So I made this team in about 5 minutes and it's actually pretty fun. The major problem is that Extreme Speed mons are a huge threat. I'd like to know what do you think about it.
First in Battle (Greninja) @ Focus Sash
Ability: Protean
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Stealth Rock
- U-turn
- Taunt
- Hydro Pump
-- I like how Greninja manages to easily setup. This one is no surprise, just setup and hit, if I am able to.
Hear me Roar (Landorus-Therian) (M) @ Lum Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Rock Polish
- Swords Dance
- Knock Off
-- Double dancing Landorus isn't a surprise as well. Just thousand arrows instead of quake and kills. As Thousand Arrows hits anything, I put Knock Off just for hitting grass and bug mons, since Z Moves are banned.
A Faithful Friend (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Soft-Boiled
- Seismic Toss
- Toxic
-- I don't know how to play w/o spin or defog and I was thinking who to put in this team to do this function. Then Chansey came in mind and the addition of spin to her is beautiful.
We do not Sow (Tapu Lele) @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Moonblast
- Thunderbolt
- Shadow Ball
-- Just priority prevention with psystrike to hit very hard anything that doesn't resist it.
Fire and Blood (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- V-create
- Dragon Claw
- Earthquake
-- This one came when I was thinking of a physical hard hitting mon and a mega. He appeared in suggestions of PS and I put V-Create because Sacred Fire doesn't make contact. So, DD and kill. V-Create +1 can also kill Thick Fat Snorlax (as long it's has uninvested defense), after some damage.
None so Fierce (Raikou) @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Thunderbolt
- Steam Eruption
-- Raikou is just because I love it and wanted to use it. I thought about Tail Glow, but Steam Eruption seems more funny.
As I said above, ESmons are a huge threat. Ursaring can easily 2hko them all while only Charizard is able to ohko him without boost. Drum Lax will likely sweep the entire team if the player manages to kill Lele
Ability: Protean
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Stealth Rock
- U-turn
- Taunt
- Hydro Pump
-- I like how Greninja manages to easily setup. This one is no surprise, just setup and hit, if I am able to.
Hear me Roar (Landorus-Therian) (M) @ Lum Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Rock Polish
- Swords Dance
- Knock Off
-- Double dancing Landorus isn't a surprise as well. Just thousand arrows instead of quake and kills. As Thousand Arrows hits anything, I put Knock Off just for hitting grass and bug mons, since Z Moves are banned.
A Faithful Friend (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Soft-Boiled
- Seismic Toss
- Toxic
-- I don't know how to play w/o spin or defog and I was thinking who to put in this team to do this function. Then Chansey came in mind and the addition of spin to her is beautiful.
We do not Sow (Tapu Lele) @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Moonblast
- Thunderbolt
- Shadow Ball
-- Just priority prevention with psystrike to hit very hard anything that doesn't resist it.
Fire and Blood (Charizard) @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- V-create
- Dragon Claw
- Earthquake
-- This one came when I was thinking of a physical hard hitting mon and a mega. He appeared in suggestions of PS and I put V-Create because Sacred Fire doesn't make contact. So, DD and kill. V-Create +1 can also kill Thick Fat Snorlax (as long it's has uninvested defense), after some damage.
None so Fierce (Raikou) @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Thunderbolt
- Steam Eruption
-- Raikou is just because I love it and wanted to use it. I thought about Tail Glow, but Steam Eruption seems more funny.
As I said above, ESmons are a huge threat. Ursaring can easily 2hko them all while only Charizard is able to ohko him without boost. Drum Lax will likely sweep the entire team if the player manages to kill Lele