[OVERVIEW]
* Xurkitree possesses insanely high Special Attack along with access to Tail Glow, which allows it to boost its Special Attack by 3 stages in a single turn.
* Its plethora of coverage moves makes it hard to wall.
* Its absurd Special Attack allows it to serve as a powerful revenge killer when equipped with a Choice Scarf.
* Xurkitree's frail bulk limits its chances of getting a Tail Glow up, as most decently strong attacks tend to do a large amount of damage.
* Furthermore, it suffers from a low Speed stat. This means that Tail Glow sets are going to be outsped and taken care of with ease by most Pokemon.
* It does, however, get access to certain Z-Moves that can increase its Speed stat by one stage, including Hypnosis and Electric Terrain. Hypnosis is more notable because of its ability to provide an extra turn to set up a Tail Glow, something Xurkitree really appreciates because of its poor bulk.
* This makes Xurkitree one of the only Pokemon on Electric teams that can actually boost its Speed alongside Alolan Raichu.
* However, it's impossible to fit Hypnosis, Tail Glow, Thunderbolt, and its coverage moves into one moveset. This is why most Tail Glow sets either run only one coverage move or forgo Z-Hypnosis.
* With Beast Boost raising its Special Attack every time it gets a KO, it's still a potent late-game cleaner. This works well with a way to boost Speed, such as a Z-Move or Choice Scarf.
[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Energy Ball
move 3: Hidden Power Ice
move 4: Volt Switch
item: Choice Scarf
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Thunderbolt is its best STAB option and can be freely spammed late-game once Pokemon with a resistance or immunity have been knocked out.
* Energy Ball is its primary coverage move, being able to deal large amounts of damage to Ground-type Pokemon that may switch in on Xurkitree predicting Thunderbolt. It also hits Lanturn, which is the most common switch-in for Electric-type Pokemon on Water teams, for a large amount of damage.
* Hidden Power Ice gives Xurkitree pseudo-BoltBeam coverage, being able to hit Pokemon immune to Thunderbolt that do not get OHKOed by Energy Ball such as Gliscor, Landorus, Landorus-T, and Garchomp.
* Volt Switch is its best option for the last slot, allowing Xurkitree to pivot out when it cannot threaten the opposing Pokemon. This is amazing, as it makes sure the team does not lose too much momentum while revenge killing.
* Dazzling Gleam is another option for the last slot. It allows Xurkitree to have a much better chance at sweeping Dragon teams late-game, which Electric teams really appreciate. It is outclassed, however, by Volt Switch, which can allow Xurkitree to pivot out when picking off foes.
Set Details
========
* The EVs are self-explanatory. Maximum Special Attack and Speed EVs maximise its sweeping potential by letting it become as strong and fast as possible.
* A Timid nature is preferred over a Modest nature, as even with a Choice Scarf, Xurkitree is not absurdly fast. Furthermore, a Timid nature allows it to outspeed Choice Scarf Pokemon with base 80 Speed such as Hoopa-U, Diggersby, and Togekiss.
* Choice Scarf lets it become as fast as possible. This is highly appreciated because its mediocre base Speed holds it back in most matchups.
* Beast Boost raises its Special Attack every time it gets a KO, which is amazing when cleaning up late-game.
Usage Tips
========
* Xurkitree should be brought in on Pokemon that have already been weakened to get the KO. Although it has an impressive Special Attack, Choice Scarf Xurkitree prefers to get at least one boost in Special Attack before going for the sweep.
* Faster threats and revenge killers should be removed before Xurkitree is brought in. As its Speed is not very high, it gets outsped by most other Choice Scarf users such as Excadrill and revenge killed very easily due to its poor bulk.
* It can be used as a revenge killer that can pivot out with Volt Switch to gain momentum for the team.
* It should not be switched on strong attackers because it does not like being worn down too quickly, being vulnerable to priority thanks to its weak defenses.
* Before Xurkitree is brought in to clean up late-game, Pokemon that resist the move it plans on spamming should be removed. Not removing them early and having to switch out causes a huge loss of momentum. In these cases, Volt Switch can be useful to pick off a weakened Pokemon and switch out into a more appropriate Pokemon.
Team Options
========
* Xurkitree's Choice Scarf set forms a great VoltTurn core with most Electric teams, serving as an excellent pivot.
* Tapu Koko serves as an excellent partner due to is ability to set up Electric Terrain upon switching in. This makes late-game cleaning with Xurkitree much easier, as it boosts the power of Thunderbolt. Furthermore, Tapu Koko can run Nature's Madness or its Z-Move to hinder Ferrothorn and Brave Bird to deal a large amount of damage to Mega Venusaur.
* Choice Scarf Xurkitree also appreciates the wallbreaking power that Choice Specs Alolan Raichu provides, being able to weaken most teams before Xurkitree can clean up.
* Alolan Golem is Electric teams' only viable option to set up Stealth Rock and Xurkitree greatly appreciates that. Not only does Xurkitree cause a lot of switches due to its expansive movepool, it also breaks the Focus Sash of Focus Sash users if Stealth Rock is up, making it easier to clean up. Alolan Golem also has the niche of being one of Electric teams' few physical attackers, being able to break specially defensive walls such as Chansey.
* Even with Choice Scarf, Xurkitree is not fast enough to outspeed most Choice Scarf users. Galvantula's Sticky Web is therefore extremely helpful, letting Xurkitree outspeed certain Choice Scarf users that it otherwise cannot such as Victini.
* Magnezone's ability to trap and weaken Steel-types benefits Xurkitree greatly, making it easier to pick up the KO.
* Xurkitree's pure Electric typing leaves it vulnerable to Ground-type attacks. Rotom-W and Zapdos are great switch-ins to Ground-type attacks and can provide support in the form of a slow Volt Switch that helps Xurkitree greatly, as it does not like switching in on most attacks. Zapdos has another benefit in providing Defog, as Xurkitree does not like switching in on Stealth Rock multiple times.
[SET]
name: Z-Hypnosis
move 1: Hypnosis
move 2: Thunderbolt
move 3: Energy Ball
move 4: Tail Glow
item: Psychium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Z-Hypnosis is what this set revolves around, being able to put the foe to sleep and raise the user's Speed by a stage in one turn. This gives Xurkitree an extra turn to set up Tail Glow, circumventing its mediocre bulk. This threatens passive teams greatly, as a single wrong switch can allow Xurkitree to sweep the entire team.
* Thunderbolt is its best STAB option and thus a given.
* Energy Ball is its best coverage move, being able to hit most switch-ins to Thunderbolt such as Ground-types and Lanturn.
* Energy Ball can, however, be switched out for Dazzling Gleam or Hidden Power Ice, which are equally viable. Dazzling Gleam helps a lot more against Dragon teams, while Hidden Power Ice can be used for pseudo-BoltBeam coverage.
* Tail Glow is the other essential setup move on this set. It raises Xurkitree's Special Attack by 3 stages, allowing it to become a much more devastating wallbreaker.
Set Details
========
* Maximum Special Attack and Speed maximize its sweeping potential.
* A Timid nature allows it to outspeed Choice Scarf Pokemon with base 80 Speed such as Hoopa-U, Diggersby, and Togekiss once Xurkitree has gotten its Speed boost through Z-Hypnosis.
* Psychium Z allows it to use Z-Hypnosis.
* Beast Boost raises its Special Attack whenever it gets a KO, making it even more dangerous as the battle goes on.
Usage Tips
========
* Z-Hypnosis can only be used once per game. Do not set up when a faster revenge killer is still healthy, as you will not be able to get the Speed boost again if you switch out.
* Similarly, setting up while there are still Pokemon that can easily take a hit from boosted Xurkitree is unwise.
* Choice Scarf Xurkitree is generally seen a lot more in Monotype. It is wise to not give away Xurkitree's set early on, as it can be used to bluff a Choice Scarf. Furthermore, it can sweep much more effectively if you can catch your opponent off guard due to the set being very uncommon.
* Even though Tapu Koko is an amazing partner for Xurkitree, make sure you don't try to go for Hypnosis while Electric Terrain is up, as it will fail.
* It is unwise to go for Tail Glow unnecessarily. If you don't need the boost in Special Attack, don't try to risk a one-turn sleep. Most of the time, the boost in Special Attack due to Beast Boost is enough.
* Try not to go for Z-Hypnosis versus potential users of Lum Berry, as Xurkitree can be KOed very easily if you give a free turn to your opponent.
* It is unwise to rely too much on Hypnosis's shaky accuracy. Only use it when you cannot OHKO the opposing Pokemon or you need to get the Speed boost to sweep the opponent's team.
* Due to its thin bulk, it cannot be switched in on strong attacks. As such, slow Volt Switch support is greatly appreciated to bring it in safely.
Team Options
========
* Even at +1 Speed, Xurkitree fails to outspeed most Choice Scarf users. Sticky Web support provided by Galvantula is very helpful, allowing it to outspeed most Choice Scarf users that it otherwise cannot.
* Alolan Raichu's wallbreaking potential helps out Xurkitree a ton, making it much easier to set up and sweep. Xurkitree can also wallbreak with Tail Glow, making it much easier for Surge Surfer Alolan Raichu to sweep late-game.
* Alolan Golem's Stealth Rock support is very important, limiting the foe from constantly switching. It also breaks Focus Sashes, which is very important, as Pokemon with Focus Sash can stop a sweep midway.
* Magnezone is able to support Xurkitree by removing or weakening most Steel-types that may annoy Xurkitree, making it easier for the latter to sweep. It can trap Choice Scarf Excadrill locked into Rock Slide and KO it, which is amazing for Xurkitree.
* Tapu Koko's ability to boost Xurkitree's Electric attacks is important. It makes Thunderbolt even more spammable. However, Xurkitree cannot put grounded Pokemon to sleep using Hypnosis in Electric Terrain, so it is a bit counter-intuitive.
* Rotom-W and Zapdos can switch in on Ground-type attacks, which can threaten Xurkitree greatly. They also provide slow Volt Switch support, which brings Xurkitree in safely to allow it to set up much more freely. Zapdos also has access to Defog, making it easier for Xurkitree to set up without taking too much damage from entry hazards.
[STRATEGY COMMENTS]
Other Options
=============
* Z-Electric Terrain is an alternative Z-Move that can also raise Speed by one stage. It works much better with most Electric teams, helping out Alolan Raichu, and can also boost Xurkitree's Thunderbolt's power by 1.5x. However, it is outclassed by Z-Hypnosis due to the latter providing a free turn to set up Tail Glow if you can manage to land it.
* Choice Specs is another strong option that takes advantage of its absurd Special Attack. It has extremely few switch-ins and provides power right off the bat unlike sets with Tail Glow. However, Electric has much better users of Choice Specs such as Alolan Raichu, and it's usually outclassed by Tail Glow sets, as they can actually switch between moves.
* Tail Glow sets with Z-Hypnosis suffer from 4-moveslot syndrome greatly, only having the capability to run one coverage move. However, alternative sets can be run without a Z-Move to break through walls that take little damage from Thunderbolt and Energy Ball and improve Xurkitree's coverage. Furthermore, it allows Xurkitree to run a different item such as Focus Sash or Life Orb, which can make setting up a lot easier or allow Xurkitree to hit much harder, respectively. It's not as viable as the Z-Hypnosis set, though, as it finds it extremely tough to get an opportunity to set up against most offensive Pokemon.
Checks and Counters
===================
**Bulky Grass-types**: Bulky Grass-type Pokemon, most notably Mega Venusaur and Ferrothorn, wall Choice Scarf Xurkitree pretty easily and can switch in freely most of the time. They have a tough time facing the Z-Hypnosis set, however.
**Excadrill**: Choice Scarf Excadrill outspeeds all variants of Xurkitree and OHKOes it in return. It deserves a special mention, as it can switch into most of Choice Scarf Xurkitree's attacks without taking much damage.
**Alolan Marowak**: Lightning Rod Alolan Marowak walls Xurkitree very easily, being immune to Electric and resisting all three of its common coverage moves.
**Revenge Killers**: Fast revenge killers, typically ones with Choice Scarf, such as Victini, can outspeed and OHKO Xurkitree with ease, as it has poor bulk.
**Entry Hazards**: Entry hazards wear down Choice Scarf Xurkitree easily because of its need to switch out constantly, as it dislikes being stuck in one move throughout the match. Furthermore, it gets no reliable recovery, so it has no way of regaining its lost health.
**Priority**: Xurkitree's mediocre bulk leaves it vulnerable to many priority users, including Dragonite and Bisharp.
**Specially Defensive Walls**: Most walls invested in Special Defense like Chansey can wall Choice Scarf Xurkitree. However, they can be KOed easily by the Tail Glow set.
* Xurkitree possesses insanely high Special Attack along with access to Tail Glow, which allows it to boost its Special Attack by 3 stages in a single turn.
* Its plethora of coverage moves makes it hard to wall.
* Its absurd Special Attack allows it to serve as a powerful revenge killer when equipped with a Choice Scarf.
* Xurkitree's frail bulk limits its chances of getting a Tail Glow up, as most decently strong attacks tend to do a large amount of damage.
* Furthermore, it suffers from a low Speed stat. This means that Tail Glow sets are going to be outsped and taken care of with ease by most Pokemon.
* It does, however, get access to certain Z-Moves that can increase its Speed stat by one stage, including Hypnosis and Electric Terrain. Hypnosis is more notable because of its ability to provide an extra turn to set up a Tail Glow, something Xurkitree really appreciates because of its poor bulk.
* This makes Xurkitree one of the only Pokemon on Electric teams that can actually boost its Speed alongside Alolan Raichu.
* However, it's impossible to fit Hypnosis, Tail Glow, Thunderbolt, and its coverage moves into one moveset. This is why most Tail Glow sets either run only one coverage move or forgo Z-Hypnosis.
* With Beast Boost raising its Special Attack every time it gets a KO, it's still a potent late-game cleaner. This works well with a way to boost Speed, such as a Z-Move or Choice Scarf.
[SET]
name: Choice Scarf
move 1: Thunderbolt
move 2: Energy Ball
move 3: Hidden Power Ice
move 4: Volt Switch
item: Choice Scarf
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Thunderbolt is its best STAB option and can be freely spammed late-game once Pokemon with a resistance or immunity have been knocked out.
* Energy Ball is its primary coverage move, being able to deal large amounts of damage to Ground-type Pokemon that may switch in on Xurkitree predicting Thunderbolt. It also hits Lanturn, which is the most common switch-in for Electric-type Pokemon on Water teams, for a large amount of damage.
* Hidden Power Ice gives Xurkitree pseudo-BoltBeam coverage, being able to hit Pokemon immune to Thunderbolt that do not get OHKOed by Energy Ball such as Gliscor, Landorus, Landorus-T, and Garchomp.
* Volt Switch is its best option for the last slot, allowing Xurkitree to pivot out when it cannot threaten the opposing Pokemon. This is amazing, as it makes sure the team does not lose too much momentum while revenge killing.
* Dazzling Gleam is another option for the last slot. It allows Xurkitree to have a much better chance at sweeping Dragon teams late-game, which Electric teams really appreciate. It is outclassed, however, by Volt Switch, which can allow Xurkitree to pivot out when picking off foes.
Set Details
========
* The EVs are self-explanatory. Maximum Special Attack and Speed EVs maximise its sweeping potential by letting it become as strong and fast as possible.
* A Timid nature is preferred over a Modest nature, as even with a Choice Scarf, Xurkitree is not absurdly fast. Furthermore, a Timid nature allows it to outspeed Choice Scarf Pokemon with base 80 Speed such as Hoopa-U, Diggersby, and Togekiss.
* Choice Scarf lets it become as fast as possible. This is highly appreciated because its mediocre base Speed holds it back in most matchups.
* Beast Boost raises its Special Attack every time it gets a KO, which is amazing when cleaning up late-game.
Usage Tips
========
* Xurkitree should be brought in on Pokemon that have already been weakened to get the KO. Although it has an impressive Special Attack, Choice Scarf Xurkitree prefers to get at least one boost in Special Attack before going for the sweep.
* Faster threats and revenge killers should be removed before Xurkitree is brought in. As its Speed is not very high, it gets outsped by most other Choice Scarf users such as Excadrill and revenge killed very easily due to its poor bulk.
* It can be used as a revenge killer that can pivot out with Volt Switch to gain momentum for the team.
* It should not be switched on strong attackers because it does not like being worn down too quickly, being vulnerable to priority thanks to its weak defenses.
* Before Xurkitree is brought in to clean up late-game, Pokemon that resist the move it plans on spamming should be removed. Not removing them early and having to switch out causes a huge loss of momentum. In these cases, Volt Switch can be useful to pick off a weakened Pokemon and switch out into a more appropriate Pokemon.
Team Options
========
* Xurkitree's Choice Scarf set forms a great VoltTurn core with most Electric teams, serving as an excellent pivot.
* Tapu Koko serves as an excellent partner due to is ability to set up Electric Terrain upon switching in. This makes late-game cleaning with Xurkitree much easier, as it boosts the power of Thunderbolt. Furthermore, Tapu Koko can run Nature's Madness or its Z-Move to hinder Ferrothorn and Brave Bird to deal a large amount of damage to Mega Venusaur.
* Choice Scarf Xurkitree also appreciates the wallbreaking power that Choice Specs Alolan Raichu provides, being able to weaken most teams before Xurkitree can clean up.
* Alolan Golem is Electric teams' only viable option to set up Stealth Rock and Xurkitree greatly appreciates that. Not only does Xurkitree cause a lot of switches due to its expansive movepool, it also breaks the Focus Sash of Focus Sash users if Stealth Rock is up, making it easier to clean up. Alolan Golem also has the niche of being one of Electric teams' few physical attackers, being able to break specially defensive walls such as Chansey.
* Even with Choice Scarf, Xurkitree is not fast enough to outspeed most Choice Scarf users. Galvantula's Sticky Web is therefore extremely helpful, letting Xurkitree outspeed certain Choice Scarf users that it otherwise cannot such as Victini.
* Magnezone's ability to trap and weaken Steel-types benefits Xurkitree greatly, making it easier to pick up the KO.
* Xurkitree's pure Electric typing leaves it vulnerable to Ground-type attacks. Rotom-W and Zapdos are great switch-ins to Ground-type attacks and can provide support in the form of a slow Volt Switch that helps Xurkitree greatly, as it does not like switching in on most attacks. Zapdos has another benefit in providing Defog, as Xurkitree does not like switching in on Stealth Rock multiple times.
[SET]
name: Z-Hypnosis
move 1: Hypnosis
move 2: Thunderbolt
move 3: Energy Ball
move 4: Tail Glow
item: Psychium Z
ability: Beast Boost
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
* Z-Hypnosis is what this set revolves around, being able to put the foe to sleep and raise the user's Speed by a stage in one turn. This gives Xurkitree an extra turn to set up Tail Glow, circumventing its mediocre bulk. This threatens passive teams greatly, as a single wrong switch can allow Xurkitree to sweep the entire team.
* Thunderbolt is its best STAB option and thus a given.
* Energy Ball is its best coverage move, being able to hit most switch-ins to Thunderbolt such as Ground-types and Lanturn.
* Energy Ball can, however, be switched out for Dazzling Gleam or Hidden Power Ice, which are equally viable. Dazzling Gleam helps a lot more against Dragon teams, while Hidden Power Ice can be used for pseudo-BoltBeam coverage.
* Tail Glow is the other essential setup move on this set. It raises Xurkitree's Special Attack by 3 stages, allowing it to become a much more devastating wallbreaker.
Set Details
========
* Maximum Special Attack and Speed maximize its sweeping potential.
* A Timid nature allows it to outspeed Choice Scarf Pokemon with base 80 Speed such as Hoopa-U, Diggersby, and Togekiss once Xurkitree has gotten its Speed boost through Z-Hypnosis.
* Psychium Z allows it to use Z-Hypnosis.
* Beast Boost raises its Special Attack whenever it gets a KO, making it even more dangerous as the battle goes on.
Usage Tips
========
* Z-Hypnosis can only be used once per game. Do not set up when a faster revenge killer is still healthy, as you will not be able to get the Speed boost again if you switch out.
* Similarly, setting up while there are still Pokemon that can easily take a hit from boosted Xurkitree is unwise.
* Choice Scarf Xurkitree is generally seen a lot more in Monotype. It is wise to not give away Xurkitree's set early on, as it can be used to bluff a Choice Scarf. Furthermore, it can sweep much more effectively if you can catch your opponent off guard due to the set being very uncommon.
* Even though Tapu Koko is an amazing partner for Xurkitree, make sure you don't try to go for Hypnosis while Electric Terrain is up, as it will fail.
* It is unwise to go for Tail Glow unnecessarily. If you don't need the boost in Special Attack, don't try to risk a one-turn sleep. Most of the time, the boost in Special Attack due to Beast Boost is enough.
* Try not to go for Z-Hypnosis versus potential users of Lum Berry, as Xurkitree can be KOed very easily if you give a free turn to your opponent.
* It is unwise to rely too much on Hypnosis's shaky accuracy. Only use it when you cannot OHKO the opposing Pokemon or you need to get the Speed boost to sweep the opponent's team.
* Due to its thin bulk, it cannot be switched in on strong attacks. As such, slow Volt Switch support is greatly appreciated to bring it in safely.
Team Options
========
* Even at +1 Speed, Xurkitree fails to outspeed most Choice Scarf users. Sticky Web support provided by Galvantula is very helpful, allowing it to outspeed most Choice Scarf users that it otherwise cannot.
* Alolan Raichu's wallbreaking potential helps out Xurkitree a ton, making it much easier to set up and sweep. Xurkitree can also wallbreak with Tail Glow, making it much easier for Surge Surfer Alolan Raichu to sweep late-game.
* Alolan Golem's Stealth Rock support is very important, limiting the foe from constantly switching. It also breaks Focus Sashes, which is very important, as Pokemon with Focus Sash can stop a sweep midway.
* Magnezone is able to support Xurkitree by removing or weakening most Steel-types that may annoy Xurkitree, making it easier for the latter to sweep. It can trap Choice Scarf Excadrill locked into Rock Slide and KO it, which is amazing for Xurkitree.
* Tapu Koko's ability to boost Xurkitree's Electric attacks is important. It makes Thunderbolt even more spammable. However, Xurkitree cannot put grounded Pokemon to sleep using Hypnosis in Electric Terrain, so it is a bit counter-intuitive.
* Rotom-W and Zapdos can switch in on Ground-type attacks, which can threaten Xurkitree greatly. They also provide slow Volt Switch support, which brings Xurkitree in safely to allow it to set up much more freely. Zapdos also has access to Defog, making it easier for Xurkitree to set up without taking too much damage from entry hazards.
[STRATEGY COMMENTS]
Other Options
=============
* Z-Electric Terrain is an alternative Z-Move that can also raise Speed by one stage. It works much better with most Electric teams, helping out Alolan Raichu, and can also boost Xurkitree's Thunderbolt's power by 1.5x. However, it is outclassed by Z-Hypnosis due to the latter providing a free turn to set up Tail Glow if you can manage to land it.
* Choice Specs is another strong option that takes advantage of its absurd Special Attack. It has extremely few switch-ins and provides power right off the bat unlike sets with Tail Glow. However, Electric has much better users of Choice Specs such as Alolan Raichu, and it's usually outclassed by Tail Glow sets, as they can actually switch between moves.
* Tail Glow sets with Z-Hypnosis suffer from 4-moveslot syndrome greatly, only having the capability to run one coverage move. However, alternative sets can be run without a Z-Move to break through walls that take little damage from Thunderbolt and Energy Ball and improve Xurkitree's coverage. Furthermore, it allows Xurkitree to run a different item such as Focus Sash or Life Orb, which can make setting up a lot easier or allow Xurkitree to hit much harder, respectively. It's not as viable as the Z-Hypnosis set, though, as it finds it extremely tough to get an opportunity to set up against most offensive Pokemon.
Checks and Counters
===================
**Bulky Grass-types**: Bulky Grass-type Pokemon, most notably Mega Venusaur and Ferrothorn, wall Choice Scarf Xurkitree pretty easily and can switch in freely most of the time. They have a tough time facing the Z-Hypnosis set, however.
**Excadrill**: Choice Scarf Excadrill outspeeds all variants of Xurkitree and OHKOes it in return. It deserves a special mention, as it can switch into most of Choice Scarf Xurkitree's attacks without taking much damage.
**Alolan Marowak**: Lightning Rod Alolan Marowak walls Xurkitree very easily, being immune to Electric and resisting all three of its common coverage moves.
**Revenge Killers**: Fast revenge killers, typically ones with Choice Scarf, such as Victini, can outspeed and OHKO Xurkitree with ease, as it has poor bulk.
**Entry Hazards**: Entry hazards wear down Choice Scarf Xurkitree easily because of its need to switch out constantly, as it dislikes being stuck in one move throughout the match. Furthermore, it gets no reliable recovery, so it has no way of regaining its lost health.
**Priority**: Xurkitree's mediocre bulk leaves it vulnerable to many priority users, including Dragonite and Bisharp.
**Specially Defensive Walls**: Most walls invested in Special Defense like Chansey can wall Choice Scarf Xurkitree. However, they can be KOed easily by the Tail Glow set.
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