Edit: (9/28/12) Changing this team a lot right now. I'll keep my sets as current as possible, but note that I will try just about any suggested set, even I don't feel it fits on my team very well. I will leave up the original reasons for my RMT and the original set, and note any and all changes.
Azelf @ Focus Sash
Trait: Levitate
EVs: 252 Spd / 4 HP / 252 Atk -> currently: 252 Spd / 4 SpDef / 252 SpA
Jolly Nature > Timid Nature
- Stealth Rock
- Taunt
- Explosion -> TBolt/Fire Blast
- U-Turn -> Psyshock
Lead pokemon is lead. Usually can get rocks up pretty fast, or, can taunt another pokemon known for Taunting/Entry Hazards (Frosslass etc), then UTurn out of there, or just swap if I'm up against something I know is too fast. Case in point, just had someone lead off with a Scarfed Krookodile on me tonight. Sash lets me guarantee rocks, and the EVs let me outspeed almost everything, then hit hard with UTurn on the way out. Another fun thing is Explosion. I like to use it on slower pokemon that have set up on me, usually things with Moxie, or Baton Passers that Porygon manages to TWave. I really like this guy and he does wonders for the team with rocks and explode. I can't see replacing him really, as I can't find a single thing that does better in this role, other than maybe the anti-lead Prankster Sableye.
Edit: At a suggestion, changed to Specially based Azelf with Tbolt/Blast depending on how I feel. Blast hits Bronzong, Frosslass, and Registeel hard, while TBolt is pretty neutral coverage among normal leads, barring Scarfed Krookodile, but Blast won't do much there anyhow. Psyshock hits Special Walls super hard, goign for their usually weaker Defense (unless it's a Snorlax or a P2 setup similar to mine) I'm seeing Azelf as more useful now, but the Explode set would still work in this. Might swap back and forth on the sets.
->
Azumarill @ Life Orb -> Heracross @ Choice Scarf
Trait: Huge Power -> Trait: Moxie
EVs: 252 Atk / 252 HP / 4 SDef -> EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature -> Adamant/Jolly Nature
- Aqua Jet -> Close Combat
- Waterfall -> Megahorn
- Ice Punch -> Earthquake
- Superpower -> Focus Punch
Another fun one and kind of my only physical based attacker. He hits. Hard. Like, stupid hard. I saw one on another team before using it and got owned entirely. The combo of Hug Power with max Att EVs and the priority STAB Aqua Jet make this guy really fun, and the other moves mostly fill in gaps. Waterfall is another STAB when I know I'm faster, Ice Punch is filler, and Superpower hits a lot of pokemon unexpectedly, for huge amounts, even when spammed a few times. Pretty bulky too, and rarely have I been OHKO'd on him.
Edit: If you can't beat them, join them, right? ScarfCross is one of my most hated counters, so I figured he would fit this set quite well, with only another Scarfed Heracross countering/checking him, and only outspeeding him if Jolly while I'm Adamant. Standard set basically, though STAB Focus Punch is fun when you correctly predict a switch. Gives you free setup and BAM. the rest of the moveset is just spammable huge attacks. I DO lose my Priority attacker in this change, which I don't like all that much, seeing as Hera's only priority move is Vacuum Wave.
Porygon2 @ Eviolite
Trait: Trace
EVs: 252 SDef / 252 HP / 4 Def -> 252 HP / 176 Def / 80 SpDef
Bold Nature -> Calm Nature
- Recover
- Tri Attack
- Thunder Wave -> Discharge
- Toxic -> Ice Beam
My tank. P2@Evi is a pretty standard wall pokemon. I've been playing around a lot with the EV spread, and find that boosting Def through Nature and SpD through EVs make him VERY tough to crack. I could probably nix the dual effects, but seeing as this is my only pokemon with statuses, the coverage works. Only Steelix so far has been immune to both, and I'll just swap to Azu anyhow. Trace is also very fun, but I did try Download for a little while. Mixed results on both to be honest, but trace has been better overall and more useful.
Edit: P2 got a bit of an overhaul. Now, he's not just a special tank anymore, but a well rounded Defender that can Paralyze or Freeze with a bit of luck, all while keeping Psuedo BoltBeam coverage and STAB Tri Attack. While P2 lacks the SpA of Porygon-Z, it's still very hard hitting and can eat and heal off a ton of damage throughout the match, which makes this guy a bit of an MVP some matches.
Chandelure @ Choice Scarf
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature -> Timid Nature
- Overheat -> /Fire Blast
- Shadow Ball
- Hidden Power [Fighting] -> Trick
- Energy Ball -> Psychic
ScarfLure. Need I say more? I've also done this guy as LO, Specs, and Expert Belt. All of them have done very well too, but the bonus to speed really knocks a lot of pokemon right out with his huge SpA, which tops over 400 before Modest. HP fighting catches a lot of people unaware as well. It was very fun when I ran LO and Timid and a Dark Poke would swap in on me, getting slammed. It's also quite useful for Snorlax, though I can also swap to Azu if it decides to Rest on me. Item on this guy is up for debate really, as Scarf is great, but I like versatility too.
Edit: Trading a bit of coverage for Trick and Psychic, and swapping to Timid Nature for the Speed. Also going to entertain the idea of Fire Blast for now. The Accuracy drop in exchange for not losing a ton of power is iffy to me, but we shall see. Trick is great for hitting Snorlax and crippling it entirely. Also, I usually get Leftovers, which is great on Chandy with all her Stealth Rock weaknesses. Psychic is for swapping in on the Hitmontop Spinners, but since they like to carry Pursuit and/or Sucker Punch, I have to be a bit careful of them. It is fun to swap in on Blastoise though. They don't think I'll switch out, so they try spinning and get stumped, then I swap to Roserade while they Scale. Works pretty well. I might even trade Psychic back out again for Energy Ball against them in the future.
Roserade @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 HP / 252 Spd
Timid Nature
- Leaf Storm
- Sludge Bomb
- Hidden Power [Water] -> Spikes
- Rest -> Synthesis
Rade is just fun. HP Water for coverage against a ton of Fire types. The EV spread helps to outspeed a lot of common threats and nail with either Dual STAB or HP Water. RestSwap with NAtural Cure is my go to for recovery. LO pumps up my attacks quite well also. I've tried Specs on him, but to be fair, it really didn't do enough for me. It hits hard, but I could still get cornered with a stupid predict.
Edit: Roserade is the best spiker in this Tier practically, and only has competition from Frosslass, who can Spinblock. Rest was stupid to have since I have Synthesis access. I'm keeping Leaf Storm however, as even after the initial spam of it, it hits really hard the second time as well. With Life Orb backing it up and Sludge Bomb sitting around as well, I can hit hard, setup on the switch, and then heal up if the LO recoil gets to be too much.
Cryogonal @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Rapid Spin
- Ice Beam -> Toxic?/Recover?
- Frost Breath/Ice Beam
- Hidden Power [Ground]
After the thread in UU discussing this guy, I gave him a shot. "Wow" is all I can say about his performance. A lot of folks have mentioned Recover on Cryo, and I don't like it at all. I swapped in Frost Breath after a run in with a Stored Power Sigilyph that I couldn't get down fast enough before the Cosmic Powers started stacking up. Frost Breath auto-crits, so it bypasses all those nasty boosts in Def/SpDef and hits for a predictable amount of damage every single time. This is also my spinner as you can see. Pretty damn fast, and can still hit hard with STAB Beam, as well as another HP Coverage move. With this EV spread, I can outspeed non-scarfed Flygon and OHKO, and I caught one very surprised Bulky Crobat as well with it for another OHKO, not to mention taking out Froslass in an Ice Beam Duel. Also, i hate the other UU spinners. Claydol is garbage in my humble opinion, Blastoise doesn't do enough after the spin, and I'm still not sure about Hitmontop, but I used him for a while also. Was not super impressed with him.
Edit: Ok now, this guy, while still awesome at what he does, is giving me headaches. Not the "OMG I hate this thing" type, but the 4MSS type. Someone pointed out that Frost Breath will do similar damage to Ice Beam, not counting criticals, so dropped it in favor of another slot. Here's the thing though, do I pop in Toxic to replace the drop on Porygon, or do I give him Recover to make that Special Bulk last a bit longer? I'm having trouble deciding. After seeing it used on me though, I may have to reconsider Hitmontop in this spot, but for now Cryo remains my evil little surprise.
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I'll read any and all suggestions, and, unless I really just don't like them, I will test them, respond to them, and deliver my results after testing with a verdict.
Feel free to suggest sets, EVs, items, pokemon switches, etc. I'm all ears.
Azelf @ Focus Sash
Trait: Levitate
EVs: 252 Spd / 4 HP / 252 Atk -> currently: 252 Spd / 4 SpDef / 252 SpA
Jolly Nature > Timid Nature
- Stealth Rock
- Taunt
- Explosion -> TBolt/Fire Blast
- U-Turn -> Psyshock
Lead pokemon is lead. Usually can get rocks up pretty fast, or, can taunt another pokemon known for Taunting/Entry Hazards (Frosslass etc), then UTurn out of there, or just swap if I'm up against something I know is too fast. Case in point, just had someone lead off with a Scarfed Krookodile on me tonight. Sash lets me guarantee rocks, and the EVs let me outspeed almost everything, then hit hard with UTurn on the way out. Another fun thing is Explosion. I like to use it on slower pokemon that have set up on me, usually things with Moxie, or Baton Passers that Porygon manages to TWave. I really like this guy and he does wonders for the team with rocks and explode. I can't see replacing him really, as I can't find a single thing that does better in this role, other than maybe the anti-lead Prankster Sableye.
Edit: At a suggestion, changed to Specially based Azelf with Tbolt/Blast depending on how I feel. Blast hits Bronzong, Frosslass, and Registeel hard, while TBolt is pretty neutral coverage among normal leads, barring Scarfed Krookodile, but Blast won't do much there anyhow. Psyshock hits Special Walls super hard, goign for their usually weaker Defense (unless it's a Snorlax or a P2 setup similar to mine) I'm seeing Azelf as more useful now, but the Explode set would still work in this. Might swap back and forth on the sets.
Azumarill @ Life Orb -> Heracross @ Choice Scarf
Trait: Huge Power -> Trait: Moxie
EVs: 252 Atk / 252 HP / 4 SDef -> EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature -> Adamant/Jolly Nature
- Aqua Jet -> Close Combat
- Waterfall -> Megahorn
- Ice Punch -> Earthquake
- Superpower -> Focus Punch
Another fun one and kind of my only physical based attacker. He hits. Hard. Like, stupid hard. I saw one on another team before using it and got owned entirely. The combo of Hug Power with max Att EVs and the priority STAB Aqua Jet make this guy really fun, and the other moves mostly fill in gaps. Waterfall is another STAB when I know I'm faster, Ice Punch is filler, and Superpower hits a lot of pokemon unexpectedly, for huge amounts, even when spammed a few times. Pretty bulky too, and rarely have I been OHKO'd on him.
Edit: If you can't beat them, join them, right? ScarfCross is one of my most hated counters, so I figured he would fit this set quite well, with only another Scarfed Heracross countering/checking him, and only outspeeding him if Jolly while I'm Adamant. Standard set basically, though STAB Focus Punch is fun when you correctly predict a switch. Gives you free setup and BAM. the rest of the moveset is just spammable huge attacks. I DO lose my Priority attacker in this change, which I don't like all that much, seeing as Hera's only priority move is Vacuum Wave.
Porygon2 @ Eviolite
Trait: Trace
EVs: 252 SDef / 252 HP / 4 Def -> 252 HP / 176 Def / 80 SpDef
Bold Nature -> Calm Nature
- Recover
- Tri Attack
- Thunder Wave -> Discharge
- Toxic -> Ice Beam
My tank. P2@Evi is a pretty standard wall pokemon. I've been playing around a lot with the EV spread, and find that boosting Def through Nature and SpD through EVs make him VERY tough to crack. I could probably nix the dual effects, but seeing as this is my only pokemon with statuses, the coverage works. Only Steelix so far has been immune to both, and I'll just swap to Azu anyhow. Trace is also very fun, but I did try Download for a little while. Mixed results on both to be honest, but trace has been better overall and more useful.
Edit: P2 got a bit of an overhaul. Now, he's not just a special tank anymore, but a well rounded Defender that can Paralyze or Freeze with a bit of luck, all while keeping Psuedo BoltBeam coverage and STAB Tri Attack. While P2 lacks the SpA of Porygon-Z, it's still very hard hitting and can eat and heal off a ton of damage throughout the match, which makes this guy a bit of an MVP some matches.
Chandelure @ Choice Scarf
Trait: Flash Fire
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature -> Timid Nature
- Overheat -> /Fire Blast
- Shadow Ball
- Hidden Power [Fighting] -> Trick
- Energy Ball -> Psychic
ScarfLure. Need I say more? I've also done this guy as LO, Specs, and Expert Belt. All of them have done very well too, but the bonus to speed really knocks a lot of pokemon right out with his huge SpA, which tops over 400 before Modest. HP fighting catches a lot of people unaware as well. It was very fun when I ran LO and Timid and a Dark Poke would swap in on me, getting slammed. It's also quite useful for Snorlax, though I can also swap to Azu if it decides to Rest on me. Item on this guy is up for debate really, as Scarf is great, but I like versatility too.
Edit: Trading a bit of coverage for Trick and Psychic, and swapping to Timid Nature for the Speed. Also going to entertain the idea of Fire Blast for now. The Accuracy drop in exchange for not losing a ton of power is iffy to me, but we shall see. Trick is great for hitting Snorlax and crippling it entirely. Also, I usually get Leftovers, which is great on Chandy with all her Stealth Rock weaknesses. Psychic is for swapping in on the Hitmontop Spinners, but since they like to carry Pursuit and/or Sucker Punch, I have to be a bit careful of them. It is fun to swap in on Blastoise though. They don't think I'll switch out, so they try spinning and get stumped, then I swap to Roserade while they Scale. Works pretty well. I might even trade Psychic back out again for Energy Ball against them in the future.
Roserade @ Life Orb
Trait: Natural Cure
EVs: 252 SAtk / 4 HP / 252 Spd
Timid Nature
- Leaf Storm
- Sludge Bomb
- Hidden Power [Water] -> Spikes
- Rest -> Synthesis
Rade is just fun. HP Water for coverage against a ton of Fire types. The EV spread helps to outspeed a lot of common threats and nail with either Dual STAB or HP Water. RestSwap with NAtural Cure is my go to for recovery. LO pumps up my attacks quite well also. I've tried Specs on him, but to be fair, it really didn't do enough for me. It hits hard, but I could still get cornered with a stupid predict.
Edit: Roserade is the best spiker in this Tier practically, and only has competition from Frosslass, who can Spinblock. Rest was stupid to have since I have Synthesis access. I'm keeping Leaf Storm however, as even after the initial spam of it, it hits really hard the second time as well. With Life Orb backing it up and Sludge Bomb sitting around as well, I can hit hard, setup on the switch, and then heal up if the LO recoil gets to be too much.
Cryogonal @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Rapid Spin
- Ice Beam -> Toxic?/Recover?
- Frost Breath/Ice Beam
- Hidden Power [Ground]
After the thread in UU discussing this guy, I gave him a shot. "Wow" is all I can say about his performance. A lot of folks have mentioned Recover on Cryo, and I don't like it at all. I swapped in Frost Breath after a run in with a Stored Power Sigilyph that I couldn't get down fast enough before the Cosmic Powers started stacking up. Frost Breath auto-crits, so it bypasses all those nasty boosts in Def/SpDef and hits for a predictable amount of damage every single time. This is also my spinner as you can see. Pretty damn fast, and can still hit hard with STAB Beam, as well as another HP Coverage move. With this EV spread, I can outspeed non-scarfed Flygon and OHKO, and I caught one very surprised Bulky Crobat as well with it for another OHKO, not to mention taking out Froslass in an Ice Beam Duel. Also, i hate the other UU spinners. Claydol is garbage in my humble opinion, Blastoise doesn't do enough after the spin, and I'm still not sure about Hitmontop, but I used him for a while also. Was not super impressed with him.
Edit: Ok now, this guy, while still awesome at what he does, is giving me headaches. Not the "OMG I hate this thing" type, but the 4MSS type. Someone pointed out that Frost Breath will do similar damage to Ice Beam, not counting criticals, so dropped it in favor of another slot. Here's the thing though, do I pop in Toxic to replace the drop on Porygon, or do I give him Recover to make that Special Bulk last a bit longer? I'm having trouble deciding. After seeing it used on me though, I may have to reconsider Hitmontop in this spot, but for now Cryo remains my evil little surprise.
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I'll read any and all suggestions, and, unless I really just don't like them, I will test them, respond to them, and deliver my results after testing with a verdict.
Feel free to suggest sets, EVs, items, pokemon switches, etc. I'm all ears.