Approved by QuoteCS
Now that LCPL is finally over, use this thread to post innovative sets that you created with the intention of use in LCPL. When you post your set, include the metagame that it is used for and a description of what the set does. This should go without saying but if you were not on a team in LCPL, don't post your sets here. Those innovations can go in H&MBerkeley's thread here.
I'll post some of my own sets for LC UU here to start off:
Happy posting!
Now that LCPL is finally over, use this thread to post innovative sets that you created with the intention of use in LCPL. When you post your set, include the metagame that it is used for and a description of what the set does. This should go without saying but if you were not on a team in LCPL, don't post your sets here. Those innovations can go in H&MBerkeley's thread here.
I'll post some of my own sets for LC UU here to start off:
Riolu @ Eviolite
Ability: Prankster
Level: 5
EVs: 196 HP / 196 Atk / 116 Spe
Adamant Nature
- Swords Dance
- Copycat
- High Jump Kick
- Blaze Kick
Used this in Week 3 against kingmidas, Blaze Kick is a neat coverage move because it OHKOes Paras, which was a good answer to Fighting-types that was hard to switch into because of Spore. Blaze Kick still hit Pumpkaboo and Honedge which was nice, although its walled by Frillish and Floon so Sandile is a good partner for Pursuit trapping.
Ability: Prankster
Level: 5
EVs: 196 HP / 196 Atk / 116 Spe
Adamant Nature
- Swords Dance
- Copycat
- High Jump Kick
- Blaze Kick
Used this in Week 3 against kingmidas, Blaze Kick is a neat coverage move because it OHKOes Paras, which was a good answer to Fighting-types that was hard to switch into because of Spore. Blaze Kick still hit Pumpkaboo and Honedge which was nice, although its walled by Frillish and Floon so Sandile is a good partner for Pursuit trapping.
Coconut (Budew) @ Eviolite
Ability: Natural Cure
Level: 5
EVs: 40 HP / 156 Def / 196 SpA / 36 SpD / 76 Spe
Modest Nature
- Rest
- Leaf Storm
- Sludge Bomb
- Sleep Powder
I used this set against Fiend in our match Week 4, where it died without doing like anything. The intent was to make Fiend think that I was using a defensive Budew with Spikes with Frillish to spinblock, and then surprise him by putting a mon to sleep or hitting it with a strong Leaf Storm. The evs give it passable bulk with 15 Sp. Atk and 13 Spe, which was enough to outspeed a crept Pancham. Rest is for recovery so it can pivot into moves and switch out to wake up.
Ability: Natural Cure
Level: 5
EVs: 40 HP / 156 Def / 196 SpA / 36 SpD / 76 Spe
Modest Nature
- Rest
- Leaf Storm
- Sludge Bomb
- Sleep Powder
I used this set against Fiend in our match Week 4, where it died without doing like anything. The intent was to make Fiend think that I was using a defensive Budew with Spikes with Frillish to spinblock, and then surprise him by putting a mon to sleep or hitting it with a strong Leaf Storm. The evs give it passable bulk with 15 Sp. Atk and 13 Spe, which was enough to outspeed a crept Pancham. Rest is for recovery so it can pivot into moves and switch out to wake up.
Aron @ Berry Juice
Ability: Sturdy
Level: 5
EVs: 196 Atk / 116 Def / 116 SpD / 36 Spe
Adamant Nature
- Rock Slide
- Iron Head
- Stealth Rock / Metal Burst
- Endure
Taking inspiration from Endure Magnemite, I used this in my Semi-finals match against H&MBerkeley. This thing's a really good blanket check to almost all of the set-up sweepers in LC UU, including Tyrunt, Magby, even Riolu and Totodile if you run Metal Burst. I also found that it does a good job of stalling out weather turns and beats Bellsprout and Mantyke.
Ability: Sturdy
Level: 5
EVs: 196 Atk / 116 Def / 116 SpD / 36 Spe
Adamant Nature
- Rock Slide
- Iron Head
- Stealth Rock / Metal Burst
- Endure
Taking inspiration from Endure Magnemite, I used this in my Semi-finals match against H&MBerkeley. This thing's a really good blanket check to almost all of the set-up sweepers in LC UU, including Tyrunt, Magby, even Riolu and Totodile if you run Metal Burst. I also found that it does a good job of stalling out weather turns and beats Bellsprout and Mantyke.
Sandshrew @ Eviolite
Ability: Sand Rush
Level: 5
EVs: 116 HP / 236 Atk / 76 Def / 36 SpD / 36 Spe
Adamant Nature
- Earthquake
- Knock Off
- X-Scissor
- Stealth Rock
While I didn't actually use this set, I almost brought it Week 2 because almost all of the Week 1 LC UU games had Trick Room. X-Scissor allows Shrew to beat Inkay under Trick Room, in addition to countering Cranidos and pressuring ghosts with Knock Off. Didn't actually bring it cause TR was kind of clearly just gonna be a Week 1 thing, as people had to steal the sample team in order to play LC UU.
Ability: Sand Rush
Level: 5
EVs: 116 HP / 236 Atk / 76 Def / 36 SpD / 36 Spe
Adamant Nature
- Earthquake
- Knock Off
- X-Scissor
- Stealth Rock
While I didn't actually use this set, I almost brought it Week 2 because almost all of the Week 1 LC UU games had Trick Room. X-Scissor allows Shrew to beat Inkay under Trick Room, in addition to countering Cranidos and pressuring ghosts with Knock Off. Didn't actually bring it cause TR was kind of clearly just gonna be a Week 1 thing, as people had to steal the sample team in order to play LC UU.