Thing is, if I ban TR, Tailwind and other shit becomes over powered. Trick Room will likely be common but its been discussed that you can't have too many pokemon setting up Trick Room on the same team. So you can play around it by having your own TR setter to cancel out TR, or just kill their setters.Unless you have a Trick Mon on your team, you're done for. Forget TR offense. What about TR + Light/Reflect Stall? Consider banning Trick Room.
I said 'Consider'. It's a word in English.Maybe wait until the meta is coded before calling for bans? Jeez.
One strategy out of many startegies possible being abused is exactly what 'bad' is. But I guess you could wait for more opinions.Worst case scenario is that TR is the meta. Which really isn't that bad
Lol you can't just cut what I said in half to make your point more valid xDI said 'Consider'. It's a word in English.
One strategy out of many startegies possible being abused is exactly what 'bad' is. But I guess you could wait for more opinions.
slowmonsFake Out for stalling Trick Room, your own Trick Pokemon to switch in and disable Trick Room, priority to bypass Trick Room in general (Prankster Nature Power with a Terrain name gives no fucks and can do any of Grass, Fairy, or Electric, providing excellent coverage against pretty much any possible Trick Room abuser), phazing moves are unaffected by Trick Room and can potentially force-switch in another Pokemon named Trick to un-set the Trick Room, Protect for stalling Trick Room, and just having bulky Pokemon that can take a hit -the meta may well shift away from fast fragile sweepers, but that's not the same thing as saying Trick Room will be overpowered nonsense.
Personally I'd enjoy a meta that discourages fast sweepers. I can think of a number of metas that have heavily encouraged those, such as Metagamiate. I can't think of any that actively discouraged that particular niche, prior to this.
I am uncertain about Misty Terrain in particular, but other terrain moves boost the power of moves of their respective type by 1.5x when used by Pokémon on the ground.Misty Terrain would only constitute a damage increase for Special Fairies that get Nature Power and not Moon Blast -which is literally Cottonee. Not Whimsicott. Cottonee. Misty Terrain only protects against statues and halves Dragon move damage -it provides zero offensive benefit, unless you count changing Nature Power. In practice Misty Terrain's only offensive benefits are A: protection from Burn (And only if you're grounded) and B: providing Moon Blast to Non-Fairy Special attackers with Nature Power.
Really the only reason to run Misty Terrain over Safeguard is to screw over opposing Dragon types, if you're not using Nature Power. Otherwise it's directly inferior to Safeguard, extending protection to enemy grounded Pokemon and not to allied non-grounded Pokemon.
Nature Power itself finally offers interesting coverage options for a number of Pokemon, generally speaking. Moon Blast? Sure. Energy Ball? Why not. Thunderbolt? Absolutely. (Of these Energy Ball is the least relevant -a much higher proportion of Nature Power users also get Energy Ball than the other two moves)
Magnet Rise is really cool, addressing all the problems with Magnet Rise as a move.
Tailwind is kind of terrifying other than the fact that Trick Room laughs at it. Though keep in mind multiple Pokemon named Trick is going to be constantly setting and unsetting Trick Room, so you shouldn't have too many Pokemon with it on the team. 1-3, or something like that?
Gravity is great for hazards teams. Yes yes, you're immune to Spikes and Toxic Spikes not anymore.
Not Misty. It only reduces Dragon. It does have the most useful side effect, though, since Leftovers healing on Grassy is nice but not as useful as no status, and Electric's no-sleep shouldn't even be compared.I am uncertain about Misty Terrain in particular, but other terrain moves boost the power of moves of their respective type by 1.5x when used by Pokémon on the ground.
Well I guess it does sound like a field effect, even if it is very unique in its 1 turn thingy. So I may as well add this to the op.How's this for a dangerous field effect if it gets added
http://bulbapedia.bulbagarden.net/wiki/Fairy_Lock_(move)
"By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn."
Only lasts one turn, but it is a field effect. Earlier in the thread someone mentioned how valuable trappers could be in this meta to remove problematic inducers from the opponents team. Well, with this, anything named Fairy suddenly has a nerfed Shadow Tag (seriously GF, this is what Shadow Tag should have been in the first place).
Quick Guard blocks Prankster-boosted moves in Gen VI, while Wide Guard does not block spread Status moves, the end, because that would make too much sense.Quick Guard has potential if it also blocks Prankster shenanigans (I feel like it doesn't work that way though). If it doesn't - I-I guess you're protect from the terrifying Baby Doll Eyes!. Wide Guard...I don't think it even blocks Surf and stuff in singles. If it does, however, you can block all spread moves, including the few status moves that are spread moves. The most notable one is Dark Void. Both kind of pale in comparison to Mat Block though, as Mat Block basically outclasses them. They do have some niche use, however, if they work the way I think they work.
- Quick Guard and Wide Guard
I don't think it does, but it doesn't actually matter because Mat Block is a 100% perfect replacement to Wide Guard as a nickname if they're both included in this for some bizarre reason.Wide Guard does block spread moves in singles.
Fairy Lock and Crafty Shield would be neat, I think.I'm not too keen on adding Mat Block as a free switch in, in the majority of occasions (or all occasions if you have Magic Bounce) is something witch you are supposed to gain through good predictions, and it may be a bit broken. If enough people want me to add it I will though, and we'll see how it goes once this is coded.
The other moves just seem too gimmicky and I doubt they will get any usage, except perhaps Crafty-Shield. But again if people really want me to add them I will.