Hello everybody, and welcome to my first RMT here in Smogon. This one is a team I built around Altaria and Heatran. I'm posting this team because it served to me in some tournament matches and I feel it's the one that represents my playstyle the best.
THE TEAM AT A GLANCE
THE TEAM UNDER THE MICROSCOPE
ez, ez sweep
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 248 HP / 136 Def / 96 SpD / 28 Spe
Impish Nature
- Dragon Dance ----- ez ez sweep
- Roost ----- recovery move
- Return ------ ez ez sweep
- Heal Bell ----- helps with w-o-w/toxic
EV SPREAD: The given EV spread along with an Impish nature optimizes Altaria's defenses and is ideal for setting up Dragon Dance. 28 Speed EVs are required to outrun Mega Lopunny and Manectric at +2, and to outrun maximum Speed Azumarill when unboosted. Mega Altaria can't be 2HKOed by Choice Band Dragonite's Earthquake, Life Orb Thundurus's Hidden Power Ice, Mega Heracross's Rock Blast, and +1 Jolly Mega Charizard X's Flare Blitz.
breaks stall ez ez
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm ----- Main STAB, 100 base power and traps the target
- Earth Power ----- Fuck oppo heatran lol
- Taunt ----- Stallbreak ez ez
- Toxic ----- Residual Damage and helps with stall
EV SPREAD: 252 SpA/252Spe to maximize offensive presence, timid nature over modest to maximize speed.
hehehe talonflame
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake ----- Main STAB
- Stealth Rock ----- The best move actually lol
- Slack Off ----- Recovery move
- Stone Edge ----- Talonflame is a big problem
EV SPREAD: The EV spread avoids the 2HKO from Life Orb Thundurus's and Mega Manectric's Hidden Power Ice, as well as the OHKO from +2 Life Orb Terrakion's Close Combat.
I don't know what to write here.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 72 Def / 178 SpD / 4 Spe
Impish Nature
IVs: 0 Spe
- Spikes ----- Very helpful move
- Leech Seed ----- Recovery
- Power Whip ----- KO things like gastrodon or Quagsire
- Gyro Ball ----- Needed to kill fast mons
EV SPREAD: 4 Speed EVs and Impish Nature because Sableye at 50% can't switch in. 252 HP/72 Def/178 SpD to maximize bulk
BIG BIIIIIIIIIIIIIRD.
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane ----- Best STAB, allows tornadus to KO Keldeo
- Heat Wave ----- Coverage move, helps with scizor/thorn/any steel
- Knock Off ----- Knocks items, very helpful to deal with heatran
- U-turn ----- Helps with the momentum
EV SPREAD: The EVs give Tornadus-T a guaranteed OHKO on Keldeo with Hurricane whilst allowing it to outspeed Choice Scarf Tyranitar and still having some bulk to take on the likes of Gengar and Choice Specs Keldeo better.
Spin spin spin hehehe
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Rapid Spin
- Recover
- Reflect Type
TEAMBUILDING PROCESS
+
I started the team with the altaria+heatran core. Heatran removes bulky steel/fire types and then ez ez altaria sweep
+
The team seemed really weak to azumarill and excadrill, so I added Hippowdon and Ferrothorn, the pokémon that give me stealth rock+spikes (Hippowdon can check heatran too, to make easier the ez ez altaria sweep)
I added tornadus-therian by two reasons. The first one was that I needed a ground inmunity and particularly annihilates Ferrothorn, Skarmory and Leech Seed Venusaur (really annoying).
I needed a spinner and a icy wind keldeo/stallbreaker heatran check, so starmie was the better option.
ez, ez sweep
Altaria @ Altarianite
Ability: Cloud Nine
EVs: 248 HP / 136 Def / 96 SpD / 28 Spe
Impish Nature
- Dragon Dance ----- ez ez sweep
- Roost ----- recovery move
- Return ------ ez ez sweep
- Heal Bell ----- helps with w-o-w/toxic
EV SPREAD: The given EV spread along with an Impish nature optimizes Altaria's defenses and is ideal for setting up Dragon Dance. 28 Speed EVs are required to outrun Mega Lopunny and Manectric at +2, and to outrun maximum Speed Azumarill when unboosted. Mega Altaria can't be 2HKOed by Choice Band Dragonite's Earthquake, Life Orb Thundurus's Hidden Power Ice, Mega Heracross's Rock Blast, and +1 Jolly Mega Charizard X's Flare Blitz.
breaks stall ez ez
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm ----- Main STAB, 100 base power and traps the target
- Earth Power ----- Fuck oppo heatran lol
- Taunt ----- Stallbreak ez ez
- Toxic ----- Residual Damage and helps with stall
EV SPREAD: 252 SpA/252Spe to maximize offensive presence, timid nature over modest to maximize speed.
hehehe talonflame
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake ----- Main STAB
- Stealth Rock ----- The best move actually lol
- Slack Off ----- Recovery move
- Stone Edge ----- Talonflame is a big problem
EV SPREAD: The EV spread avoids the 2HKO from Life Orb Thundurus's and Mega Manectric's Hidden Power Ice, as well as the OHKO from +2 Life Orb Terrakion's Close Combat.
I don't know what to write here.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 72 Def / 178 SpD / 4 Spe
Impish Nature
IVs: 0 Spe
- Spikes ----- Very helpful move
- Leech Seed ----- Recovery
- Power Whip ----- KO things like gastrodon or Quagsire
- Gyro Ball ----- Needed to kill fast mons
EV SPREAD: 4 Speed EVs and Impish Nature because Sableye at 50% can't switch in. 252 HP/72 Def/178 SpD to maximize bulk
BIG BIIIIIIIIIIIIIRD.
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 132 HP / 160 SpA / 216 Spe
Timid Nature
- Hurricane ----- Best STAB, allows tornadus to KO Keldeo
- Heat Wave ----- Coverage move, helps with scizor/thorn/any steel
- Knock Off ----- Knocks items, very helpful to deal with heatran
- U-turn ----- Helps with the momentum
EV SPREAD: The EVs give Tornadus-T a guaranteed OHKO on Keldeo with Hurricane whilst allowing it to outspeed Choice Scarf Tyranitar and still having some bulk to take on the likes of Gengar and Choice Specs Keldeo better.
Spin spin spin hehehe
Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Scald
- Rapid Spin
- Recover
- Reflect Type
EV SPREAD: Full HP to maximize bulk and full Speed to outspeed some things. Timid Nature to maximize speed.
THREATS:
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: Superpower Azumarill literally destroys this team.
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: Rock Slide+Earthquake can ez sweep me if Altaria can't switch in.
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: 252 Atk Adamant+ LO can sweep me if Hippowdon isn't at 100%.
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: Fast SD+3 attacks. Every time it switch-ins can kill a pokémon.
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: This thing literally destroys me, but I hope It will be banned
Ty for reading, let me know if this team has more threats :)
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Ty for reading, let me know if this team has more threats :)
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