Tyranitar (M) @ Leftovers Trait: Sand Stream
EVs: 252 HP / 64 SAtk / 192 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Crunch
- Fire Blast
- Ice Beam
Tyranitar's main goal is to set up the rocks for stoutland and to take be my special wall
Stoutland (M) @ Choice Band
Trait: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Return
- Crunch
- Fire Fang
- Wild Charge
Stoutland is my late game sweeper, once i eliminated everything that resists return and anything bulky enough to survive i send him in to finish the job
Conkeldurr (M) @ Toxic Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Drain Punch
- Mach Punch
- Payback
- Facade
Gets rid of rock and steel and ghost types, I use him one reuniclus sets up trick room to wreak havok and wallbreak
Salamence (M) @ Life Orb
Trait: Intimidate
EVs: 100 Atk / 176 SAtk / 232 Spd
Rash Nature (+SAtk, -SDef)
- Draco Meteor
- Fire Blast
- Brick Break
- Roost
breaks walls and steel types to help stoutland's sweep
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Focus Blast
- Shadow Ball
the main special attacker on my team, he has great synergy with ttar, can easly sweep once trick room is up, and really helps conkeldurr if the sweep fails
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 240 HP / 160 Def / 76 SDef / 32 Spd
Impish Nature (+Def, -SAtk)
- Iron Head
- Body Slam
- Wish
- Fire Punch
i use jirachi as my main physical tank and also as a status spreader, i need him to resist dragon and several other weaknesses my team has