sim2pkm is a project that grew out of Challenge Cup for Wi-Fi, but while sim2pkm makes CC4Wifi obsolete, it's a far more ambitious--and, I hope, useful--application.
sim2pkm will take any plaintext or json-format team export from the teambuilders for Pokemon Online or Pokemon Showdown and make them into pkm files for easy importing into Pokegen (or Pokesav if you're not doing BW2 stuff). While these pkm files are NOT designed to pass hack checks (and thus are unlikely to be usable for Nintendo events, random matchups or the GBU competition), the program does do some rudimentary "legality checking," meaning, for example, that an Entei that knows Extremespeed will be forced to be shiny, to have no nickname and will be put in a Cherish Ball.
Unlike CC4Wifi, sim2pkm comes with an easy-to-use graphical interface and should be simple enough for anyone to use.
For those of you who love random battles, the sim2pkm interface includes links to web scripts that generate either Challenge Cup or PS-style "randbats" teams.
sim2pkm is written in Python and should be usable on all modern desktop operating systems.
Download links:
Other links:
- Project Home: https://github.com/Antar1011/sim2pkm