There are a lot of teams from people here that seem to be struggling with how to conceptualize the mechanics of VGC. It's hard to recognize that building doesn't work like it does when you can use all six Pokemon; it isn't sufficient to just check the rest of your team's weaknesses...you have to figure out how all of the Pokemon work together in 4 Pokemon modes. Otherwise, it does not matter if your fifth Pokemon on paper checks everything perfectly if you cannot bring it without your team being worse.
There are likewise a lot of bad sets and bad moves being used, things that are clearly unviable. Support moves like Rapid Spin, entry hazards, random Pokemon having four attacks for no reason, unnecessary set-up Pokemon, things along those lines. A lot of the sets seem to be struggling with how a VGC game is paced and what can be reliable and what is very inconsistent.
So here's what we're going to do.
http://www.trainertower.com/european-international-championships/
http://www.trainertower.com/san-jose-regionals-vgc-2017/
http://www.trainertower.com/vgc-17-dallas-regionals/
http://www.trainertower.com/vgc-17-georgia-regionals/
Look through one of the teams there. I want you to pick 2-3 of them (try to pick ones that you think are probably good, or just catch your fancy). Make sure the ones you pick are not ones you have seen on stream or know the sets to. Put the six Pokemon in your team builder, and then think about how the Pokemon work together.
Then fill it in. Moves, items, EV spreads. I want you to put them together in a way that you think works together, conceptualizing how you would bring modes in a battle and how you would play with the choices you've made.
Then post in this thread with the teams you made. YOU MUST JUSTIFY YOUR DECISIONS SO WE CAN UNDERSTAND YOUR THOUGHT PROCESS.
You must complete this assignment before being able to post your teams. I will lock teams here on out that do not comply with these instructions.
After all, while the point of this subforum is to help struggling builders (which we will do more when the VGC players step out of exam season!!), some of the teams are so unviable or structurally unsound that the only advice we could possibly give is "delete it, try again, and get better."
Give a [hu]man a Pokemon team, and you help [them] for a ladder session. Teach a [hu]man to build a Pokemon team, and you help [them] for a lifetime.
I want us to work on how we approach VGC teams before we post teams that cannot be salvaged. Put in a good faith effort or your submission will not be counted.
Also, if you've posted a thread already and want to make edits to your team on your own, let me know. I will delete your old thread and you can post a new one.
Thanks!
There are likewise a lot of bad sets and bad moves being used, things that are clearly unviable. Support moves like Rapid Spin, entry hazards, random Pokemon having four attacks for no reason, unnecessary set-up Pokemon, things along those lines. A lot of the sets seem to be struggling with how a VGC game is paced and what can be reliable and what is very inconsistent.
So here's what we're going to do.
http://www.trainertower.com/european-international-championships/
http://www.trainertower.com/san-jose-regionals-vgc-2017/
http://www.trainertower.com/vgc-17-dallas-regionals/
http://www.trainertower.com/vgc-17-georgia-regionals/
Look through one of the teams there. I want you to pick 2-3 of them (try to pick ones that you think are probably good, or just catch your fancy). Make sure the ones you pick are not ones you have seen on stream or know the sets to. Put the six Pokemon in your team builder, and then think about how the Pokemon work together.
Then fill it in. Moves, items, EV spreads. I want you to put them together in a way that you think works together, conceptualizing how you would bring modes in a battle and how you would play with the choices you've made.
Then post in this thread with the teams you made. YOU MUST JUSTIFY YOUR DECISIONS SO WE CAN UNDERSTAND YOUR THOUGHT PROCESS.
You must complete this assignment before being able to post your teams. I will lock teams here on out that do not comply with these instructions.
After all, while the point of this subforum is to help struggling builders (which we will do more when the VGC players step out of exam season!!), some of the teams are so unviable or structurally unsound that the only advice we could possibly give is "delete it, try again, and get better."
Give a [hu]man a Pokemon team, and you help [them] for a ladder session. Teach a [hu]man to build a Pokemon team, and you help [them] for a lifetime.
I want us to work on how we approach VGC teams before we post teams that cannot be salvaged. Put in a good faith effort or your submission will not be counted.
Also, if you've posted a thread already and want to make edits to your team on your own, let me know. I will delete your old thread and you can post a new one.
Thanks!
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