Gen 6 Creative / Underrated Uber Sets : V3 (No Gimmicks plz)

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
Arceus @ Stone Plate
Ability: Multitype
EVs: 248 HP / 136 Def / 124 Spe
Bold Nature
- Judgment
- Calm Mind
- Recover
- Refresh

Almost identical to the regular Arceus-Rock CM build, with the main difference being Refresh instead of will-o-wisp. While this will not allow you to inflict status, it can however prevent things that are relying on status themselves to check you. The normal set runs speed and Hp instead of physical bulk. This makes a lot of since, and you could run that same spread on this variant as well. It's mostly about preference, and what teammates you have. It is VITAL that you scout/remove all phasers before setting up though, as that will easily stop this thing. So yeah, that's the set, what do you all think?
 
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It's not that terribly gimmicky imo, but I suppose it fits under this category.

This mon helped me peak at #30 on the Ubers Ladder (still climbing too)

(Arceus) @ Silk Scarf
Ability: Multitype
Shiny: Yes
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Swords Dance
- Facade
- ExtremeSpeed
- Earthquake

Yes, that's facade. Why? Because if you're up against Blissey or Chansey/Lugia with multiscale broken, and you're at plus 2, this is basically double the power of Extremespeed and lets you beat those Pokemon. If you get paralyzed, you're also still not dead weight because you have priority in extremespeed. If you're burned and you can set up on them, facade is still viable and arceus still useable. The last slot I suppose you could interchange with shadow claw/force depending on how you use this monster. And the 12 speed evs are just to outspeed other min speed arceus's with some speed creep thrown in.
 
It's not that terribly gimmicky imo, but I suppose it fits under this category.

This mon helped me peak at #30 on the Ubers Ladder (still climbing too)

(Arceus) @ Silk Scarf
Ability: Multitype
Shiny: Yes
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Swords Dance
- Facade
- ExtremeSpeed
- Earthquake

Yes, that's facade. Why? Because if you're up against Blissey or Chansey/Lugia with multiscale broken, and you're at plus 2, this is basically double the power of Extremespeed and lets you beat those Pokemon. If you get paralyzed, you're also still not dead weight because you have priority in extremespeed. If you're burned and you can set up on them, facade is still viable and arceus still useable. The last slot I suppose you could interchange with shadow claw/force depending on how you use this monster. And the 12 speed evs are just to outspeed other min speed arceus's with some speed creep thrown in.
I feel like since you're using sd, it would be more optimal to run max speed instead of attack. That way you'll at least speed tie with ekiller, and outspeed a ton of other things, that you can't ohko with espeed.
 
I find it generally wins out against max speed arceus because those arent invested in any bulk. Also behind a screen makes it much more bulky, and can 1v1 those. But either way, the idea was Facade, the EV spread/nature is up to you.
 
I'm just curious, but how viable is Scarfed Golduck as a means of revenge killing primal groudon?

252+ SpA Golduck Surf vs. 252 HP / 252+ SpD Primal Groudon: 408-480 (100.9 - 118.8%) -- guaranteed OHKO

Maybe something like this:

Golduck @ Choice Scarf
Ability: Cloud Nine
EVs: 252 Sp. Attack, 252 Speed, 4 Sp. Def
Modest Nature
IVs: 31/31/31/31/31/31
- Surf/Hydro Pump
- Ice Beam
- Encore
- Clear Smog/Yawn/Focus Blast/Psyshock/Disable/Filler (Yawn is for killing momentum, Disable is for screwing Choice locked pokemon, Psyshock for Mega Gengar, Focus Blast for hitting the occasional Dark Arceus, Clear Smog for slowing down setup, etc.) This moveslot isn't particularly important.
 

Inspirited

There is usually higher ground.
is a Contributor Alumnus
A wild OP appeared!

So this thread kinda set itself on fire, jumped out the 23rd story window, and landed at the bottom of death valley and is now surrounded by deadly lizards, so I think it is time I step in and rescue it now that I am somewhat consistently playing ORAS Ubers again. @_@7

RE Tailwind Rayquaza: canman98 ,

I can see where this could be useful, but there is extreme cost is not running Extreme Speed on Rayquaza for multiple reasons. I also find it extremely hard to give Rayquaza a 1 turn set up when I use it, let alone 2, so this may be tricky to pull off. Probably too tricky for justification. I'll think about it.


RE Hidden Power [Ice] Blaziken: TheAzumaKiller ,

This set is good, although I would tweak it to run Naughty or Naive nature to OHKO 200 HP Salamence after Stealth Rock. I would also like you to edit your description a little to say that this allows Blaziken to get passed Mence and then come back in later should Intimidate have come into play instead of it being purely a luring chicken that slays a stupid broken Dragon. Salamence is a big enough threat to warrent this imo, adding once you make these changes. ;]


RE Refresh Arceus-Rock: Joetaku ,

This is a cool idea. I would use Substitute over Refresh though in order to beat Snatch Blissey and actually break some form of stall. Rock is an excellent offensive typing here, so this could be worth the team slot if you have E-killer covered by other slots, otherwise Will-O-Wisp is better if you need a soft E-killer check. I don't think this one needs max Speed like you said because it doesn't aim to soft check E-killer. You could make it Refresh also I guess in order to make it a status sponge, but one of the soft E-Killer checks you will most likely be using with this is Ferrothorn who eats Toxic and doesn't care about paralysis anyways. Primal Groudon eats Will-O and TWave also of course.


RE Facade Extreme Killer Arceus: SolaceAcheron ,

I personally think Refresh is better than Facade, especially if you run E-killer slow. I would also run Normal / Ghost coverage on it just because you don't want Giratina-O hard walling it. the only status E-killer will most likely be taking is burn anyhow, which Facade doesn't help with at all. Just to see how you like this over what you are currently using, try this out for awhile:
Arceus @ Silk Scarf
Ability: Multitype
Shiny: Yes
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Refresh
- Shadow Claw

The extra Speed outruns Adamant Rayquaza whom also run Extreme Speed.
You definitely have the right idea though.


RE Scarf Golduck: That Grammar Terrorist ,


This question probably belongs in the SQSA mkII thread more than this one, but I will answer it anyways since it somewhat pertains to the goal of this one. To be perfectly honest, Golduck is just not viable. Revenge killing Primal Groudon is huge, don't get me wrong, but a pokemon in this metagame needs to be able to come in on popular mons, threaten them out, have some sort of defensive utility, or provide some extremely heavy support alongside its defensive utility in order to be considered remotely viable. It was a good thought though, and I am glad you asked.
 
RE Tailwind Rayquaza: canman98 ,

I can see where this could be useful, but there is extreme cost is not running Extreme Speed on Rayquaza for multiple reasons. I also find it extremely hard to give Rayquaza a 1 turn set up when I use it, let alone 2, so this may be tricky to pull off. Probably too tricky for justification. I'll think about it.
Running DD and SD together also has the cost of not running ESpeed, so that point is kinda shaky at best. Having both setup moves does not necessarily mean you're setting up both (realistically its very rare to set up both unless you're a greedy idiot), rather the player uses the move that best fits the situation and go from there (SD=Balance/Stall, DD or Tailwind = Offense). Tailwind itself has somewhat of the same utility that ESpeed has in certain situations like sacking Ray (instead of getting chip damage off on an opp before you die, you let the rest of your team get super fast, though ESpeed overrides Ray's meh speed, so this situation is somewhat uncommon), but it's mainly for slower teams that have priority users other than Ray, or have ESpeed if you have no other priority users. It's all about the build it fits in and makes Ray more flexible on teams that it's in, but w/e, I usually use ESpeed anyway.
 
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My team just topped the ladder with this absolute monster:

Unforgiven (Yveltal) @ Choice Specs
Ability: Dark Aura
EVs: 20 HP / 8 Def / 252 SpA / 228 Spe
Modest Nature
IVs: 0 Atk
- Oblivion Wing
- Dark Pulse
- Sleep Talk
- Heat Wave

It hits like a truck. This is the only Choice Specs mon that can fire off ridiculous damage WHILE HEALING. Think about that.

Originally I ran far more defense and far less speed so I could live +2 EKiller and hit with Foul Play ... but this thing is far more useful if its FAST. It also works well as a surprise sleep talker. Heat Wave is for Klefki ... it doesn't one hit KO but if Klefki has taken some damage and you are expecting it to come in you can fire off a Heatwave and surprise KO it.

Most importantly, it beats the thing on the ladder I was having most trouble with which is Mega-Sableye. Every time Mega Sableye comes in - Yveltal comes in basically for free and will proceed to threaten to nuke something with Dark Pulse (or Oblivion Wing if its health is low). This is a REALLY good Mega-Sableye counter. Yes, I wrote Counter - not Check.
 
upload_2015-5-8_21-39-3.png


Groudon @ Red Orb
Trait: Drought ---> Desolate Land
EVs: 88 HP / 252 Atk / 168 Spe
Adamant Nature

- Stealth Rock
- Toxic
- Precipice Blades
- Fire Punch

Kinda team-specific, but this p-don can outspeed bold lugia variants which love to switch into it, only to get screwed by Toxic. Lugia is not the only thing p-don can destroy, since def yveltal and gira-o also lose against it, while sd groundceus/cm lati@s are put on a timer.
 

Minority

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The first set is similar to the Scarf Xerneas set for XY with the exception that it has Spe+ nature instead of SpA+. The things that 196+ beat that current standard doesn't are Mega Blaziken, Scarf Jirachi, Timid Scarf Kyogre, and max Speed Scarf Zekrom. I feel that these threats aren't relevant enough to be worth forgoing a SpA+ nature, as Scarf Kyogre / Zekrom are already very rare, let alone max, while Mega Blaze is rare as well and Scarf Xern doesn't want to stay in against rachi anyways. If opting to run so much Speed you might as well go max, which also beats Timid Scarf Kyurem, ties Genesect, and beats a few DD Mence spreads.

I never liked Megahorn on Scarf Xern in XY and now it's more pointless since MM2Y is even less common. Only reason why I would run it is as a third Sleep Talk pull that can KO Darkrai, but neither set has Sleep Talk. I also find Attack investment on Scarf Xerneas pretty pointless since no reasonable amount will allow it to OHKO Ho-Oh, while a majority of the time it's using Moonblast anyways. The only other attacks coming off of Scarf Xern that use Atk invest are Megahorn (which has one target that's not even that relevant) and Close Combat, which even uninvested demolishes Blissey.

Second set is pretty much the same as the first set but has even more Atk invest. I think the only time you might be able to get away with significant Atk on a Xerneas set is if using a Life Orb, but since it lacks a physical STAB you will always need SpA because you'll be using Moonblast. What specifically does the 168 Atk invest allow Scarf Xern to do? 76 Atk is the benchmark for what you describe and OHKOing MM2Y after SR is hardly a justifiable reason to run so much Atk rather than the standard spread, which outspeeds Mega Aero, +1 Ray / Kyurem, and max Deo-A.

I think the best non-standard Xerneas set would forego some acceptable amount of Speed to meet a bulk benchmark, but that's just my perspective on the topic.
 

Minority

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Why a Hasty nature and not a SpA+ nature? Xerneas doesn't hit particularly hard without LO or a Geomancy boost.

Also you don't have to change your spread just because there was criticism. This thread is supposed to bring to light sets that might be cool that people don't usually see, it's not an analysis. Telling you what Scarf Xern would like to be able to take defeats the purpose of this thread.
 
Kangaskhan @ Kangaskhanite
Ability- Scrappy
EVs- 252 HP, 252 Atk, 4 Def
Adamant Nature
-Fake Out
-Body Slam
-Power-up-Punch
-Mud Slap

Parental Bond always seemed like a gimmicky ability to me, and Mud Slap helps it reach its full potential. Use Mud Slap on a mon, watch it switch out, set up with PuP and repeat. Body Slam for Parahax, and an all-around rage quitting time for your opponent.
 
I saw the sample gimmick set
and I can say that calm mind CAN be used on lugia
lugia
ability: pressure/multiscale
nature: bold
item: leftovers/leppa berry, chesto berry
ev
252 HP
252 defense
4 special defense
rest
calm mind
areoblast
extrasensory

you will probably say that this set has flaws, and it does. But I have one many battles with this set
this set revolves around lugia snowballing it's calm minds to boost its special attack. while It may not be as high as arceus's mewtwos, or darkrai's but after six calm mind boosts, even when resisted, both of lugia's stab can do incredible amounts of damage. extrasensory is quite an underrated move. It may not be the most damaging, but that is not the point of this set. What makes extrasensory lugia's bread and butter on this set is that it has a whopping 20 PP minimum. which prevents it from Being PP stalled with pressure or protect. Areoblast is purely for attacking dark types such as yvetal. with maximum investment in both HP and physical defense, lugia can tank physical hits and calm mind boosts its special attack. And it may not initially have the same power as kyorge deoxys or mewtwo. It simply cannot be ignored that the stat boost WILL build up. With enough boosts, I have seen people perform sweeps in UBERS with the likes of magicarp, caterpie, and even luvdisc. Many fail to remember that while lugia has off the charts defenses, it is no slouch offensively.
what differentiates this set from the gimmick set above is mainly the EVS, and the option of rest over roost. this prevents lugia from being toxic stalled
call this a gimmick set if you so please, but it won't change the fact that WHILE NOT PERFECT, this set IS effective. I have won MANY battles with it. and part of the reason is that most people never expect such a set with lugia, and It has often given me the element of surprise.
it IS unorthodox, but while it may appear so at first glance, it is NOT a gimmick. unexpected yes. unorthodox, yes, but gimmicky, NO
another advantage that this set has, is while taunt WILL hinder it's effectiveness, It won't WALL lugia. and thanks to lugia's absurd defenses, It can afford to stay in even with taunt
I have noticed that most sets run either roost or recover, but unlike either of the former, rest completely restores multiscale in one go, and more importantly, removes any pesky status conditions. The choice between leftovers and chesto berry boils down to preference. I understand that leftovers IS useful. But let's be honest, it only recovers a measly 1/8 each turn. It helps for sure, but unless the holder has an absurd amount of heath, chansey/blissey or absurd defenses. it won't help THAT much in the long run. Chesto berry allows lugia to shrug off any status condition and essentially get TWO roosts/recovers AND an aromatherapy in ONE turn. however it last only ONE turn
while it is the weaker option, lugia's absurd tankiness means it can afford to take a risk and hold a leppa berry. of course the leppa berry is purely situational
I am well aware that this set {like ANY SET} has it's flaws
again, while taunt won't STOP this set, it WILL hinder it's effectiveness. Then again, EVERY conventional lugia set is walled by taunt
I am also aware that it can give the foes an opportunity for their own setup, especially with rest.
that being said, rest can leave it vulnerable and thus, can only be used sparringly. I see using rest as a gamble. I am willingly and knowingly taking the risk that lugia can be severely crippled in one way or another. However what makes rest successful is lugia's ability to take hits.
 

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Defensively, CM Lugia preforms terribly when compared to the standard set. Without Toxic, Whirlwind, and Ice Beam, Lugia gives up its ability to be one of the better Primal Groudon and Mega Salamence checks, and becomes worse at checking other setup sweepers like Xerneas, EKiller, and Arceus-Ground. The lack of ability to pressure the opponent with the risk of Toxic or phazing makes CM Lugia set up bait, as all it can do to punish set up is use Aeroblast off a pathetically weak and uninvested Special Attack. Offensively, arbitrary Rest doesn't allow this set to break standard Pokemon employed on stall such as Ferrothorn, Lugia, or Mega Sableye. There are also many Pokemon that cause immediate problems for this set that can be employed on a wide variety of teams since it has no way to punish anything other than with two weak coverage moves that have poor synergy. I don't understand why so many newer players are draw to such a set; even in ADV a CM set was lame.
 

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xerneas-2.gif

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 200 Def / 252 SpA / 56 Spe
Modest Nature
- Moonblast
- Geomancy
- Block
- Rest

Kinda surprised why this set is not mentioned here, as it is capable of doing some serious damage to most teams, especially to those teams relying on Klefki to check Xerneas. It can also easily set up on Arceus-Forms, Latitwins at -2, Yveltal etc. Block helps trap the above mentioned mons, once they are trapped, Xerneas can just go on to boost its special attack, special defense and speed to +6. Once Xerneas does this, there is no telling how much wrecking Xerneas will do. 200 EVs in defense as Xerneas needs some bulk when running this set. 56 EVs in speed so that Xerneas can outspeed Scarf Genesect after using Geomancy. I don't have the replay of this set in action, as it was like 5 months before. But I can tell what happened.
Basically, I was playing a ladder match vs Hyw. I was using a balance team, where as Hyw was using standard Deoxys-S HO. It was pretty much my game as it was 5 vs 3 and I was in a better position. Hyw sent in his Xerneas against my Klefki, I was pretty surprised like who sends in Xerneas against a Klefki. But thats where it started, Xerneas, after coming in just used Block, raised its stats, and then went on to sweep my whole team.


Credit to shrang for coming up with Block Xerneas and credit to hyw for showing me this set.
 
The return of Bulk Up Dialga



Dialga @ Weakness Policy
Ability: Pressure
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Trick Room
- Bulk Up
- Iron Head
- Earthquake

Okey Okey :)
I admit I did tons of gimmicky sets, but I have created a set that works extremely well and is really innovating. Weakness Policy Bulk Up Dialga.
The Strategy is quite simple, you put Dialga on a paralyzed threat or a Staller with Toxic or Thunder Wave, then you setup a few Bulk Ups. Dialga is a real magnet to Ground sweepers, and Surprise!! Thanks to the maximum investment in HP and the gained Defense boosts, Dialga is able to survive an Earthquake / Precipice Blades or a Low Kick, that makes the Weakness Policy activating. After a Bulk Up and the Weakness Policy activated, Dialga reaches 930 in Attack.
Trick Room is the next move, that makes Dialga move first against every Pokemon who has more than 166 Speed. Then you have 5 turns to sweep with the Steel + Ground coverage, which is only resisted by Skarmory and Ho-Oh. Dialga has also the good advantage to resist Extreme Speed which make his sweep even harder to stop.

http://pokemonshowdown.com/replay/ubers-249729319
 

shrang

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View attachment 45929
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 200 Def / 252 SpA / 56 Spe
Modest Nature
- Moonblast
- Geomancy
- Block
- Rest

Kinda surprised why this set is not mentioned here, as it is capable of doing some serious damage to most teams, especially to those teams relying on Klefki to check Xerneas. It can also easily set up on Arceus-Forms, Latitwins at -2, Yveltal etc. Block helps trap the above mentioned mons, once they are trapped, Xerneas can just go on to boost its special attack, special defense and speed to +6. Once Xerneas does this, there is no telling how much wrecking Xerneas will do. 200 EVs in defense as Xerneas needs some bulk when running this set. 56 EVs in speed so that Xerneas can outspeed Scarf Genesect after using Geomancy. I don't have the replay of this set in action, as it was like 5 months before. But I can tell what happened.
Basically, I was playing a ladder match vs Hyw. I was using a balance team, where as Hyw was using standard Deoxys-S HO. It was pretty much my game as it was 5 vs 3 and I was in a better position. Hyw sent in his Xerneas against my Klefki, I was pretty surprised like who sends in Xerneas against a Klefki. But thats where it started, Xerneas, after coming in just used Block, raised its stats, and then went on to sweep my whole team.


Credit to shrang for coming up with Block Xerneas and credit to hyw for showing me this set.
By the way, magsyy came up with that set, not me.
 

mags

Banned deucer.
who cares lol. i just remember talking about it in chat and nobody else knew about it but wouldnt be surprised if other ppl used it.
 
Salamence @ Leftovers
Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Dragon Claw/Rock Tomb/Rock Slide
- Roost
- Refresh
- Iron Defense

Before you laugh at this set, consider this battle of me beating Problems with it.

https://replay.pokemonshowdown.com/ubers-220588349

He had a Life Orb, Thunder Wave Ho-Oh, which is very annoying. Throughout the battle, Salamence stopped any attempts he made to try to stall break with Ho-Oh.

This set is made to counter any Ho-Oh and Mega Salamence that isn't Double-Edge with Adament max attack and Dragon Dance, Outrage, or mixed with special attack investment, while they're both on the same team. With Leftovers, it can usually take any attack from Choice Band Ho-Oh twice in a row and survive. Intimidate lets Salamence counter the two, so you have to switch it in if you want to reliably beat them.

-1 252+ Atk Life Orb Ho-Oh Brave Bird vs. 248 HP / 252+ Def Salamence: 153-183 (38.9 - 46.5%) -- guaranteed 3HKO after Leftovers recovery
-1 252+ Atk Choice Band Ho-Oh Brave Bird vs. 252 HP / 252+ Def Salamence: 178-211 (45.1 - 53.5%) -- 2% chance to 2HKO after Leftovers recovery
-1 208+ Atk Choice Band Ho-Oh Brave Bird vs. 248 HP / 252+ Def Salamence: 174-205 (44.2 - 52.1%) -- guaranteed 3HKO after Leftovers recovery
-1 252+ Atk Aerilate Mega Salamence Double-Edge vs. 248 HP / 252+ Def Salamence: 169-199 (43 - 50.6%) -- guaranteed 3HKO after Leftovers recovery
-1 252+ Atk Aerilate Mega Salamence Return vs. 252 HP / 252+ Def Salamence: 144-169 (36.5 - 42.8%) -- 97.8% chance to 3HKO after Leftovers recovery
-1 0 Atk Aerilate Mega Salamence Double-Edge vs. 248 HP / 252+ Def Salamence: 129-153 (32.8 - 38.9%) -- 5.4% chance to 3HKO after Leftovers recovery

If Ho-Oh switches in, you use iron defense, otherwise, it can't beat Salamence without a lot of luck. Mega Salamence wins if it gets a critical hit on a turn you don't Roost or after it Dragon Dances.

Dragon Claw is to hit Mega Salamence hard, break Ho-Oh's Substitutes and eventually beat it. If you don't care about reliably KOing Mega Salamence and want to KO Ho-Oh easily, you can put Rock Tomb or Rock Slide. Iron Defense is to beat Dragon Dance Mega Salamence and Mega Salamence and Ho-Ohs that have switched in.

0 Atk Salamence Dragon Claw vs. 248 HP / 200+ Def Mega Salamence: 140-168 (35.6 - 42.7%) -- guaranteed 3HKO
0 Atk Salamence Dragon Claw vs. 0 HP / 4 Def Mega Salamence: 180-212 (54.3 - 64%) -- guaranteed 2HKO
0 Atk Salamence Dragon Claw vs. 248 HP / 0 Def Ho-Oh: 123-145 (29.6 - 34.9%) -- 15.7% chance to 3HKO

This set isn't for everyone, it's for teams that can't use Arceus Rock or a combination of Ice Beam Lugia and Rhyperior, but want to beat a team with both Mega Salamence and Ho-oh. You need to keep Stealth Rock off your side of field for it to work reliably. I made this set because Rhyperior can't reliably beat a team with both Ho-oh and Mega Salamence, by itself.
 
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Mewtwo @ Life Orb
Ability: Pressure
EVs: 76 Def / 180 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Electro Ball
- Taunt/Flamethrower/Ice Beam/Recover
- Calm Mind

+1 180 SpA Life Orb Mewtwo Electro Ball (150 BP) vs. 252 HP / 4 SpD Mega Sableye: 305-360 (100.3 - 118.4%) -- guaranteed OHKO

Compare this to Fire Blast with 252 SpA and a Modest nature:

+1 252+ SpA Life Orb Mewtwo Fire Blast vs. 252 HP / 4 SpD Mega Sableye: 257-303 (84.5 - 99.6%) -- guaranteed 2HKO. If this is your only move to hit Sableye, you have to hope you don't miss either time, Electro Ball has 100% accuracy.

If played correctly, this set can beat the average Lugia, Arceus-Water, Mega Sableye core by itself. If you have to, you can set-up on and beat the average Mega Sableye set one-on-one every time. It's best to set up the turn it switches in so you don't get hit by foul play, which will do 67.9% at most. The third move depends on which one works best for your team. Taunt is needed to beat Lugia and defensive Arceus. Taunt is also so nothing can status you and lets you stop things from setting up. The 76 Def EVs let you take a hit from some set-up sweepers, if they attack the turn you taunt; you'll see a few calcs about that below. The other moves are for hitting pokemon like Ferrothorn and coverage in general. Mewtwo can't have the ability Unnerve with Electro Ball in the same set.

After Calm Mind, 176 SpA EVs are the minimum you need to OHKO Mega Sableye, put whatever fits your team.

+1 180 SpA Life Orb Mewtwo Electro Ball (150 BP) vs. 252 HP / 4 SpD Mega Sableye: 305-360 (100.3 - 118.4%) -- guaranteed OHKO
+1 180 SpA Life Orb Mewtwo Electro Ball (60 BP) vs. 252 HP / 0 SpD Arceus-Water: 237-281 (53.3 - 63.2%) -- guaranteed 2HKO

76 Def EVs let you do this:

252+ Atk Aerilate Mega Salamence Return vs. 0 HP / 76 Def Mewtwo: 259-306 (73.3 - 86.6%) -- guaranteed 2HKO after Stealth Rock
252 Atk Spooky Plate Arceus-Ghost Shadow Claw vs. 0 HP / 76 Def Mewtwo: 260-308 (73.6 - 87.2%) -- guaranteed 2HKO after Stealth Rock
+2 252 Atk Life Orb Arceus Extreme Speed vs. 0 HP / 76 Def Mewtwo: 321-380 (90.9 - 107.6%) -- 43.8% chance to OHKO

In exchange you lose this:
+1 252 SpA Life Orb Mewtwo Psystrike vs. 248 HP / 0 Def Ho-Oh: 395-465 (95.1 - 112%) -- 68.8% chance to OHKO
The drop in SpeA changes this to a 43.8% to OHKO.

The main thing to keep in mind is that this set is for stall breaking, the SpD boost with Taunt allows you to beat and get in Calm Minds against Ice Beam Lugia and support Arceus with Ice Beam as their only attack.

Electro Ball should be considered on any set having Fireblast specifically for 2HKOing Mega Sableye.
 
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I got a few ideas here, tell me what y'all think. I've bolded the moves that are new and exciting

Genesect @ Focus Sash
Ability: Download
EVs: 252 Att/4 SpA/ 252 Spe
Hasty Nature
- Iron Head
- Shift Gear
- HP Ground
- Extreme Speed

I never see anyone else use shift gear Genesect, most go with the choice band/scarf alternative, but I use one. Primarily as a guaranteed Xerneas kill. By switching in immediately after Xerneas comes in, you can start setting up. Let's say it's a GeoXern, and uses geomancy that first turn you switch in. You then shift gear that next turn, and focus sash lets you survive a moonblast (if you don't already) or whatever else it may throw at you. You are now faster with +1 attack, if not +2 from download, and an iron head should kill it (In my experience it has never failed).

In addition to being used against Xern, having focus sash + shift gear lets it do pretty well against other things. Even if you decide not to use shift gear, you still can get 2 hits in with iron head then extreme. HP Ground is there just to do a decent amount of damage to PDon, but feel free to swap it out if you think of something more useful.

The only problem you'll have with this is entry hazards, so make sure you have a good defog user.

Mewtwo @ MewtwoniteY
Ability: Unnerve / Insomnia
EVs: 4 Def/252 SpA/252 Spe
Modest Nature
IVs: 0 Att
- Psystrike
- Calm Mind
- Rest
- Will-O-Wisp

This takes advantage of Mm2Y's insomnia ability. The idea here is to set up while taking hits, rest, and then mega evolve and proceed to psystriek sweep their whole team. Will-O-Wisp is to cut physical power (this set works great against basic physical attackers) and then you just spam calm mind until your health is low enough where you can rest and wake up next turn with full or next to full health. I think this beats out the recover option since rest clears status as well, effectively allowing Mm2Y to set up against toxic stalls and such, only to absolutely destroy them and their whole team.

The only issue is dark types, but other than that I think it's a pretty solid set.

Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Att/4 Def/252 Speed
Jolly Nature
- Dragon Dance
- Dragon Ascent
- Extreme Speed
- Waterfall

Why waterfall? Primal Groudon kill. Switch in to PDon using precipice/EQ/fire punch and you are set to take it out with a nice 4X damaging move. It's unexpected on Ray, and a much better alternative to Cloud Nine Golduck. It also just functions as a normal Rayquaza, so enjoy your new PDon eater.

Let me know if you guys think these are good ideas or not!
 
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