NijaSkills vs. Led Zeppelin. A mole, a rat, and a Bird's warstory.

I've been reading warstories for a while, and I've noticed that many of the recent ones have been very lacking in quality. Here's for hoping that I can change that. This was a battle that I had during a Standard OU tournament on Smogon's Pokemon Online Server. Enjoy!

My comments will be in Red

My moves will be in Green

Led Zeppelin's moves will be in Orange

Sand and Leftovers will be in Brown


My Team:


Led Zeppelin's Team:


Legend:
(B) = Burn



Battle between Led Zeppelin and NijaSkills started!


Tier: Standard OU

Rule: Unrated

Rule: Sleep Clause

Rule: Freeze Clause

Rule: Species Clause

Rule: Wifi Battle

Rule: Self-KO Clause


NijaSkills sent out Mienshao!

Led Zeppelin sent out Hippowdon!

The foe's Hippowdon's Sand Stream whipped up a sandstorm!


I started this battle off thinking, "Oh great, another sand team." My team always struggles with Sand, specifically with Gliscor and Landorus. It's kind of stupid to play with a team that is weak to sand, and I've changed it since, but I played with this team for quite a while, making small changes along the way. However, a look at my opponent's team, and I see a lack of Gliscor and Landorus. This game had potential. I start out with the conventional Sand team matchup - Mienshao vs. Hippowdon. I start with Fake Out, since free damage is always nice, and Mienshao can regenerate the Life Orb and Sand damage.


Start of turn 1

Mienshao used Fake Out!

The foe's Hippowdon lost 9% of its health!

Mienshao is hurt by its Life Orb!



The foe's Hippowdon flinched!


The sandstorm rages!

Mienshao is buffeted by the sandstorm!

The foe's Hippowdon restored a little HP using its Leftovers!


Metapod Master is watching the battle.


84% vs.
97%


I have a pretty standard way of dealing with lead Hippos. I use Fake Out to scout the set. If it does ~18% or more, I can usually OHKO it with High Jump Kick, and that is what I do. However, I did only 9%, so this is a very physically defensive Hippo. Now, I could go for the HJK anyway, and 2HKO it if it goes for Stealth Rock. However, it can KO Mienshao with Earthquake, and I can't afford to lose it just yet. I lose nothing by using U-Turn, so that is what I do. I can go out to Skarmory and set up rocks, since Skarm completely walls Hippo.



Start of turn 2

Mienshao used U-turn!

The foe's Hippowdon lost 16% of its health!

Mienshao is hurt by its Life Orb!

NijaSkills called Mienshao back!

NijaSkills sent out Skarmory!



The foe's Hippowdon used Earthquake!

It had no effect!


The sandstorm rages!

The foe's Hippowdon restored a little HP using its Leftovers!



100% vs.
87%


It turns out that I was right to get Mienshao out of there, as Hippo goes for the Earthquake. You have to love the words "It had no effect." It's time for me to set up Stealth Rock. I know he will too, but I don't really mind, nothing on my team is weak to it, and I have no way to stop it.



Start of turn 3

Skarmory used Stealth Rock!

Pointed stones float in the air around Led Zeppelin's team!



The foe's Hippowdon used Stealth Rock!

Pointed stones float in the air around NijaSkills's team!



The sandstorm rages!

The foe's Hippowdon restored a little HP using its Leftovers!




100% vs.
93%


At this point, I don't want to switch, since my opponent is just going to switch himself or try to Roar me out. That means that my only real option is Whirlwind. I do get the bonus of outspeeding Hippo and Whirlwinding it out before it Roars Skarmory though.

Start of turn 4

Skarmory used Whirlwind!

Pointed stones dug into the foe's Excadrill!

The foe's Excadrill was dragged out!



The sandstorm rages!



100% vs.
97%


Ahh, Excadrill. It was so feared earlier in the generation before people figured out how to counter it. Fortunately, one of those counters is Skarmory. Now, I don't want him setting up a Swords Dance, and an unboosted Rock Slide won't do much to Skarmory, so he is likely to either go for the boost or try for the futile damage. Or he could switch. In any case, my best bet is to get rid of it, so I choose Whirlwind.

Start of turn 5

The foe's Excadrill used Rapid Spin!

It's not very effective...

Skarmory lost 12 HP! (3% of its health)

The foe's Excadrill blew away Stealth Rock!

The foe's Excadrill is hurt by its Life Orb!



Skarmory used Whirlwind!

The foe's Whimsicott was dragged out!



The sandstorm rages!

The foe's Whimsicott is buffeted by the sandstorm!

The foe's Whimsicott restored a little HP using its Leftovers!

Skarmory restored a little HP using its Leftovers!




100% vs.
100%


I'll be honest. I didn't expect Rapid Spin. I know that Excadrill can carry it (I actually used it the only time I used Excadrill), but it generally suffers from 4-move-slot syndrome, and prefers to use a different move. On a different note, this time Whirlwind has dragged out Whimsicott. Unless it is really unconventional, it's going to go for either Taunt or Leech Seed. My best answer to both of those is a U-Turn from Scizor, so I'll switch into Scizor, and follow promptly with U-Turn.

Start of turn 6

NijaSkills called Skarmory back!

NijaSkills sent out Scizor!

Pointed stones dug into Scizor!



The foe's Whimsicott used Taunt!

Scizor fell for the taunt!



The sandstorm rages!

The foe's Whimsicott is buffeted by the sandstorm!

The foe's Whimsicott restored a little HP using its Leftovers!



87% vs.
100%


Now that Scizor is in, Zeppelin will either switch (giving me switch advantage thanks to U-Turn), Sub, forcing me to Spam U-Turns between Scizor and Mienshao, or do something else with Whimsicott, and most likely lose it. Any way it goes, U-Turn is best.

Start of turn 7

Led Zeppelin called Whimsicott back!

Led Zeppelin sent out Skarmory!



Scizor used U-turn!

It's not very effective...

The foe's Skarmory lost 9% of its health!

NijaSkills called Scizor back!

NijaSkills sent out Latios!

Pointed stones dug into Latios!



The sandstorm rages!

Latios is buffeted by the sandstorm!

The foe's Skarmory restored a little HP using its Leftovers!


Metapod Master: spam an attack

NijaSkills: spam spam spam bacon eggs and spam?

81% vs.
97%


After throwing in a Monty Python reference in response to a spectator's comments, it's back to the battle. Zeppelin has brought out his own Skarmory, and my best (and to be honest, almost only) response to that is my Specs Latios, which can OHKO it with HP Fire. I have a suspicion that he will switch, but I can't afford to play reckless with my Latios, I need it for later. I don't want to overpredict and Draco Meteor, since I don't know what will switch in. (I didn't really study the team preview beyond his lead, so I forget the details) I go for the obvious Hidden Power.



Start of turn 8

Led Zeppelin called Skarmory back!

Led Zeppelin sent out Vaporeon!



Latios used Hidden Power!

It's not very effective...

The foe's Vaporeon lost 13% of its health!



The sandstorm rages!

Latios is buffeted by the sandstorm!

The foe's Vaporeon is buffeted by the sandstorm!

The foe's Vaporeon restored a little HP using its Leftovers!



75% vs.
87%


And he brought in his Vaporeon. Hidden Power isn't doing anything, so I need to switch. I choose to go to Slowbro, since it walls Vaporeon nicely, and I can set up some Calm Minds.

Start of turn 9

NijaSkills called Latios back!

NijaSkills sent out Slowbro!

Pointed stones dug into Slowbro!


The foe's Vaporeon used Boil Over!

It's not very effective...

Slowbro lost 60 HP! (15% of its health)

Slowbro was burned!


The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Slowbro is buffeted by the sandstorm!

The foe's Vaporeon restored a little HP using its Leftovers!

Slowbro restored a little HP using its Leftovers!

Slowbro is hurt by its burn!



79%(B) vs.
87%


And there's the first bit of Hax, as Slowbro is burned on entry, but I actually prefer when it is burnt, as that means it can't be Toxiced, Slept, or Paralyzed, which are all more detrimental to Slowbro than burn. And it's a 30% burn chance, it happens a lot. Now, there isn't anything that a standard Vaporeon (Wish/Protect/Boil Over/Toxic) can do to Slowbro, so I expect him to switch. What to, I don't know. My best bet is to Calm Mind up, so I can hit whatever comes in with a little power, and avoid getting destroyed by special attackers.

Start of turn 10

Slowbro used Calm Mind!

Slowbro's Sp. Att. rose!

Slowbro's Sp. Def. rose!



The foe's Vaporeon used Roar!

Pointed stones dug into Skarmory!

Skarmory was dragged out!



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Skarmory restored a little HP using its Leftovers!

The foe's Vaporeon restored a little HP using its Leftovers!



93% vs.
87%


Unless he carries Roar, of course. I wasted a turn there, but Skarmory was dragged out, so I can set my rocks back up. One Boil Over won't hurt too much (beyond a burn), and I want my rocks back, if only to distract Excadrill.


Start of turn 11

Skarmory used Stealth Rock!

Pointed stones float in the air around Led Zeppelin's team!



The foe's Vaporeon used Boil Over!

Skarmory lost 87 HP! (26% of its health)



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Skarmory restored a little HP using its Leftovers!

The foe's Vaporeon restored a little HP using its Leftovers!




73% vs.
87%


Now that I have my rocks up, I don't want to hang around any longer. Skarmory can win one-on one with Vaporeon (I've done it through PP stall), but it's not that likely. Besides, I have the perfect counter to almost everything hanging around. It's time to bring out the good ol' Porygon 2.

Start of turn 12

NijaSkills called Skarmory back!

NijaSkills sent out Porygon2!

Pointed stones dug into Porygon2!



Porygon2 traced the foe's Vaporeon's Water Absorb!

The foe's Vaporeon used Boil Over!

Porygon2's Water Absorb absorbs the attack!



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Porygon2 is buffeted by the sandstorm!

The foe's Vaporeon restored a little HP using its Leftovers!




93% vs.
87%


Trace is seriously the most useful ability that exists. The widespread use of Water/Volt Absorb, Flash Fire, Lightningrod, Herbivore, and the rest give Porygon immunities to so many powerful special attackers' STAB. Chandelure, Vaporeon, Jolteon, Heatran. They all give Porygon a vital immunity that allows it to wall them. Also, it can sometimes Trace Blissey's Natural Cure to heal itself from annoying statuses. With the Evolution Stone equipped, almost nothing can break through Porygon. Now, I want Vaporeon gone, of his two ground types, he has Excadrill, which Skarmory can handily force out if brought in, and Hippowdon, who Porygon can easily beat with Ice Beam, so T-Bolt away!

Start of turn 13

Led Zeppelin called Vaporeon back!

Led Zeppelin sent out Skarmory!

Pointed stones dug into the foe's Skarmory!



Porygon2 used Thunderbolt!

It's super effective!

The foe's Skarmory lost 64% of its health!



The sandstorm rages!

Porygon2 is buffeted by the sandstorm!

The foe's Skarmory restored a little HP using its Leftovers!




87% vs.
21%


On a terrible misplay, Led Zeppelin brings in Skarmory. I don't know what he was thinking, but it's his problem. His Skarmory is now weakened to the point it will be hard to heal back up, so I wouldn't put it past him to sacrifice it. On the off chance he doesn't, I explained the situation with thunderbolt before.

Start of turn 14

Led Zeppelin called Skarmory back!

Led Zeppelin sent out Hippowdon!

Pointed stones dug into the foe's Hippowdon!




Porygon2 used Thunderbolt!

It had no effect!



The sandstorm rages!

Porygon2 is buffeted by the sandstorm!

The foe's Hippowdon restored a little HP using its Leftovers!


Metapod Master stopped watching the battle.



81% vs.
93%


This time he brings in his ground-type. However, as I mentioned before, I can handily beat it with Ice Beam, since it is a physically defensive variant. Ice Beam is obvious, but there's no down-side to using it, so it's my best choice.

Start of turn 15

Porygon2 used Ice Beam!

It's super effective!

The foe's Hippowdon lost 51% of its health!



The foe's Hippowdon used Earthquake!

Porygon2 lost 84 HP! (22% of its health)



The sandstorm rages!

Porygon2 is buffeted by the sandstorm!

The foe's Hippowdon restored a little HP using its Leftovers!




52% vs.
47%


That ice beam did a wonderful amount of damage, and it's an easy 2HKO. I don't expect him to switch out. I don't have any weather-changers, so there's no need for him to save it. It's time for the first blood of the match.

Start of turn 16

Porygon2 used Ice Beam!

It's super effective!

The foe's Hippowdon lost 47% of its health!

The foe's Hippowdon fainted!


The sandstorm rages!

Porygon2 is buffeted by the sandstorm!


Led Zeppelin sent out Excadrill! (Doryuuzu)

Pointed stones dug into the foe's Excadrill!




46% vs.
81%
KO'ed


Score: 6-5 NijaSkills

And his Hippowdon bites the dust. Now I am faced with that beast known as Excadrill. Here, I make a mistake. My Porygon can take a +2 Earthquake at full health from a non-Life Orbed Excadrill, so it could have taken an unboosted one at this HP, and I could stay in and recover up a bit. However, I forgot that the Life Orb that this one carried meant that it could take me out. I go for the recover, but Porygon meets an early demise.

Start of turn 17

The foe's Excadrill used Earthquake!

Porygon2 lost 175 HP! (46% of its health)

Porygon2 fainted!

The foe's Excadrill is hurt by its Life Orb!



The sandstorm rages!

NijaSkills sent out Slowbro!

Pointed stones dug into Slowbro!



87%(B) vs.
71%
KO'ed


Score: 5-5

At this point, I bring in my physical wall, Slowbro. I feel like he might get cocky, and think that his mole could take out my Slowbro, so I go for the Boil Over to finish it off.

Start of turn 18

Led Zeppelin called Excadrill back!

Led Zeppelin sent out Whimsicott!

Pointed stones dug into the foe's Whimsicott!


Slowbro used Boil Over!

It's not very effective...

The foe's Whimsicott lost 18% of its health!


The sandstorm rages!

The foe's Whimsicott is buffeted by the sandstorm!

Slowbro is buffeted by the sandstorm!

The foe's Whimsicott restored a little HP using its Leftovers!

Slowbro restored a little HP using its Leftovers!

Slowbro is hurt by its burn!




75%(B) vs.
69%


It turns out that he knows he isn't doing anything to Slowbro with Excadrill, and he brings his Whimsicott in on the resist. This would normally be a smart move, after all, the standard Calm Mind Slowbro carries Calm Mind/Slack Off/Boil Over/Psychic. However, I have an ace in the hole. I was tired of Ferrothorns always walling my Slowbro, and Psychic doesn't give great coverage anyway, so I gave it Flamethrower. Also, since I know he carries taunt, Calm Mind and Slack Off aren't really options.

Start of turn 19

The foe's Whimsicott used Taunt!

Slowbro fell for the taunt!



Slowbro used Flamethrower!

It's super effective!

A critical hit!

The foe's Whimsicott lost 69% of its health!

The foe's Whimsicott fainted!



The sandstorm rages!

Slowbro is buffeted by the sandstorm!

Slowbro restored a little HP using its Leftovers!

Slowbro is hurt by its burn!


Led Zeppelin sent out Reuniclus!



63%(B) vs.
100%
KO'ed


Score: 5-4 NijaSkills

A bit of hax in the crit here, but I'm not sure if it mattered. In order to KO Whimsicott after Sandstorm, I would need to do 63% damage. An unbolted Flamethower probably averages around 60% on Whimsicott. A high damage roll could have beaten it anyway. Beyond that, if it survived, all it could have done the next turn is Leech Seeded Slowbro, which wouldn't have mattered as I would have switched the next turn anyway. If he switched, it would have died to Stealth Rock on the next switch in anyway. Anyway, beyond that, he has brought in Reuniclus. Scizor is the only thing I have that can significantly damage it after a Calm Mind, and Slowbro is still Taunted, so it can't Calm Mind with it. Time to bring in Scizor to take a chunk out of it with U-Turn.

Start of turn 20

NijaSkills called Slowbro back!

NijaSkills sent out Scizor!

Pointed stones dug into Scizor!



The foe's Reuniclus used Calm Mind!

The foe's Reuniclus's Sp. Att. rose!

The foe's Reuniclus's Sp. Def. rose!


The sandstorm rages!



75% vs.
100% (+1 SpAtt, +1 SpDef)


As I said before, I brought Scizor in to U-Turn on it, and that is what I will do. I can't OHKO it at full health, but i can pivot to Slowbro to finish it off with a Boil Over. I know he will go for Focus Blast, on the off chance I carry Bug Bite and want to stay in and flat out 2HKO it.

Start of turn 21

Scizor used U-turn!

It's super effective!

The foe's Reuniclus lost 90% of its health!

NijaSkills called Scizor back!

NijaSkills sent out Slowbro!

Pointed stones dug into Slowbro!



The foe's Reuniclus used Focus Blast!

It's not very effective...

Slowbro lost 136 HP! (34% of its health)



The sandstorm rages!

Slowbro is buffeted by the sandstorm!

Slowbro restored a little HP using its Leftovers!

Slowbro is hurt by its burn!



Start of turn 22

Slowbro used Boil Over!

The foe's Reuniclus lost 9% of its health!

The foe's Reuniclus fainted!


The sandstorm rages!

Slowbro is buffeted by the sandstorm!

Slowbro restored a little HP using its Leftovers!

Slowbro is hurt by its burn!


Led Zeppelin sent out Excadrill! (Doryuuzu)

Pointed stones dug into the foe's Excadrill!




17%(B) vs.
65%
KO'ed


Score: 5-3 NijaSkills

And it's back to Slowbro vs. Excadrill. Slowbro is at low enough health from the Burn and Sandstorm damage, that I won't have an opportunity to heal it back up later if I save it now. In fact, it will die to Burn and Sandstorm this turn if I stay in and don't heal. I still don't want Excadrill getting a Swords Dance off, so I decide to sacrifice Slowbro to ensure that it doesn't. I click Boil Over, but I don't expect it to get it off.

Start of turn 23

The foe's Excadrill used Earthquake!

Slowbro lost 68 HP! (17% of its health)

Slowbro fainted!

The foe's Excadrill is hurt by its Life Orb!



The sandstorm rages!

NijaSkills sent out Skarmory!

Pointed stones dug into Skarmory!




61% vs.
55%
KO'ed


Score: 4-3 NijaSkills

And it doesn't. I bring in Skarmory, knowing it can wall Excadrill, and I expect him to switch. This is a perfect opportunity to roost back up to full health.

Start of turn 24

Led Zeppelin called Excadrill back!

Led Zeppelin sent out Vaporeon!

Pointed stones dug into the foe's Vaporeon!



Skarmory used Roost!

Skarmory landed on the ground!

Skarmory regained health!



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

The foe's Vaporeon restored a little HP using its Leftovers!




100% vs.
75%


Now, as I said before, Skarmory can beat Vaporeon one on one, so I am prepared to stall it out if need be. I'll spam Brave Bird to bring it down a bit.

Start of turn 25

Skarmory used Brave Bird!

The foe's Vaporeon lost 22% of its health!

Skarmory is hit with recoil!


The foe's Vaporeon used Boil Over!

Skarmory lost 96 HP! (28% of its health)



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Skarmory restored a little HP using its Leftovers!

The foe's Vaporeon restored a little HP using its Leftovers
!


Start of turn 26

Skarmory used Brave Bird!

The foe's Vaporeon lost 25% of its health!

Skarmory is hit with recoil!



The foe's Vaporeon used Boil Over!

Skarmory lost 97 HP! (29% of its health)



The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

Skarmory restored a little HP using its Leftovers!

The foe's Vaporeon restored a little HP using its Leftovers!




~50% vs.
28%
(Thanks to recoil, I've don't know the exact amount for Skarmory)


At this point, another Brave Bird + Sandstorm should kill it unless I roll low. A Boil Over won't kill me, but I'm getting low on health, and Roost would be smart too. If I Brave Bird, and he Boil Overs and burns Skarmory, he could proceed to walk through me with Excadrill. However, I expect him to expect me to roost, and go for the wish here to try to save Vaporeon, and I have nothing left that can beat it easily. I decide to take a risk and try and take out his Vaporeon.

Start of turn 27

Skarmory used Brave Bird!

The foe's Vaporeon lost 23% of its health!

Skarmory is hit with recoil!



The foe's Vaporeon used Wish!


The sandstorm rages!

The foe's Vaporeon is buffeted by the sandstorm!

The foe's Vaporeon fainted!

Skarmory restored a little HP using its Leftovers!


Led Zeppelin sent out Skarmory!

Pointed stones dug into the foe's Skarmory!



~30% vs.
9%
KO'ed


Score: 4-2 NijaSkills

And my risk paid off. Vaporeon is down for the count, and I'm up 4-2. Now he's brought in his nearly-dead Skarmory to receive the wish. I make a mistake, and think that my best bet is to Whirlwind away Skarmory so it can't heal, forgetting that it can roost.

Start of turn 28

The foe's Skarmory used Roost!

The foe's Skarmory landed on the ground!

The foe's Skarmory regained health!



Skarmory used Whirlwind!

Pointed stones dug into the foe's Excadrill!

The foe's Excadrill was dragged out!



Vaporeon's wish came true!
The sandstorm rages!

Skarmory restored a little HP using its Leftovers!




~30% vs.
59% --->
98%


This is Bad. I've let not only his Skarmory heal, but now his Excadrill is back up to nearly full health as well. I've basically set myself up to be swept by Excadrill. I can take one Rock Slide, but not two. My only hope is for Skarmory to avoid being flinched by Rock Slide, and roost back up.

Start of turn 29

The foe's Excadrill used Swords Dance!

The foe's Excadrill's Attack sharply rose!



Skarmory used Roost!

Skarmory landed on the ground!

Skarmory regained health!



The sandstorm rages!

Skarmory restored a little HP using its Leftovers!



~85% vs.
98%


I get off easy as he goes for the Swords Dance. However, it is the same situation, if he flinches, or crits me, I lose. I go for the whirlwind, as my only hope.



Start of turn 30

The foe's Excadrill used Rock Slide!

Skarmory lost 182 HP! (54% of its health)

The foe's Excadrill is hurt by its Life Orb!



Skarmory used Whirlwind!

Pointed stones dug into the foe's Skarmory!

The foe's Skarmory was dragged out!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!

Skarmory restored a little HP using its Leftovers!




~35% vs.
88% ---->
53%


I get the whirlwind off, and force him into Skarmory. I fully expect him to roost here, but I can't do anything to prevent it, so I might as well get my own Roost off as well.

Start of turn 31

Skarmory used Roost!

Skarmory landed on the ground!

Skarmory regained health!



The foe's Skarmory used Whirlwind!

Pointed stones dug into Scizor!

Scizor was dragged out!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!



~85% ---->
67% vs.
59%


Oddly enough, he whirlwinds me away. He brings out my Scizor. Scizor doesn't really fear Skarmory, and I can try to beat it by Spamming Brick Break. He can roost, but he won't make significant gains, as he loses his neutrality to the move. Eventually it will crit, and bring him down. Over this, he goes for spikes, but I don't mind, as out of the 4 pokes that I have left, 2 are immune to them, and I don't plan on switching the other 2 in too much. Commence Brick Break Spam:



Start of turn 32

The foe's Skarmory used Spikes!

Spikes were scattered all around the feet of NijaSkills's team!



Scizor used Brick Break!

The foe's Skarmory lost 24% of its health!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!



Start of turn 33

The foe's Skarmory used Spikes!

Spikes were scattered all around the feet of NijaSkills's team!



Scizor used Brick Break!

Shrew is watching the battle.

The foe's Skarmory lost 27% of its health!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!



Start of turn 34

The foe's Skarmory used Roost!

The foe's Skarmory landed on the ground!

The foe's Skarmory regained health!



Scizor used Brick Break!

It's super effective!

The foe's Skarmory lost 49% of its health!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!



Start of turn 35

The foe's Skarmory used Spikes!

Spikes were scattered all around the feet of NijaSkills's team!



Scizor used Brick Break!

The foe's Skarmory lost 24% of its health!



The sandstorm rages!

The foe's Skarmory restored a little HP using its Leftovers!



Start of turn 36

Scizor used Brick Break!

The foe's Skarmory lost 11% of its health!

The foe's Skarmory fainted!



The sandstorm rages!
Led Zeppelin sent out Excadrill! (Doryuuzu)

Pointed stones dug into the foe's Excadrill!




67% vs.
82%
KO'ed


Score: 4-1 NijaSkills

At this point, it looks like I have the game made. I'm up 4-1, and things are looking good. Then, I look at my team and realize something, after a Swords Dance, he can outspeed and OHKO my entire team, barring Skarmory, and the only moves that can OHKO it are Latios's Surf/Hidden Power, and Scizor's Brick Break. Since I am locked into Brick Break (Scizor's only move that hits Excadrill effectively), the obvious move would be to stay in and try to hit it, to prevent it from setting up a Swords Dance. However, I've been in this situation before, with Slowbro, and I stayed in then, and he killed me. I have reason to believe he would just finish me off. I take this chance, predict the Earthquake, and switch to Latios.

Start of turn 37

NijaSkills called Scizor back!

NijaSkills sent out Latios!

Pointed stones dug into Latios!



The foe's Excadrill used Earthquake!

It had no effect!


The sandstorm rages!

Latios is buffeted by the sandstorm!




57% vs.
82%


My prediction pays off, and I can finish this match. Rock Slide won't OHKO at this health, and I can finish it off with Surf. I hit the button and breathe a sigh of relief, only for:

Start of turn 38

The foe's Excadrill used Rock Slide!

Latios lost 151 HP! (50% of its health)

The foe's Excadrill is hurt by its Life Orb!



Latios flinched!


The sandstorm rages!

Latios is buffeted by the sandstorm!


NijaSkills: NOOOOOOOOOOOOOOOO

Shrew: D:


1% - - - - - - 72%

My best hope of winning this match just went down to a flinch. Latios is finished. However, I can't call that as unjustified hax. That is the only rock slide flinch that happened, and it has a 30% chance, so it was bound to happen at some point.

Start of turn 39

The foe's Excadrill used Rock Slide!

Latios lost 5 HP! (1% of its health)

Latios fainted!

The foe's Excadrill is hurt by its Life Orb!



The sandstorm rages!

Metapod Master is watching the battle.

NijaSkills sent out Skarmory!

Pointed stones dug into Skarmory!




~75% vs.
62%
KO'ed


Score: 3-1 NijaSkills

It looks grim for me here. He can swords dance, and push through the rest of my team. I do have one hope left though. I still have priority moves in Bullet Punch and Fake Out left. If I can bring it down low enough, I might be able to salvage this. My plan: SPAM BRAVE BIRD LIKE THERE'S NO TOMORROW.

Start of turn 40

The foe's Excadrill used Swords Dance!

The foe's Excadrill's Attack sharply rose!



Skarmory used Brave Bird!

It's not very effective...

The foe's Excadrill lost 24% of its health!

Skarmory is hit with recoil!


Metapod Master stopped watching the battle.


The sandstorm rages!

Skarmory restored a little HP using its Leftovers!



Start of turn 41

The foe's Excadrill used Rock Slide!

Skarmory lost 193 HP! (57% of its health)

The foe's Excadrill is hurt by its Life Orb!



Skarmory used Brave Bird!

It's not very effective...

The foe's Excadrill lost 22% of its health!

Skarmory is hit with recoil!



The sandstorm rages!

Skarmory restored a little HP using its Leftovers!



Start of turn 42

The foe's Excadrill used Rock Slide!

Skarmory lost 56 HP! (16% of its health)

Skarmory fainted!

The foe's Excadrill is hurt by its Life Orb!



0.00001%
KO'ed


Score: 2-1 NijaSkills

And it all comes down to this. The final hit. Excadrill put up a good fight, but now it's over. And I get to see a block of text best described by a spectator of the match. One word. Epic.

The sandstorm rages!

Shrew: Epic.

NijaSkills sent out Mienshao!

Pointed stones dug into Mienshao!

Mienshao is hurt by spikes!



Start of turn 43

Mienshao used Fake Out!

It's not very effective...

The foe's Excadrill lost 0% of its health!

The foe's Excadrill fainted!

Mienshao is hurt by its Life Orb!



NijaSkills won the battle!

Final Score: 2-0

NijaSkills: gg

Led Zeppelin: You're a cheater, haxor and you smell like socks!

Led Zeppelin: gg

Shrew: XP cool watch


Mienshao used Fake Out, Excadrill Fainted. That just tastes so sweet. That move does literally like 4% to it. I know that it isn't the closest of battles, but it was by no means one sided. I hope you enjoyed my warstory!

Props:
Almost totally Hax-free battle
My Skarmory just walling everything
Excadrill being a constant threat
Mienshao's fake out win
Letting BOTH Skarmory and Excadrill get healed on the same turn


Slops:
Switching Skarmory into a T-bolt
Letting Porygon-2 die for no reason
Hippowdon didn't really do anything
Mienshao used 3 moves the entire match. 2 of which were Fake Out.
 
This was a 'wholesome' battle, full of standard content. It was quite interesting, and your comments were better than many. There were a few bad moments in there, but you easily get an 8.5/10. ^_^
 
That was great. Although there were a couple mistakes and haxxes, decent comments, nice formattting (although the skarmory recoil incident was a turnoff), a pretty damn close ending, and there was even a Book Ends style ending (start with Fake Out, finish with Fake Out), which really helped cinch a great warstory.

9/10
 

ginganinja

It's all coming back to me now
is a Community Leader Alumnusis a Community Contributor Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
this was a really good read and I liked it, however, it never truly gripped me as I always felt that you had control of the match at all times so there were not really any twists and turns that I enjoy reading. However I was a great first warstory and I look forward to more!
 
^Pretty much that. You had lots of pokemon in reserve that were just hanging around, like Latios and Mienshao, which made it a little less tense. Otherwise great.
 
Some misplays, but defnitely better than most. However, I definitely felt like you had the advantage the whole time, with him letting Vaporeon and Skarmory die so easily. But otherwise solid. Comments are simple, but they aren't lacking.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I liked this battle. A couple of misplays & minor hax did bug me a bit, but that's just me. As with ginganinja, I never really felt gripped by it, but it was still an interesting battle, good prediction on both sides, this was a decent battle. The formatting wasn't the best, but it was still okay & it was easy on the eyes, bar the props section. The commentary was above average as well, your thought process was clearly shown imo, & the fact that you expanded a bit is also good. Your promise to us was to give us a high quality warstory, & I'm proud to say you delivered on your promise. Good job. Looking forward to reading more warstories from you in the future.

7/10 for the battle, 6/10 for the formatting, 8/10 for the commentary. Overall: 7/10. This is a really good warstory. Thank you for the good read.
 
I liked this warstory. You seemed to have the advantage for most of the match, but your opponent almost made a comeback with Doryuuzu near the end. I would have liked to see more action from Kojondo, but I realize you didn't really get many opportunities to use it.

7.5/10
 
i liked it a lot...it is much better than most of the stories here in UT, sure not the best, but quite enjoyable...8/10
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
I thought it was great. Your comments were good, showing your thought processes throughout the match, and the formatting was excellent. The battle showcased the gen V metagame quite well IMO.

great use of slowbro, but the turn where the opponents skarm and excadrill were healed must have been awful.

I'm really surprised that latios survived that rock slide...
 
Nice battle didnt take way to long. Surprised me that Latios survived that rock slide and got the flinch. Keep them coming I tihnk you have some talent.
 
Nice warstory, you had good commentary and a pretty decent battle - the main problem was that your opponent seemed significantly less good than you, making it a tad less dramatic. But yeah, if you find better battles by all means post again :), though if you do this I'd like to see you tidy the format up a little bit: sometimes there were irregular spacings between turns, you could bold important events like KOs in the log, and maybe colour coordinate each team's moves.
 
Cannot complain about it was not bad, was not to good either, but compared to most things around now it was a nice read.
 
Unlike all prevoius warstories (but like the other one I reviewed a faw minutes ago), another good shot. Everything is good, but not great (except one or two comebacks from your opponent, you had a lot of momentum, but small hax and few misplays).

Format: 7/10
Battle: 7/10
Commentary: 7/10
Overall: 7/10
 
@all - Thank you for the rates. I will keep your comments in mind. I agree that the battle itself was a little lacking in suspense. I'll try and find a better one for next time.

Nice warstory, you had good commentary and a pretty decent battle - the main problem was that your opponent seemed significantly less good than you, making it a tad less dramatic. But yeah, if you find better battles by all means post again :), though if you do this I'd like to see you tidy the format up a little bit: sometimes there were irregular spacings between turns, you could bold important events like KOs in the log, and maybe colour coordinate each team's moves.
I'll work on the format.

>mfw when there's a decent warstory on UT

Will rate when I finish reading. Sort out your sprites btw
Just a question, what is wrong with the sprites? I don't see anything wrong.
 
Compared to the battle we've seen in this gen, this is WONDERFULL.
Compared to what we had in 4 gen, this is standart.

I really hope this becomes standart again...
 

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