Hi, as you may probably know, I suck at name titles. Just gonna say so now.
Anyways, my team was born when I wanted a team that had an offensive core, like in The Smog 10. My CRE was going down, and I realised I had to have near perfect synergy and great support to back it up. So two pokemon that I thought would work great together were Lucario and Heatran. But then Kingdra also came to mind, and my three attackers were born.
One pokemon that was REALLY fast to come to mind with these pokemon was Rotom. A ground and fighting immunity was much needed. So I had the choice of 5 different forms. Rotom-H was good with overheat, but with Heatran already on the team it didn't seem right. Rotom-W had Hydro Pump, but then I already have Kingdra. Rotom-C seemed good, but all my pokemon took care of rock, ground, and water just fine. Rotom-F is just bad to me, no hail, no use. Then all that was left was Rotom-S, with crappy Air Slash. But with fighting types so evil, it worked perfectly!
I still had a gaping fighting and ground weakness, even with Rotom. Another thing is that this is a Stealth Rock happy team. All my pokemon benefit from it so far, so an obvious choice is Azelf. It can also work as death fodder later and while it's at it, it kills set up sweepers with explosion. Sweet!
Wish sounds awesome, so does rapid spin. Sadly, no pokemon uses both. I wanted something bulky to absorb attacks and counter Starmie, and Bronzong. Umm, do I have to go further? I hate this, but it fits the role perfectly. Blissey.
Now my team is made, I've got an offensive core, SR, a special wall, and the glue to the team.
The Lead
Azelf @ Focus Sash
Naive
Evs: 4 HP/ 252 SP.A/ 252 SPE
Levitate
~Stealth Rock
~Taunt
~Fire Blast
~Explosion
To stop almost every lead and set up is almost too much. I'm not a regular Azelf user, but it works. I can start the battle, taunt, SR, then switch. Why switch? Free death fodder. With all the resistances in my team I almost always come in with a little damage or none at all. Here is how it does against other leads:
: Taunt, hoping for the speed tie win. Unfortunately, every time I taunt, I lose the tie. Even though I run max speed. Then SR if I'm not out taunted, while they fire blast. I switch in on Heatran for the boost, then go to Rotom for the explosion. But when I'm taunted, I usually start spamming fire blast with Heatran.
: I go to Kingdra, because Azelf can't do anything to Aero. Then I waterfall as I get taunted, and I switch to a reasonable counter to whatever is sent out.
: I taunt, then just take whatever is thrown out. I set up with Kingdra since it's taunted and can't shuffle me out.
: I don't really care what it does, as I can set up easy then go to Rotom.
: Taunt, Rotom.
: Fire Blast, blah blah. Rotom, if needed.
: Taunt after the fake out, SR, then I send out Heatran to take the fire blast.
: Taunt, then smile at the rage quit :).
: Taunt, enjoy. SR, fire blast.
: Annoying Sandstorm, but I can just taunt and then explode what they switch in. It almost always works!
Only Azelf, Aero, and Hippowdon are troublesome, but everything else is a cake walk.
The Leader
Lucario @ Leftovers
Adamant <-----------(Should I change to Jolly?)
Evs: 4 HP/ 252 ATK/ 252 SPE
Steadfast
~Close Combat
~Ice Punch
~Crunch
~Agility
I loooove Swords Dance Lucario. However, this team needs a speedier attacker. People send in scarfed rocks, steels, and ghosts expecting Swords Danced ES. However, instead they see Agility, and get beat up. Then from there they send in a counter, but I pulled off a kill. Already payed off. Usually I also kill that counter also, but Gyarados is a murderer.
The King
Kingdra @ Leftovers
Jolly
Evs: 252 HP/ 128 ATK/ 128 SPE
Swift Swim
~Dragon Dance
~Substitute
~Outrage
~Waterfall
My usual MVP. I see something that can't hurt him (which is a lot), then sub. I Dragon Dance, and they think they're so smart bringing in a Forretress. They think, "Haha! It won't hurt me much, as I have much defense and a steel typing. And while they switch I can set up toxic spikes! Yes!". It may sound dumb, but it happened twice today by two different people. I just DDance over and over until I'm faster than Ninjask and can OHKO Skarmory with Outrage. Priority dosen't hurt, and I can kill anything. I've swept teams whole with him, and I won't change him (unless if it makes sense to change, but it won't).
The Boss
Heatran @ Choice Scarf
Modest
Evs: 4 HP/ 252 SP.A/ 252 SPE
Flash Fire
~Fire Blast
~Earth Power
~HP: Grass
~Explosion
Heh, always kills something. No boost needed or anything. And with 130 base special attack, it's almost impossible to wall. If a set-up abuser is scaring me, I just explode in their face for a OHKO. HP: Ice was my original choice, but Dragons have a hard enough time around here, and if Swampert is shuffling, I have a back up. Rotom is a great partner because it sponges it's weaknesses, tricks it specs, then lets Heatran change moves.
The Glue
Rotom-S @ Choice Specs
Timid
Evs: 252 SP.A/ 4 SP.D/ 252 SPE
Levitate
~Thunderbolt
~Shadowball
~Air Slash
~Trick
He's the glue for a reason. He watches people use Earthquake, and he gets nothing. Explosion ain't a problem either. Close Combat? Nope. He causes switches, allowing me to trick specs onto people. Ever heard of Specs. Swampert? I have. And it's also easy to flat out attack with outstanding power and rack up some damage. He stops Metagross and Fighters, and dosen't do anything. Air Slash is handy on Grass types which can be annoying, and Fighting types that skin this team alive. It's really easy to use, I'm suprised it's not the most used rotom.
The Fat Annoying Pink Blob Jerk Face
Blissey @ Leftovers
Bold
Evs: 252 HP/ 252 DEF/ 4 SPE
Natural Care
~Wish
~Protect <--------(Change to Ice Beam?)
~Seismic Toss
~Counter
So, I hate Blissey. A lot. The only reason my favorite pokemon, Alakazam, isn't OU. So why not use it? It provides wish, which helps this team a lot. Seismic toss is the only attack that narrows down HP, because many defensive pokemon have crappy HP. Wanna stop Starmie? Poop on it's face by switching this out. Is a physical attacker giving you the blues? Counter it, then again, poop on it's face. Protect I haven't used once, and I'm thinking of trying Ice Beam because I can't hit Ghosts of any kind. But the point is, this fat annoying pink blob jerk face actually comes in handy.
Threats:
Ah, coming soon. Dragon Dancers are annoying, but there isn't much.
Anyways, my team was born when I wanted a team that had an offensive core, like in The Smog 10. My CRE was going down, and I realised I had to have near perfect synergy and great support to back it up. So two pokemon that I thought would work great together were Lucario and Heatran. But then Kingdra also came to mind, and my three attackers were born.
One pokemon that was REALLY fast to come to mind with these pokemon was Rotom. A ground and fighting immunity was much needed. So I had the choice of 5 different forms. Rotom-H was good with overheat, but with Heatran already on the team it didn't seem right. Rotom-W had Hydro Pump, but then I already have Kingdra. Rotom-C seemed good, but all my pokemon took care of rock, ground, and water just fine. Rotom-F is just bad to me, no hail, no use. Then all that was left was Rotom-S, with crappy Air Slash. But with fighting types so evil, it worked perfectly!
I still had a gaping fighting and ground weakness, even with Rotom. Another thing is that this is a Stealth Rock happy team. All my pokemon benefit from it so far, so an obvious choice is Azelf. It can also work as death fodder later and while it's at it, it kills set up sweepers with explosion. Sweet!
Wish sounds awesome, so does rapid spin. Sadly, no pokemon uses both. I wanted something bulky to absorb attacks and counter Starmie, and Bronzong. Umm, do I have to go further? I hate this, but it fits the role perfectly. Blissey.
Now my team is made, I've got an offensive core, SR, a special wall, and the glue to the team.
The Lead
Azelf @ Focus Sash
Naive
Evs: 4 HP/ 252 SP.A/ 252 SPE
Levitate
~Stealth Rock
~Taunt
~Fire Blast
~Explosion
To stop almost every lead and set up is almost too much. I'm not a regular Azelf user, but it works. I can start the battle, taunt, SR, then switch. Why switch? Free death fodder. With all the resistances in my team I almost always come in with a little damage or none at all. Here is how it does against other leads:
Only Azelf, Aero, and Hippowdon are troublesome, but everything else is a cake walk.
The Leader
Lucario @ Leftovers
Adamant <-----------(Should I change to Jolly?)
Evs: 4 HP/ 252 ATK/ 252 SPE
Steadfast
~Close Combat
~Ice Punch
~Crunch
~Agility
I loooove Swords Dance Lucario. However, this team needs a speedier attacker. People send in scarfed rocks, steels, and ghosts expecting Swords Danced ES. However, instead they see Agility, and get beat up. Then from there they send in a counter, but I pulled off a kill. Already payed off. Usually I also kill that counter also, but Gyarados is a murderer.
The King
Kingdra @ Leftovers
Jolly
Evs: 252 HP/ 128 ATK/ 128 SPE
Swift Swim
~Dragon Dance
~Substitute
~Outrage
~Waterfall
My usual MVP. I see something that can't hurt him (which is a lot), then sub. I Dragon Dance, and they think they're so smart bringing in a Forretress. They think, "Haha! It won't hurt me much, as I have much defense and a steel typing. And while they switch I can set up toxic spikes! Yes!". It may sound dumb, but it happened twice today by two different people. I just DDance over and over until I'm faster than Ninjask and can OHKO Skarmory with Outrage. Priority dosen't hurt, and I can kill anything. I've swept teams whole with him, and I won't change him (unless if it makes sense to change, but it won't).
The Boss
Heatran @ Choice Scarf
Modest
Evs: 4 HP/ 252 SP.A/ 252 SPE
Flash Fire
~Fire Blast
~Earth Power
~HP: Grass
~Explosion
Heh, always kills something. No boost needed or anything. And with 130 base special attack, it's almost impossible to wall. If a set-up abuser is scaring me, I just explode in their face for a OHKO. HP: Ice was my original choice, but Dragons have a hard enough time around here, and if Swampert is shuffling, I have a back up. Rotom is a great partner because it sponges it's weaknesses, tricks it specs, then lets Heatran change moves.
The Glue
Rotom-S @ Choice Specs
Timid
Evs: 252 SP.A/ 4 SP.D/ 252 SPE
Levitate
~Thunderbolt
~Shadowball
~Air Slash
~Trick
He's the glue for a reason. He watches people use Earthquake, and he gets nothing. Explosion ain't a problem either. Close Combat? Nope. He causes switches, allowing me to trick specs onto people. Ever heard of Specs. Swampert? I have. And it's also easy to flat out attack with outstanding power and rack up some damage. He stops Metagross and Fighters, and dosen't do anything. Air Slash is handy on Grass types which can be annoying, and Fighting types that skin this team alive. It's really easy to use, I'm suprised it's not the most used rotom.
The Fat Annoying Pink Blob Jerk Face
Blissey @ Leftovers
Bold
Evs: 252 HP/ 252 DEF/ 4 SPE
Natural Care
~Wish
~Protect <--------(Change to Ice Beam?)
~Seismic Toss
~Counter
So, I hate Blissey. A lot. The only reason my favorite pokemon, Alakazam, isn't OU. So why not use it? It provides wish, which helps this team a lot. Seismic toss is the only attack that narrows down HP, because many defensive pokemon have crappy HP. Wanna stop Starmie? Poop on it's face by switching this out. Is a physical attacker giving you the blues? Counter it, then again, poop on it's face. Protect I haven't used once, and I'm thinking of trying Ice Beam because I can't hit Ghosts of any kind. But the point is, this fat annoying pink blob jerk face actually comes in handy.
Threats:
Ah, coming soon. Dragon Dancers are annoying, but there isn't much.