One of the new abilities introduced into 5th Gen is Justified. According to Serebii, the effect of the ability is as follows:
"Attack rises if you are hit with a Dark-type attack."
The Pokemon with this ability naturally are:
Cobalion - (Steel/Fighting)
91 HP/90 Atk/129 Def/90 SpA/72 SpD/108 Spe
Terrakion - (Rock/Fighting)
91 HP/129 Atk/90 Def/72 SpA/90 SpD/108 Spe
Virizion - (Grass/Fighting)
91 HP/90 Atk/72 Def/90 SpA/129 SpD/108 Spe
Keldeo - (Water/Fighting)
91 HP/72 Atk/90 Def/129 SpA/90 SpD/108 Spe
...all of whom are legendary Pokemon with BSTs of 580.
The following can gain this ability through the Dream World:
Growlithe - (Fire)
55 HP/70 Atk/45 Def/70 SpA/50 SpD/60 Spe
Arcanine - (Fire)
90 HP/110 Atk/80 Def/100 SpA/80 SpD/95 Spe
Absol - (Dark)
65 HP/130 Atk/60 Def/75 SpA/60 SpD/75 Spe
Lucario - (Steel/Fighting)
70 HP/110 Atk/70 Def/115 SpA/70 SpD/90 Spe
Gallade - (Psychic/Fighting)
68 HP/125 Atk/65 Def/65 SpA/115 SpD/80 Spe
I was wondering how all of you see this ability coming into play. It seems that there can be some really going synergy going with a lot of the Psychic/Ghost types in the game.
For example, Tyrannitar may be against Shanderaa. Tyrannitar may use Crunch, but you can switch in Lucario to boost his attack. You then use Close Combat/Hi Jump Kick to KO him, and you get a free attack boost out of it.
It's also of note that this move does not grant an immunity to Dark-type moves.
PS: Don't be harsh...this is my first thread haha.
"Attack rises if you are hit with a Dark-type attack."
The Pokemon with this ability naturally are:
Cobalion - (Steel/Fighting)
91 HP/90 Atk/129 Def/90 SpA/72 SpD/108 Spe
Terrakion - (Rock/Fighting)
91 HP/129 Atk/90 Def/72 SpA/90 SpD/108 Spe
Virizion - (Grass/Fighting)
91 HP/90 Atk/72 Def/90 SpA/129 SpD/108 Spe
Keldeo - (Water/Fighting)
91 HP/72 Atk/90 Def/129 SpA/90 SpD/108 Spe
...all of whom are legendary Pokemon with BSTs of 580.
The following can gain this ability through the Dream World:
Growlithe - (Fire)
55 HP/70 Atk/45 Def/70 SpA/50 SpD/60 Spe
Arcanine - (Fire)
90 HP/110 Atk/80 Def/100 SpA/80 SpD/95 Spe
Absol - (Dark)
65 HP/130 Atk/60 Def/75 SpA/60 SpD/75 Spe
Lucario - (Steel/Fighting)
70 HP/110 Atk/70 Def/115 SpA/70 SpD/90 Spe
Gallade - (Psychic/Fighting)
68 HP/125 Atk/65 Def/65 SpA/115 SpD/80 Spe
I was wondering how all of you see this ability coming into play. It seems that there can be some really going synergy going with a lot of the Psychic/Ghost types in the game.
For example, Tyrannitar may be against Shanderaa. Tyrannitar may use Crunch, but you can switch in Lucario to boost his attack. You then use Close Combat/Hi Jump Kick to KO him, and you get a free attack boost out of it.
It's also of note that this move does not grant an immunity to Dark-type moves.
PS: Don't be harsh...this is my first thread haha.