I've been playing with this team a bit over the past few days, and I'm having some trouble with it. I'm not sure whether there's a problem with the team itself in terms of synergy etc or whether I'm just playing it wrong, but nothing really screams out at me as a weakness, so I'm posting it to see if anybody has any suggestions.
Team at a glance:
Team building process:
I wanted to try out Nasty Plot Lucario, so he was the first member of the team.
Next, I needed something to deal with Fighting-types who either survive Luke's attacks and OHKO back (Roobushin), or outprioritise him with Mach Punch or Vacuum Wave (Infernape?). I chose Gliscor for this role.
Next, I needed something to help Luke set up. In went the ultimate set-up setter upper, Wobbuffet.
Next, I decided to add another set-up sweeper to take advantage of Wobbuffet. I chose Latios.
Next, I needed another priority user. Who better than the famous Scizor.
Finally, I needed a good lead to reliably get up entry hazards. The obvious choice was the fastest pokemon in the game, Deoxys-S
Most teams would have pokemon being replaced etc until they get to their final team, but this team is very much a work in progress at the moment - I just can't figure out where the problems lie, so I don't know which pokemon to replace/change (that's hopefully where your rates will be helpful).
Now, here's a detailed look at the team.
Team at a glance:
Team building process:
I wanted to try out Nasty Plot Lucario, so he was the first member of the team.
Next, I needed something to deal with Fighting-types who either survive Luke's attacks and OHKO back (Roobushin), or outprioritise him with Mach Punch or Vacuum Wave (Infernape?). I chose Gliscor for this role.
Next, I needed something to help Luke set up. In went the ultimate set-up setter upper, Wobbuffet.
Next, I decided to add another set-up sweeper to take advantage of Wobbuffet. I chose Latios.
Next, I needed another priority user. Who better than the famous Scizor.
Finally, I needed a good lead to reliably get up entry hazards. The obvious choice was the fastest pokemon in the game, Deoxys-S
Most teams would have pokemon being replaced etc until they get to their final team, but this team is very much a work in progress at the moment - I just can't figure out where the problems lie, so I don't know which pokemon to replace/change (that's hopefully where your rates will be helpful).
Now, here's a detailed look at the team.
~The Speed Demon~
Deoxys-S@Focus Sash
Timid | Pressure
4 HP / 252 SpA / 252 Spe
-Stealth Rock
-Spikes
-Magic Coat
-Ice Beam
Deoxys-S@Focus Sash
Timid | Pressure
4 HP / 252 SpA / 252 Spe
-Stealth Rock
-Spikes
-Magic Coat
-Ice Beam
Deoxys is my lead nine times out of ten. Unless my opponent is carrying Xatu/Espeon or leads with a common Magic Coat user, I almost always go for Stealth Rock turn 1. Usually, other SR leads will attack on this turn to avoid being caught by Taunt or Magic Coat. When they see me laying hazards, they tend to do the same the following turn, so it's on this turn I usually use MC. If I survive Stealth Rocking, I tend to just use Spikes until Deoxys goes down.
~The Surprise~
Scizor@Life Orb
Adamant | Technician
196 HP / 252 Atk / 60 Spe
-Swords Dance
-Bullet Punch
-Bug Bite
-Brick Break
Scizor@Life Orb
Adamant | Technician
196 HP / 252 Atk / 60 Spe
-Swords Dance
-Bullet Punch
-Bug Bite
-Brick Break
This is my early- to mid-game sweeper. He usually comes in after Deoxys has done his job and sets up (SS teams often lead with TTar, making perfect setup fodder for Scizor). Because everyone expects CB Scizor, it's very easy to net some surprise KOs. +2 LO Bullet Punch is much more powerful than the standard CB BP, so it's a great STAB move for faster opponents, while Bug Bite is my more powerful STAB move for bulkier threats. Brick Break gives me good coverage on things that resist my STAB, plus SE coverage on the omnipresent Nattorei (with Rugged Helmet + Iron Barbs + Life Orb, you really want him to die in one hit). Due to the surprise factor and BP's amazing power (it's almost twice as powerful as CB BP!), Scizor often nets several KOs, and almost always puts a good dent in the pokemon that eventually ends his sweep.
~The Punchbag~
Wobbuffet@Leftovers
Bold
32 HP / 224 Def / 252 SpD
-Counter
-Mirror Coat
-Encore
-Tickle
Wobbuffet@Leftovers
Bold
32 HP / 224 Def / 252 SpD
-Counter
-Mirror Coat
-Encore
-Tickle
Wobbuffet is an excellent pivotal pokemon, as well as a counter to most stat-uppers. Wobbuffet is also often the pokemon to come out after Deoxys has bitten the dust (he's especially good against Politoed - offensive variants are usually choiced, while defensive varians do little enough damage to allow Wobbuffet to Encore) If he comes in on a choiced pokemon, everyone knows how it goes - CounterCoat, and the opposing pokemon dies. If he comes in on an offensive setup move, there's some mindgames - usually, the opposing pokemon will be able to 2HKO Wobbuffet, but not OHKO - this means if Wobbuffet can CounterCoat for the kill, but if it Encores, it's forced to switch out or die. Of course, if it doesn't Encore, then the opposing pokemon is free to set up again. In this situation I tend to chose my move based on how much the opposing pokemon threatens me when set up.
Anyway, this is pretty unnecessary, everyone knows how Wobbuffet works :P
Anyway, this is pretty unnecessary, everyone knows how Wobbuffet works :P
~The Psycho~
Latios@Life Orb
Timid | Levitate
4 HP / 252 SpA / 252 Spe
-Calm Mind
-Dragon Pulse
-Surf
-Psycho Shock
Latios@Life Orb
Timid | Levitate
4 HP / 252 SpA / 252 Spe
-Calm Mind
-Dragon Pulse
-Surf
-Psycho Shock
Latios is usually Specs'd, but I dislike being locked into moves, and since this team is running Wobbuffet, a setup Latios makes more sense. Calm Mind and Dragon Pulse are obvious, Surf supplies near-perfect coverage with Pulse, and Psycho Shock gives Latios a secondary STAB and a way to hit specially-bulky pokemon like Blissey, as well as supplying SE coverage vs Fighting- and Poison-types.
Latios generally comes out mid- to late-game, either when he's given a good setup opportunity or one my opponent is causing trouble with one of the slower Dragons and needs revenging.
Latios doesn't really have the bulk to setup multiple CMs, but if I'm up against something with only HP Ice to hit him hard, then I may go for +2 or +3, after which I just sweep until I die (by the time something that can kill Latios comes in, weak attacks along with residual damage will have left Latios at low enough health that it's not worth the dent in one of my remaining pokemon to save him).
Latios generally comes out mid- to late-game, either when he's given a good setup opportunity or one my opponent is causing trouble with one of the slower Dragons and needs revenging.
Latios doesn't really have the bulk to setup multiple CMs, but if I'm up against something with only HP Ice to hit him hard, then I may go for +2 or +3, after which I just sweep until I die (by the time something that can kill Latios comes in, weak attacks along with residual damage will have left Latios at low enough health that it's not worth the dent in one of my remaining pokemon to save him).
~The Dancing Tank~
Gliscor@Toxic Orb
Jolly | Poison Heal
40 HP / 252 Atk / 216 Spe
-Swords Dance
-Aerial Ace
-Earthquake
-Stone Edge
Gliscor@Toxic Orb
Jolly | Poison Heal
40 HP / 252 Atk / 216 Spe
-Swords Dance
-Aerial Ace
-Earthquake
-Stone Edge
Yet another set-up sweeper, but with his decent physical bulk can also switch into Fighting-types and threaten with Aerial Ace. I used to run Acrobat and Fling over AA and SD, but I found that I often had to Fling my Toxic Orb on one of the key pokemon Gliscor is supposed to counter, Roobushin, who obviously loves to be Poisoned, before I could do any damage with Acrobat. For this reason I switched to Swords Dance to boost my overall damage output, and used Aerial Ace over Acrobat. I'd be open to suggestions regarding better spreads/movesets or even pokemon to replace this Gliscor, as he's probably the weakest member of the team.
~The Star of the Show~
Lucario@Life Orb
Modest | Steadfast
4 HP / 252 SpA / 252 Spe
-Nasty Plot
-Aura Sphere
-Shadow Ball
-Vacuum Wave
Lucario@Life Orb
Modest | Steadfast
4 HP / 252 SpA / 252 Spe
-Nasty Plot
-Aura Sphere
-Shadow Ball
-Vacuum Wave
Lucario is my lategame sweeper. He often finds opportunities to set up (Nattorei is excellent setup fodder), and again NP is rather unexpected compared to SD, so the surprise factor can be very helpful. The moveset needs little explanation, NP and Aura Sphere are obvious, Shadow Ball is for coverage and Vacuum Wave is for priority. I use Modest over Timid to maximise power output, there aren't many things Timid outspeeds that Modest doesn't, andsince considering Vacuum Wave, the power output is more than worth it.
I don't think there's a full G5 threatlist yet, but the only pokemon I can think of that really threatens this team is Urugamosu, who can basically 6-0 me if it gets a Butterfly Dance in before Wobbuffet switches in. He resists both my priority users and Vacuum Wave does pitiful damage thanks to BD's SpD boost anyway.
If there's anything I've missed, please tell me and I'll try to add it in. Other than that, rate away! :)
I don't think there's a full G5 threatlist yet, but the only pokemon I can think of that really threatens this team is Urugamosu, who can basically 6-0 me if it gets a Butterfly Dance in before Wobbuffet switches in. He resists both my priority users and Vacuum Wave does pitiful damage thanks to BD's SpD boost anyway.
If there's anything I've missed, please tell me and I'll try to add it in. Other than that, rate away! :)