That's what we're doing, Freze.
There isn't so much to say on the matter, it's just one less broken threat you have to take care for, the only bans who were really game-changing in BW were Excadrill, the Swift Swim one and Genesect, not even the Deo-s and Deo-d ban changed much, since now Skarmory has taken their place.Why are there so many posts about rankings, and so few about impressions on the Landorus-I free meta? :/ (but I haven't started laddering on the Lando-Free ladder yet so I shouldn't criticize-- I just want to hear people's impressions so far).
Lando-T is way more predictable, as well as lacking a super effective move to use against Skarm and Forry, on top of being much slower than Lando-I make it much, much easier to handle.Why not ban Landorus-T? It can make Ice Shards weaker with Intimidate, set up Rock Polish or Swords Dance or even atempt to use Double Dance. Also it has much greater Attack in compensation for 2 Base Points in Speed less and a weaker Special Attack.
Sorry, but you're gonna have to lower your expectations of Gyara. It can handle Lando and Volc reasonably well in this meta, but Keldeo is going to smash it no matter what you do. Surviving two Scarf rain Hydro Pumps after SR (lefties accounted) takes over 200 HP EVs, and outrunning it after two DDs requires max speed. Specs Keldeo isn't getting countered by any Gyara; 0/0 can actually be straight up OHKOed by Hydro Pump after SR.So on my Rain team I'm running SubDD Gyarados. I want as much offensive power as possible, but I also rely on Gyara against Volcarona, landorus-I, and Keldeo. What EV spread allows me to comfortably deal with these pokemon while still being an offensive presence?
On the contrary, Landorus is very predictable. Most of the time, it'll U-Turn, Rock Polish, or use a STAB move. Smart players are breaking away from that, but I'm seeing (and as well as finding myself using) one of those options most of the time.That being said, as a Landrus-I user I'm confused as to why anyone think this is banable. OK sure it satisfies one of the criteria which is being unpredictable, it does great going mixed, Physical or Special while having good enough coverage and awesome stats and abilities.
I said criteria, in plural. Having one of these great aspects is fantastic for a mon, having several and it gets too powerful to exist in it's tier. The more advantages and control a single pokemon or playstyle has, the greater the demands are for it to get banned. Being a constant in everyteam ala Genesect or Excadrill style is one such thing.1) Usage has a very very small impact on whether or not something is put up for suspect. Scizor and Ferrothorn have dominated the metagame since BW1 (with Scizor taking a back seat during Genesect's reign of terror), you don't see them being suspected.
Genesect and Deo-S were very tiring to everyone because of their vast movepools and their ability to pull multiple sets to perfection and predicting which one they were using would cost you mons and even the game.3) Garchomp was banned two generations in a row for Sand Veil SubSD set-up, and that's a ludicrous requirement anyway. Genesect's Rock Polish set was also one of the red flags for ITS suspect test.
Yache Chomp with it's reknown bulk (for a dragon anyways), U-Turn Genesect, Taunt Deo-S and mental herb, etc. It's not as simple as you make them. Having common weaknesses, being able to hit them without them switching, resistance to priorities are all factored in when counting how many counters does a pokemon have.4) Garchomp is 4x weak to ice, Tornadus-T and Thundurus-I are both 2x weak to ice and are significantly less naturally bulky than Landorus-I (who often runs bulk because he doesn't need max Speed EVs with Rock Polish), Genesect was 4x weak to Fire and Heatran was a perfect counter (Dugtrio notwithstanding, but then Shed Shell Heatran is again a perfect counter), Deoxys-S and -D were stuffed by Magic Bouncers. Need I go on?
Again, had you have been more constructing we could have made this criteria better and added "or OP abilities" and it would have scored. Yes but as some people have calculated before me that's still not enough to by the most common of Special walls for starters.5) Modest Sheer Force-boosted Landorus has an effective Special Attack of 469. That's the same as base 164 Special Attack. It hits as hard as Adamant Rampardos with infinitely better accompanying stats and an infinitely better movepool. Hidden Power Ice is the outlier but is hitting 4x weak Pokemon primarily anyway.