Hello Smogon, I've taken a small break from Pokemon as of late but returned to get some more UU in before XY hit. This has by far been my most successful team to date and it's honestly been a lot of fun to use. Originally this was made just to test out two key Pokemon Yanmega/Honchkrow and slowly evolved into something better. It's been quite successful on the ladder with a 26-2 W/L on my main account and 15-0 W/L on my secondary account. I ended up with 2223 ACRE and honestly I can go further but after playing around 50ish matches I'm a little sick of it to be honest.
What I attribute to it's success is that this team is like a rolling pin, there is no need for any of my Pokemon to set-up. Infact my main sweepers get stronger passively. Most if not all threats in UU are covered to some extent. All in all this has been a great team to use and hopefully you guys can make it better because it ain't perfect by any means.
Overview
Team Building Process
I wanted Honchkrow & Yanmega on my team because I felt these were two extremely underrated sweepers that didn't need setup yet could steamroll through teams with ease under the right conditions. Synergy wise these two were poor together but I figured I had 4 more Pokemon to patch that up.
Next I needed a spinner because both were extremely SR weak and frail. I had the choice of Hitmontop or Blastoise. Anyways I figured Blastoise would be a.) decent bulky Water and b.) Synergy wise it was better.
Anyways I needed something more bulky to sponge up special hits but still hit like a truck since all of these 3 Pokemon were not great for taking special hits. The obvious choice was Snorlax and he formed decent synergy too. I wanted CB for immediate power.
Next I needed something to cover some of my weaks and another heavy hitter. Chandelure was my immediate choice because a.) Flash Fire covered Yanmega nicely b.) formed a solid core with Snorlax/Blastoise. Specs was needed for immediate power.
Picking a lead was honestly simple, I had a massive Electric weak and Snorlax can't absorb Specs Thunderbolts all day so I needed a solid wall that could help with that and also deal with physical sweepers. I decided Rhyperior was good for the job and that was that.
In-Depth
Rhyperior
Item: Leftovers
Ability: Solid Rock
EVs: 248 HP / 16 Atk / 244 SpD
Nature: Adamant (+Atk, -SpA)
- Rock Blast
- Earthquake
- Stealth Rock
- Roar
Blastoise
Item: Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold (+Def, -Atk)
- Rapid Spin
- Scald
- Toxic
- Roar
Chandelure
Item: Choice Specs
Ability: Flash Fire
EVs: 252 SpAtk / 4 SpD / 252 Spe
Nature: Timid (+Spe, -Atk)
- Overheat
- Energy Ball
- Shadow Ball
- Trick
Energy Ball deals ~80% to Standard 252 HP/4 SpD Blastoise
Shadow Ball deals ~100% to Standard 252 HP/252 SpD Claydol
Overheat deals ~100% to Standard 252 HP/4 SpD Hitmontop
Snorlax
Item: Choice Band
Ability: Thick Fat
EVs: 252 Atk / 52 Def / 200 SpD / 4 Spe
Nature: Adamant (+Atk, -SpA)
- Return
- Earthquake
- Pursuit
- Superpower
Yanmega
Item: Life Orb
Ability: Speed Boost
EVs: 252 SpAtk / 4 SpD / 252 Spe
Nature: Modest (+SpAtk, -Atk)
- Bug Buzz
- Air Slash
- Protect
- Giga Drain
Jokes aside, Yanmega is my clean-up sweeper and forms part of my passive sweeping core. Everything else is basically support for him. And yeah Yanmega is awesome because it simply needs 2 turns to outspeed everything in the entire tier and apart from a SR weak has some fairly useful 4x resistances (Grass/Fighting/Bug). STAB Bug Buzz and Air Slash (flinchax o_O ) basically wreck most of UU especially with hazards and prior damage. Honestly people always think Specs when they see this and switch out letting me nab a speed boost then I can proceed to hit them with whatever I wanted.
Honchkrow
Item: Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Adamant (+Atk, -SpA)
- Sucker Punch
- Superpower
- Brave Bird
- Night Slash
Importable
Honchkrow @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- Sucker Punch
- Brave Bird
- Superpower
- Night Slash
Snorlax @ Choice Band
Trait: Thick Fat
EVs: 252 Atk / 52 Def / 200 SDef / 4 Spd
Adamant Nature
- Return
- Pursuit
- Earthquake
- Superpower
Chandelure @ Choice Specs
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Overheat
- Energy Ball
- Shadow Ball
- Trick
Blastoise @ Leftovers
Trait: Torrent
EVs: 252 Def / 252 HP / 4 Spd
Bold Nature
- Scald
- Rapid Spin
- Roar
- Toxic
Yanmega @ Life Orb
Trait: Speed Boost
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Air Slash
- Bug Buzz
- Protect
- Giga Drain
Rhyperior @ Leftovers
Trait: Solid Rock
EVs: 248 HP / 244 SDef / 16 Atk
Adamant Nature
- Rock Blast
- Earthquake
- Stealth Rock
- Roar
Conclusion
And there you have it. Take the importable and give it a whirl. I promise you it's fairly good or at least I've found it to be fairly good. It's balance but offensively-orientated and I think a combination of immediate power and unpredictability makes this team click. Just watch out for Togekiss, especially the bulky NP variants. Also if you want to see some replays of the team in-action then click here. These were 3 random matches.
http://pokemonshowdown.com/replay/uu-39164740
http://pokemonshowdown.com/replay/uu-39163518
http://pokemonshowdown.com/replay/uu-39163014