Apparently this set doesn't get to have its own analysis because it's somehow outclassed by Cofagrigus when in reality, that's far from the truth. Both of them are drastically different in statspread and movepool, so each have their own pros and cons. Give it a chance?
I ain't even bad.
[SET]
name: Defensive
move 1: Will-O-Wisp / Thunder Wave
move 2: Heal Bell / Taunt / Perish Song
move 3: Pain Split
move 4: Shadow Ball
item: Leftovers
nature: Bold
evs: 236 HP / 176 Def / 96 Spe
[SET COMMENTS]
<p>Mismagius is often seen being used offensively due to its high Speed and Special Attack and access to neat setup options in Nasty Plot and Calm Mind; however, Mismagius is equipped with the necessary qualities to make it a viable defensive Ghost-type. Unlike Cofagrigus and Sableye, Mismagius packs significantly more Speed, better special bulk, and Levitate to minimize the entry hazard damage both Cofagrigus and Sableye are vulnerable to. Furthermore, Mismagius boasts a wide variety of support moves that Cofagrigus, and to an extent Sableye, lack. Because of this, Mismagius deals with a variety of offensive threats, such as Nidoking, Nidoqueen, Mienshao, Rhyperior, and Heracross, very well.</p>
<p>Will-O-Wisp is the primary status move of choice, as it cripples a whole slew of physical threats that can prove troublesome to Mismagius and its teammates, and further improves Mismagius's walling capabilities. On the other hand, Thunder Wave differentiates Mismagius from its fellow Ghost-types and can be used to neuter troublesome opponents, particularly faster threats such as Crobat, Cobalion, and Raikou. Heal Bell is another move exclusive to Mismagius as a Ghost-type and helps rid itself and its teammates of harmful status effects. However, if cleric support is not necessary, Mismagius makes a great user of Taunt due to its high Speed. This makes it a great stallbreaker, but keep in mind that Mismagius faces stiff competition with Sableye as a stallbreaker because of Sableye's Prankster ability and access to a more reliable recovery move. As a final alternative, Mismagius is the only notable Ghost-type to claim Perish Song, which is a decent option over the previous two moves, as it is able to dispose of sweepers that cannot be handled easily, such as Curse Snorlax and Calm Mind Suicune. Lastly, Pain Split is Mismagius's only form of reliable recovery, and Shadow Ball provides it with a decent STAB attack to avoid being Taunt bait.</p>
[ADDITIONAL COMMENTS]
<p>The Speed EVs allow Mismagius to outpace neutral-natured max Speed Kingdra, Heracross, and Nidoking to burn or Taunt them before they make a move, and the rest of the EVs are dumped into HP and Defense to take on physical hits better outside of a Will-O-Wisp burn; the Defense EVs specifically provide a Defense jump point. It's also possible to use an EV spread of 252 HP / 4 Def / 252 Spe with a Timid nature to outpace max Speed base 100s such as Victini, which seeks enjoyment switching into Will-O-Wisp. Also, Protect can be used over Pain Split if you prefer to capitalize on burn damage and stall Perish Song turns.</p>
<p>As Mismagius fits nicely on bulky offense teams, it's recommended to utilize Pokemon that allow Mismagius to take advantage of its strengths, namely its Fighting immunity and status and cleric support. Curse Snorlax works really well because it lures in Fighting-types such as Mienshao and Heracross that Mismagius can switch into and potentially burn; Snorlax also appreciates the Heal Bell support should it be running Rest as well. Since Mismagius often lures in Dark- and Steel-types such as Umbreon and Cobalion, Hitmontop works great to dispose of them relatively easily with Close Combat; it benefits from Heal Bell as well should it have been crippled with burn or poison status. Finally, given that Mismagius performs well as a spinblocker, entry hazard support is recommended. Rhyperior and Aggron can use Stealth Rock, and their Ground- and Fighting-type weaknesses are handily taken care of by Mismagius. Aggron also has access to Thunder Wave, making it and Mismagius a decent paralysis-spreading core should Mismagius use Thunder Wave itself, which in turn allows Pokemon such as Bulk Up Scrafty, Swords Dance Heracross, and Nasty Plot Porygon-Z to take advantage of the crippled opposition. In terms of Spikes support, Omastar is a great option that also appreciates Mismagius covering its Ground- and Fighting-type weaknesses.</p>
I ain't even bad.
[SET]
name: Defensive
move 1: Will-O-Wisp / Thunder Wave
move 2: Heal Bell / Taunt / Perish Song
move 3: Pain Split
move 4: Shadow Ball
item: Leftovers
nature: Bold
evs: 236 HP / 176 Def / 96 Spe
[SET COMMENTS]
<p>Mismagius is often seen being used offensively due to its high Speed and Special Attack and access to neat setup options in Nasty Plot and Calm Mind; however, Mismagius is equipped with the necessary qualities to make it a viable defensive Ghost-type. Unlike Cofagrigus and Sableye, Mismagius packs significantly more Speed, better special bulk, and Levitate to minimize the entry hazard damage both Cofagrigus and Sableye are vulnerable to. Furthermore, Mismagius boasts a wide variety of support moves that Cofagrigus, and to an extent Sableye, lack. Because of this, Mismagius deals with a variety of offensive threats, such as Nidoking, Nidoqueen, Mienshao, Rhyperior, and Heracross, very well.</p>
<p>Will-O-Wisp is the primary status move of choice, as it cripples a whole slew of physical threats that can prove troublesome to Mismagius and its teammates, and further improves Mismagius's walling capabilities. On the other hand, Thunder Wave differentiates Mismagius from its fellow Ghost-types and can be used to neuter troublesome opponents, particularly faster threats such as Crobat, Cobalion, and Raikou. Heal Bell is another move exclusive to Mismagius as a Ghost-type and helps rid itself and its teammates of harmful status effects. However, if cleric support is not necessary, Mismagius makes a great user of Taunt due to its high Speed. This makes it a great stallbreaker, but keep in mind that Mismagius faces stiff competition with Sableye as a stallbreaker because of Sableye's Prankster ability and access to a more reliable recovery move. As a final alternative, Mismagius is the only notable Ghost-type to claim Perish Song, which is a decent option over the previous two moves, as it is able to dispose of sweepers that cannot be handled easily, such as Curse Snorlax and Calm Mind Suicune. Lastly, Pain Split is Mismagius's only form of reliable recovery, and Shadow Ball provides it with a decent STAB attack to avoid being Taunt bait.</p>
[ADDITIONAL COMMENTS]
<p>The Speed EVs allow Mismagius to outpace neutral-natured max Speed Kingdra, Heracross, and Nidoking to burn or Taunt them before they make a move, and the rest of the EVs are dumped into HP and Defense to take on physical hits better outside of a Will-O-Wisp burn; the Defense EVs specifically provide a Defense jump point. It's also possible to use an EV spread of 252 HP / 4 Def / 252 Spe with a Timid nature to outpace max Speed base 100s such as Victini, which seeks enjoyment switching into Will-O-Wisp. Also, Protect can be used over Pain Split if you prefer to capitalize on burn damage and stall Perish Song turns.</p>
<p>As Mismagius fits nicely on bulky offense teams, it's recommended to utilize Pokemon that allow Mismagius to take advantage of its strengths, namely its Fighting immunity and status and cleric support. Curse Snorlax works really well because it lures in Fighting-types such as Mienshao and Heracross that Mismagius can switch into and potentially burn; Snorlax also appreciates the Heal Bell support should it be running Rest as well. Since Mismagius often lures in Dark- and Steel-types such as Umbreon and Cobalion, Hitmontop works great to dispose of them relatively easily with Close Combat; it benefits from Heal Bell as well should it have been crippled with burn or poison status. Finally, given that Mismagius performs well as a spinblocker, entry hazard support is recommended. Rhyperior and Aggron can use Stealth Rock, and their Ground- and Fighting-type weaknesses are handily taken care of by Mismagius. Aggron also has access to Thunder Wave, making it and Mismagius a decent paralysis-spreading core should Mismagius use Thunder Wave itself, which in turn allows Pokemon such as Bulk Up Scrafty, Swords Dance Heracross, and Nasty Plot Porygon-Z to take advantage of the crippled opposition. In terms of Spikes support, Omastar is a great option that also appreciates Mismagius covering its Ground- and Fighting-type weaknesses.</p>
[SET]
name: Defensive
move 1: Will-O-Wisp / Thunder Wave
move 2: Heal Bell / Taunt / Perish Song
move 3: Pain Split
move 4: Shadow Ball
item: Leftovers
nature: Bold
evs: 236 HP / 176 Def / 96 Spe
Why does this set deserve to be on-site?
name: Defensive
move 1: Will-O-Wisp / Thunder Wave
move 2: Heal Bell / Taunt / Perish Song
move 3: Pain Split
move 4: Shadow Ball
item: Leftovers
nature: Bold
evs: 236 HP / 176 Def / 96 Spe
Why does this set deserve to be on-site?
- not outclassed by Cofagrigus as a defensive Ghost
- Thunder Wave, Heal Bell, Taunt, and Perish Song are all very usable and effective moves exclusive to Mismagius
- boasts more special bulk than Cofagrigus (higher base HP, same base SpD)
- Cofagrigus is susceptible to every single entry hazard which significantly reduces its lifespan, Mismagius is immune to Spikes and specifically Toxic Spikes, as well as the omnipresent Ground attacks
- much more suitable for offensive teams that can use a reliable Ghost to still provide decent pressure due to higher Speed, Special Attack, and better support movepool than Cofagrigus
- takes advantage of the huge support movepool Mismagius has access to, as well as its great ability, Speed, and usable defenses to differentiate itself from Cofagrigus
- deals with a variety of offensive threats, such as Nidoking, Nidoqueen, Heracross, Mienshao, and Rhyperior, among others
- Will-O-Wisp accommodates for its below average Defense, whereas Thunder Wave can be used should your team benefit more from a slower opposition
- Heal Bell is great for ridding Mismagius and its teammates of status, which offensive teams will greatly appreciate
- Taunt turns Mismagius in a respectable stallbreaker thanks to its great Speed, but faces stiff competition with Sableye as a stallbreaker
- Perish Song is excellent for clutch situations where you cannot easily dispose of a boosting sweeper, such as Calm Mind Suicune and Curse Snorlax
- Shadow Ball for a strong STAB and prevents being Taunt bait
- Speed EVs allow Mismagius to outpace neutral-natured max Speed Kingdra to burn or Taunt it before it sets up, with the rest dumped into HP and Defense to take on physical hits better outside of a Will-O-Wisp burn
- Defense EVs to get next Defense jump point
- alternative EV spread of 252 HP / 4 Def / 252 Spe to outpace base 100's like Victini
- Protect > Pain Split to stall burn damage and Perish Song turns
- due to Mismagius being used on more bulky offensive teams, it's recommended to utilize Pokemon that allow Mismagius to capitalize on its strengths
- Curse Snorlax works really well because it lures in Fighting-types like Mienshao and Heracross that Mismagius can switch into; Snorlax also appreciates the Heal Bell support should it be running Rest as well
- because Mismagius tends to lure in Dark- and Steel-types like Weavile and Cobalion, Hitmontop works great to dispose of them relatively easily with Close Combat; it too benefits from Heal Bell should it have been crippled with burn or poison status
- given that Mismagius makes for a good spinblocker, entry hazard support is great; Rhyperior for Stealth Rock with his Ground and Fighting weaknesses taken care of, and Omastar for Spikes, who lures Fighting-types for Mismagius
Last edited: