Destiny Warrior
also known as Darkwing_Duck
Introduction
So the VGC 2011 rules came out. I thought the Unova only rule was really lame, but since I like to try out any metagame, and besides, being a huge fan of multibattles, I decided to go ahead and build a team. With the Smgoon server having like zero VGC 2011 activity when I’m online, I decided to take this to the SkarmBliss server, and tried it out in a few abtles. It hasn’t really performed as well I would have liked it to, though it does get the job done, peaking at #7(and possibly can rise even more!).
This team is based around stopping the opponent’s strategy, and following up by swiftly killing them off.
Team Building
I wanted to pick 2 Pokemon that could together stop almost every strategy as leads, and a short look at the Unova Pokemon list reveals 2 excellent leads: Erufuun and Kojondo.
Now, since I can shut down every strategy except Freefall + Gravity(which is not implemented on PO yet), I decided that my 2 back pokemon had to stop goodstuffs teams handily. For this purpose, they had to be fast. The first Pokemon I picked was Urugamosu, since it went well with Erufuun.
For the last slot, I really didn’t know what to use, so I slotted in a (please don’t laugh!) Chirachino.
After a few matches, I found Chirachino was too weak to suit my necessities, so I went for a replacement: Terakion.
A Closer Look
Erufuun @ Sitrus Berry
Timid
132 HP / 36 Def / 116 SpD / 224 Spe
Mischievous Heart
-Taunt
-Encore
-Worry Seed
-Sunny Day
Kojondo @ Focus Sash
Jolly
4 HP / 252 Atk / 252 Spe
Inner Focus
-Fake Out
-Hi Jump Kick
-Rock Slide
-Fast Guard
Erufuun and Kojondo together stop almost any strategy. Here’s how:
Sunny Day: Taunt the Sunny day user and Fake Out the other Pokemon. If the other Pokemon is Kojondo, Fake Out Sunny Day user, absorb the Fake Out with Erufuun, followed by Taunting the Sunny Day user and using HJK/Rock Slide. If somehow I do not do this, I simply Worry Seed the Chlorophyll sweeper when it does come out.
Rain Dance: See above.
Hail: “Lol”. Non-existent, but I can use the above strategy anyway.
Sandstorm: This isn’t too important, because after Randorusu gets Sandstorm going, I can either Worry Seed Doryuuzu or use Sunny Day and KO Dory with one of my other 3 Pokemon.
Trick Room: Fake Out Zuruzukin, and use Taunt on the set up Pokemon. If they get Trick Room up, I can Encore it followed by Taunt to stop any further Trick Room usage.
Terakion @ Balloon
Jolly
4 HP / 252 Atk / 252 Spe
Justice Heart
-Close Combat
-Rock Slide
-Stone Edge
-Protect
Before you go “lol double rock move”, let me explain. Terakion doesn’t really have any other moves to help my team aside from Helping Hand, but with Terakion’s frailty, I’m not sure if it will work. Anyway, the moves themselves are straightforward, and Protect lets me scout and waste turns of any global effects they somehow get up. Rock Slide lets me hit 2 opponents at once, and Close Combat + Stone Edge provides excellent coverage.
Urugamosu @ Charti Berry(not sure, I still keep dying to several Rock attacks, maybe Passho Berry or Coba Berry?)
Timid
4 HP / 252 SpA / 252 Spe
Flame Body
-Bug Buzz
-Heat Wave
-Psychic
-Protect
The other half of my goodstuffs beaters. Heat Wave once again lets me hit 2 Pokemon at once, stopping any Anger Powder shenanigans when paired with something fire weak. Psychic lets me hit Roobushin and other Urugamoth, and it does a good job at it too. I’m debating dropping it for Urugamoth, thoughts?
Threat List
Tornelos-Fuck this thing. Hurricane runs through this team, and I can barely do anything to stop it.
Burungeru-Under Rain, Scarf Water Spouts are basically "gg".
Last Look
So the VGC 2011 rules came out. I thought the Unova only rule was really lame, but since I like to try out any metagame, and besides, being a huge fan of multibattles, I decided to go ahead and build a team. With the Smgoon server having like zero VGC 2011 activity when I’m online, I decided to take this to the SkarmBliss server, and tried it out in a few abtles. It hasn’t really performed as well I would have liked it to, though it does get the job done, peaking at #7(and possibly can rise even more!).
This team is based around stopping the opponent’s strategy, and following up by swiftly killing them off.
Team Building
I wanted to pick 2 Pokemon that could together stop almost every strategy as leads, and a short look at the Unova Pokemon list reveals 2 excellent leads: Erufuun and Kojondo.
Now, since I can shut down every strategy except Freefall + Gravity(which is not implemented on PO yet), I decided that my 2 back pokemon had to stop goodstuffs teams handily. For this purpose, they had to be fast. The first Pokemon I picked was Urugamosu, since it went well with Erufuun.
For the last slot, I really didn’t know what to use, so I slotted in a (please don’t laugh!) Chirachino.
After a few matches, I found Chirachino was too weak to suit my necessities, so I went for a replacement: Terakion.
A Closer Look
Erufuun @ Sitrus Berry
Timid
132 HP / 36 Def / 116 SpD / 224 Spe
Mischievous Heart
-Taunt
-Encore
-Worry Seed
-Sunny Day
Kojondo @ Focus Sash
Jolly
4 HP / 252 Atk / 252 Spe
Inner Focus
-Fake Out
-Hi Jump Kick
-Rock Slide
-Fast Guard
Erufuun and Kojondo together stop almost any strategy. Here’s how:
Sunny Day: Taunt the Sunny day user and Fake Out the other Pokemon. If the other Pokemon is Kojondo, Fake Out Sunny Day user, absorb the Fake Out with Erufuun, followed by Taunting the Sunny Day user and using HJK/Rock Slide. If somehow I do not do this, I simply Worry Seed the Chlorophyll sweeper when it does come out.
Rain Dance: See above.
Hail: “Lol”. Non-existent, but I can use the above strategy anyway.
Sandstorm: This isn’t too important, because after Randorusu gets Sandstorm going, I can either Worry Seed Doryuuzu or use Sunny Day and KO Dory with one of my other 3 Pokemon.
Trick Room: Fake Out Zuruzukin, and use Taunt on the set up Pokemon. If they get Trick Room up, I can Encore it followed by Taunt to stop any further Trick Room usage.
Terakion @ Balloon
Jolly
4 HP / 252 Atk / 252 Spe
Justice Heart
-Close Combat
-Rock Slide
-Stone Edge
-Protect
Before you go “lol double rock move”, let me explain. Terakion doesn’t really have any other moves to help my team aside from Helping Hand, but with Terakion’s frailty, I’m not sure if it will work. Anyway, the moves themselves are straightforward, and Protect lets me scout and waste turns of any global effects they somehow get up. Rock Slide lets me hit 2 opponents at once, and Close Combat + Stone Edge provides excellent coverage.
Urugamosu @ Charti Berry(not sure, I still keep dying to several Rock attacks, maybe Passho Berry or Coba Berry?)
Timid
4 HP / 252 SpA / 252 Spe
Flame Body
-Bug Buzz
-Heat Wave
-Psychic
-Protect
The other half of my goodstuffs beaters. Heat Wave once again lets me hit 2 Pokemon at once, stopping any Anger Powder shenanigans when paired with something fire weak. Psychic lets me hit Roobushin and other Urugamoth, and it does a good job at it too. I’m debating dropping it for Urugamoth, thoughts?
Threat List
Tornelos-Fuck this thing. Hurricane runs through this team, and I can barely do anything to stop it.
Burungeru-Under Rain, Scarf Water Spouts are basically "gg".
Last Look