Hi and stuffs!Hi guys! Since my post on making a team with Mega-Sceptile never got enough attention...(* cough, cough *) I want to make another try with other options!
The main idea of the team is a Double-Mega Hyper-Offensive Balanced(50% special, 50% physical!) team, playing with enemies doubts. How? Charizard-Mega-X and Lucario-Mega:
Charizard X, Physical attacker
Charizard-Mega-X @ Charizardite X
Ability: Blaze
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Flame Charge
- Flare Blitz
Lucario, Special attacker
Lucario-Mega @ Lucarionite
Ability: Justified
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Flash Cannon
- Vacuum Wave
- Nasty Plot
With this 2 mons in my team, a wrong prediction on the enemy team, could be disastrous (and make me gain some points! :D ). What other 4 members should I try? Is there any possibility in having mons viable for using with Lucario and Charizard?
Thanks in advance!
First if you are going to use flame charge zard x you usually want to use swords dance because it's a bit redundant to use dd and flame charge.
As for other members of the team I agree with gucci55 on adding
I'm not going to go into detail about everything but just a few notes:
- Added Scarf on thundurus-t because there's almost no speed control other than fairly weak priority from dnite and lucario
- In the Hippowdon set you can change up the support moves, but I played a few games and those moves seemed best here
- I like the Dragonium on Dnite because 2 mons with outrage (it and zard) is a bit much so not getting locked in will be super helpful in the long run
- In the same vein you might consider Dragon Claw over outrage on Zard so you don't need to worry about getting locked in
- Idk if Aegislash is the best choice here. I did have Fini, P2, and even Torterra (but that was because I used a Team Weakness calc and misread it) so those (except Torterra don't use that lol) might be worth considering
Hippowdon @ Iapapa Berry
Ability: Sand Stream
Level: 50
EVs: 252 Atk / 252 Def / 4 SpD
Adamant Nature
- Earthquake
- Rock Tomb
- Yawn
- Stealth Rock
Dragonite @ Dragonium Z
Ability: Multiscale
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed
Charizard @ Charizardite X
Ability: Blaze
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Flare Blitz
- Swords Dance
- Flame Charge
Lucario @ Lucarionite
Ability: Steadfast
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Flash Cannon
- Vacuum Wave
- Nasty Plot
Thundurus-Therian (M) @ Choice Scarf
Ability: Volt Absorb
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Hidden Power [Ice]
- Volt Switch
Aegislash @ Leftovers
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Shadow Ball
- Substitute
- Toxic
- King's Shield
Ability: Sand Stream
Level: 50
EVs: 252 Atk / 252 Def / 4 SpD
Adamant Nature
- Earthquake
- Rock Tomb
- Yawn
- Stealth Rock
Dragonite @ Dragonium Z
Ability: Multiscale
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed
Charizard @ Charizardite X
Ability: Blaze
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Outrage
- Flare Blitz
- Swords Dance
- Flame Charge
Lucario @ Lucarionite
Ability: Steadfast
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aura Sphere
- Flash Cannon
- Vacuum Wave
- Nasty Plot
Thundurus-Therian (M) @ Choice Scarf
Ability: Volt Absorb
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Sludge Wave
- Hidden Power [Ice]
- Volt Switch
Aegislash @ Leftovers
Ability: Stance Change
Level: 50
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Shadow Ball
- Substitute
- Toxic
- King's Shield
also I hate septile + It would probably be better to have more than 1 mon because otherwise it's not 'teambuilding help' it's 'Make a team around this' imo
e: I just saw the post Keotal made and a couple things to change would be to add Hp ice over trick because if you're using Iapapapapa berry trick is a bit useless (hp ice is mainly for salamence). Also you NEED to run jolly on chomper because it misses out on base 100 soeed scarfers and cannot KO them. Finally you probably want to run Fire Fang over poison jab because Aegislash already kills the heck out of fairy types and without Blaziken you just lose to Ferrothorn.
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