The last two slots especially are pretty key (not a pun) since if we do them very separately in a "this is what the team needs, so lets add that" fashion, we can end up getting to a point where we've just added the sixth Pokemon and we're still in a "this is what the team needs, and... now we're stuck" mode, or we'll be left relying on a last glue Pokemon to try and fill all the gaps we haven't already covered, which is a lot of work for a single 'mon to do. It can be done, but not always, as we are all aware :| If it wasn't for the fact that it puts a lot of work on each individual suggester, I'd nearly put forward that we should have the option of suggesting two Pokemon at once for the 5th and 6th slots, to remove some of the pressure on the 6th Pokemon.
Question about the"step 2" of this thread. Are we supposed to end up with a fully functioning team after choosing the 6th 'mon and then we more or less call it finished (and then evaluating its success + fine tuning), with the premise that via the *impressive voice* POWER OF DEMOCRACY we should have a team that is already workable and not in need of big changes, or will we end up having 6 'mons initially selected (Team v.1.0) and then we iteratively make small-to-serious changes to it, INCLUDING changes to the Pokemon species in each slot and/or playstyle, until we have a team that works really well (which is how teambuilding works for individual players)? If it's not the latter, then we sort of have to play the 5th and 6th slots pretty carefully, right? Because we want to get it right first-time without backtracking (and only requiring minor revisions, e.g. EVs, Items, or Move choices).
tl;dr do we expect to get this mostly right first time around, or is everything up for changing later?
Question about the"step 2" of this thread. Are we supposed to end up with a fully functioning team after choosing the 6th 'mon and then we more or less call it finished (and then evaluating its success + fine tuning), with the premise that via the *impressive voice* POWER OF DEMOCRACY we should have a team that is already workable and not in need of big changes, or will we end up having 6 'mons initially selected (Team v.1.0) and then we iteratively make small-to-serious changes to it, INCLUDING changes to the Pokemon species in each slot and/or playstyle, until we have a team that works really well (which is how teambuilding works for individual players)? If it's not the latter, then we sort of have to play the 5th and 6th slots pretty carefully, right? Because we want to get it right first-time without backtracking (and only requiring minor revisions, e.g. EVs, Items, or Move choices).
tl;dr do we expect to get this mostly right first time around, or is everything up for changing later?