I want a team that includes Reuniclus. I will make any changes to this team if I need to but I want to keep Reuniclus specifically included on this team. Anyways here's the team.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
- Earthquake
- U-turn
- Stealth Rock
- Knock Off
I needed a stealth rocker so I went with Lando T. Going with defensive seem to be the best choice because I already have pretty good damage for the team and I think I just needed more mons that could take hits plus Intimidate is really good for countering high physical pokemon which this team would have a huge problem with. Lastly, Lando's ground typing is needed for the team as I don't have any other pokemon that can stop electric types.
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psyshock
- Shadow Ball
Since this is a calm mind set. I went with max def so it can take on physical types more. I gave it recover and leftovers because its a very slow pokemon and calm mind spam is a slow process so I need sustain. Psyshock more so is to counter Chansey and its still overall a good stab. Shadow Ball is for neutral type damage.
Mawile @ Mawilite
Ability: Intimidate
EVs: 236 HP / 252 Atk / 20 SpD
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Iron Head
I wanted another set up pokemon so I chose Mega Mawile. Helps counter scarf dragon move users such as Outrage scarf Garchomp and Draco Meteor scarf Latios. Immunity to toxic users helps me to set up when expecting a toxic. Other than that, just a very standard move set.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 220 HP / 36 Def / 252 SpD
Sassy Nature
- Earthquake
- Hidden Power [Ice]
- Knock Off
- Giga Drain
Helps protect my pokemon from a lot of special attacks and also helps to counter zygarde and other ground types.
Zapdos @ Rocky Helmet
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Discharge
- Defog
- Heat Wave
Zapdos helps a ton for the team. It helps remove entry hazards with defog, it counters Kartana and Hawlucha who are huge threats to the team. I had Leftovers at first but I think Rocky Helmet suits it better because I think Roost is enough healing for it.
Heatran @ Groundium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Flash Cannon
Last we have offensive Heatran. I went with a Groundium Z variant because it can OHKO max Sp Def Pex and Choice Banded Tyranitar. Heatran also helps the team in countering fire moves and also counters Chansey with magma Storm/Taunt.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
- Earthquake
- U-turn
- Stealth Rock
- Knock Off
I needed a stealth rocker so I went with Lando T. Going with defensive seem to be the best choice because I already have pretty good damage for the team and I think I just needed more mons that could take hits plus Intimidate is really good for countering high physical pokemon which this team would have a huge problem with. Lastly, Lando's ground typing is needed for the team as I don't have any other pokemon that can stop electric types.
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psyshock
- Shadow Ball
Since this is a calm mind set. I went with max def so it can take on physical types more. I gave it recover and leftovers because its a very slow pokemon and calm mind spam is a slow process so I need sustain. Psyshock more so is to counter Chansey and its still overall a good stab. Shadow Ball is for neutral type damage.
Mawile @ Mawilite
Ability: Intimidate
EVs: 236 HP / 252 Atk / 20 SpD
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Iron Head
I wanted another set up pokemon so I chose Mega Mawile. Helps counter scarf dragon move users such as Outrage scarf Garchomp and Draco Meteor scarf Latios. Immunity to toxic users helps me to set up when expecting a toxic. Other than that, just a very standard move set.
Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 220 HP / 36 Def / 252 SpD
Sassy Nature
- Earthquake
- Hidden Power [Ice]
- Knock Off
- Giga Drain
Helps protect my pokemon from a lot of special attacks and also helps to counter zygarde and other ground types.
Zapdos @ Rocky Helmet
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Discharge
- Defog
- Heat Wave
Zapdos helps a ton for the team. It helps remove entry hazards with defog, it counters Kartana and Hawlucha who are huge threats to the team. I had Leftovers at first but I think Rocky Helmet suits it better because I think Roost is enough healing for it.
Heatran @ Groundium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Flash Cannon
Last we have offensive Heatran. I went with a Groundium Z variant because it can OHKO max Sp Def Pex and Choice Banded Tyranitar. Heatran also helps the team in countering fire moves and also counters Chansey with magma Storm/Taunt.
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