Rhydon (M) @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 92 SpD / 164 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Swords Dance
Rhydon gets Stealth Rocks down and is really important to the team's synergy due to its ability to check a wide variety of Electric-, Flying-, and Normal-type Pokemon, it's definitely one of my go-to Stealth Rock Pokemon in the tier. The EVs are pretty straightforward, I wanted Jolly because if Combusken is able to get to +2 Speed and pass to a Pokemon that can't immediately threaten Rhydon, you are able to outpace Pyroar + any other Pokemon under it. The rest of the EVs are pretty straight forward, its Defense is great so the most I can do is patch up the Special Defense to the best of my ability, mainly for Fire Blasts / Shadow Balls from my experience with this team. Moveset has Stealth Rock, most important move in the game. And Swords Dance, not only does it help me set-up once I have a speed boost or two, but it helps me force Mega Audino out if it gets too troublesome.
Rotom-Fan @ Expert Belt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hidden Power [Grass]
- Thunderbolt / Volt Switch
- Will-O-Wisp
- Air Slash
I'd say honestly Rotom-Fan may be one of the most replaceable members on this team, but its ability to pressure a lot of common Pokemon allows him to end up on my team once again. Being the only Fighting-type resist on my team is slightly nice as well, but Rotom-Fan's ability to force switches and cause a lot of havoc really helps my team gel together. A lot of common Electric-type switchins don't enjoy Will-O-Wisp or Hidden Power Grass, and even being able to damage Lanturn the slightest bit, helps out a +2 Samurott as well. Will-O-Wisp also makes a lot of Pokemon fodder for Combusken, and if not fodder, usually they feel pressured to switch out into a bulky water or Rock/Ground, allowing me to Substitute or plain attack then Baton Pass, which helps a boatload.
Lilligant @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Quiver Dance
- Hidden Power [Fire]
- Giga Drain
Although this isn't my favorite Lilligant set (Sub QD Petal Dance Powder), this is definitely the runner-up. I'm really not too worried about Fletchinder in this metagame, I feel it's a bit hard to pull off and I play Rhydon and Rotom-Fan smartly when someone has it (Since my Rotom-S set doesn't enjoy volting on a roosting Fletch, negating Flying-type). This is one of my favorite things to pass to from Combusken, obviously Lilligant isn't too slow but it allows me to Sleep Powder faster Pokemon without much setting up. I also think Lilligant is one of the best sweepers right now in Current NU, Hidden Power Fire also forces things like Garbodor / Weezing to switch-in, although the former is usually taken care of by Rhydon, putting Weezing to sleep can be important for Samurott, allowing a better sweep pathway.
Malamar (M) @ Leftovers
Ability: Contrary
EVs: 248 HP / 140 SDef / 120 Spd
Careful Nature
- Rest
- Sleep Talk
- Superpower
- Knock Off
Probably the Pokemon with the biggest impact on NU Teambuilding right now, it has to be Malamar without a doubt. The 120 Speed EVs allow me to hit 212, allowing me to outpace anything truly threatening without a Scarf at +2. You can hit 212 Speed, allowing you to outspeed CM Uxie at +1 as well, just to be safe sometimes. This set basically forces teams to run Signal Beam Psychics, Scyther, or a Quagsire. Knowing this is why I kept a Rotom-S that deals with the latter two, and the Speed EVs can occasionally help against Uxie.
Samurott @ Mystic Water
Ability: Torrent
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Aqua Jet
- Megahorn
- Swords Dance
- Waterfall
Probably one of my favorite sweepers right now, solely because it's incredibly underrated right now. The speed boost from Combusken can be really nice, since you're able to outspeed the Base 110s, namely Tauros which doesn't die to a +2 Jet because of it's decent physical defense. If you don't like that, you can run 40 HP since 216 still helps you outpace the 229s of the world, +speed Cacturne / Exeggutor. Although, Aurorus / no Spe Miltank are both things I'd rather appreciate not being messed by I guess. But yeah, Samurott right now is really underrated, a +2 Megahorn is able to do a huge chunk to Lanturn, and as previously said, Rotom-S allows me to annoy Lanturn to the point where after rocks, SD Samurott should usually be able to break through the Lanturn. But the best thing about Samurott is how it meshes so well with the sweeping of Lilligant and things of that nature. And the most importing part of this type of offense is having the sweepers mesh well.
Combusken @ Life Orb
Ability: Speed Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Focus Blast
- Baton Pass
- Substitute
This man makes it all happen, realistically I could use a set that has Eviolite and some bulk to live certain hits from burnt Pokemon, but I really don't think it's all that necessary. I really like the raw power Combusken posses, I think 229 is a decent speed-mark to hit, and I've been really successful being able to predict when players will usually assume Protect and go into a counter from there. At +1, I'm outpacing Pokemon 342 and below, I previously had Modest but I think Timid overall is the best choice for this team. Being able to pass boosts to Malamar, Samurott, Lilligant, Rhydon, and Rotom-S is really nice to be able to do. And I honestly do think with the BP ban, Combusken is a really neat addition right now, and w/ the incoming drops, it'll be a fun metagame.
Look out for CM offensive Uxie, through my past experiences you can usually get away with checking it by saccing SD Samurott to it, but just make sure to play really intelligently around it.
http://pastebin.com/tQsnsK1p