This is my first RMT thread and I hope I am following all the rules. I read them all but it was a lot to take in.
Anyway, I have been having a lot of success with this team lately. Most of my failures with it have had to do more with human error and bad prediction versus team structure.
As you can see, every Pokemon on my team has an immunity to some type or the other. This makes it every effective for switching Pokemon back and forth at will. Also Many of these Pokes are not effected or effected very little by entry hazards. Usually I will switch in to an attack that my Pokemon is immune to, and set up as my opponent switches out. Originally, I used Togekiss and Zoroark on this team. Zoroark works great with Gengar at the back of my team, fooling people into using a Psychic attack on a Dark Pokemon. This worked well for a while but many experienced challengers were able to predict what I am doing and Zoroark lacked the power and bulk that I needed. So I switched him out for Hydreigon for more stability and an added immunity with the ability Levitation. Togekiss also lacked the power that I needed as well. I switched him for Metagross since Metagross has few weaknesses, more power and bulk, and is immune to poison. Also, Metagross is just so slick looking.
For the curious, most of my Pokemon are named after demons in Christianity.
Raijin (Jolteon) (M) @ Life Orb
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Generally, I used Jolteon as a lead to see what Pokemon my opponent is going to send out. I then use Volt Switch to cause damage and switch to Gengar, Vaporeon, Gliscor, or Hydreigon. Or anything that I think will resist the attack I am predicting they are going to use.
Eurynome (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Disable
- Shadow Ball
- Focus Blast
Gengar is a must for a team based off of type immunity. He is immune to 4 different types and is quick enough to get out a substitute if I am worried my prediction is wrong. I can than disable any move I feel is a threat and continue to pummel the opponent.
Thamuz (Metagross) @ Lum Berry
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature
- Hone Claws
- Zen Headbutt
- Earthquake
- Meteor Mash
Metagross has very few weaknesses and is immune to poison, which is a plus against Toxic Spikes and his typing makes Spikes and Stealth Rock useless. I chose to use Hone Claw in aiding with the low accuracy of Meteor Mash and the occasional miss with Zen Headbutt. I try to avoid using moves with low accuracy since they almost always seem to fail when I need them most. I prefer powering up weaker attackes with high accuracy when the opponent switches out. Which seems to be often with Metagross.
Abaddon (Hydreigon) (F) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Rash Nature
- Draco Meteor
- Fire Blast
- Dark Pulse
- Superpower
Hydreigon is here for his immunity to Ground and Psychic types and his power and bulk. Since I am running both Draco Meteor and Superpower, I chose to use a Expert Belt to extend life and hopefully take out Blissey with Superpower.
Ornias (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Protect
- Swords Dance
- Earthquake
- Ice Fang
Gliscor is one of my favorite Pokemon and with his Poison Heal ability he has an immunity to 3 types. Also, while Gliscor is poisoned, he cannot be effected by any other status problem. I used to run Substitute over Protect but I found too many Pokemon still out sped Gliscor and this would often lead to a quick loss. Ice Fang is there for Landorus and other Gliscor. It also helps my team with Dragons.
Focalor (Vaporeon) (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
- Hidden Power [Grass]
- Wish
- Scald
- Heal Bell
Vaporeon is here for support and healing. Umbreon may be a better choice for this job, but I think Vaporeon is a better fit for my team. I used to run the classic Toxic/Protect technique, but I found that method to be often useless and chose to use Hidden Power Grass to take out other water types.
Anyway, I have been having a lot of success with this team lately. Most of my failures with it have had to do more with human error and bad prediction versus team structure.
As you can see, every Pokemon on my team has an immunity to some type or the other. This makes it every effective for switching Pokemon back and forth at will. Also Many of these Pokes are not effected or effected very little by entry hazards. Usually I will switch in to an attack that my Pokemon is immune to, and set up as my opponent switches out. Originally, I used Togekiss and Zoroark on this team. Zoroark works great with Gengar at the back of my team, fooling people into using a Psychic attack on a Dark Pokemon. This worked well for a while but many experienced challengers were able to predict what I am doing and Zoroark lacked the power and bulk that I needed. So I switched him out for Hydreigon for more stability and an added immunity with the ability Levitation. Togekiss also lacked the power that I needed as well. I switched him for Metagross since Metagross has few weaknesses, more power and bulk, and is immune to poison. Also, Metagross is just so slick looking.
For the curious, most of my Pokemon are named after demons in Christianity.
Raijin (Jolteon) (M) @ Life Orb
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunder
- Volt Switch
- Hidden Power [Ice]
- Signal Beam
Generally, I used Jolteon as a lead to see what Pokemon my opponent is going to send out. I then use Volt Switch to cause damage and switch to Gengar, Vaporeon, Gliscor, or Hydreigon. Or anything that I think will resist the attack I am predicting they are going to use.
Eurynome (Gengar) (M) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Substitute
- Disable
- Shadow Ball
- Focus Blast
Gengar is a must for a team based off of type immunity. He is immune to 4 different types and is quick enough to get out a substitute if I am worried my prediction is wrong. I can than disable any move I feel is a threat and continue to pummel the opponent.
Thamuz (Metagross) @ Lum Berry
Trait: Clear Body
Shiny: Yes
EVs: 252 HP / 96 Atk / 160 SDef
Adamant Nature
- Hone Claws
- Zen Headbutt
- Earthquake
- Meteor Mash
Metagross has very few weaknesses and is immune to poison, which is a plus against Toxic Spikes and his typing makes Spikes and Stealth Rock useless. I chose to use Hone Claw in aiding with the low accuracy of Meteor Mash and the occasional miss with Zen Headbutt. I try to avoid using moves with low accuracy since they almost always seem to fail when I need them most. I prefer powering up weaker attackes with high accuracy when the opponent switches out. Which seems to be often with Metagross.
Abaddon (Hydreigon) (F) @ Expert Belt
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Rash Nature
- Draco Meteor
- Fire Blast
- Dark Pulse
- Superpower
Hydreigon is here for his immunity to Ground and Psychic types and his power and bulk. Since I am running both Draco Meteor and Superpower, I chose to use a Expert Belt to extend life and hopefully take out Blissey with Superpower.
Ornias (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature
- Protect
- Swords Dance
- Earthquake
- Ice Fang
Gliscor is one of my favorite Pokemon and with his Poison Heal ability he has an immunity to 3 types. Also, while Gliscor is poisoned, he cannot be effected by any other status problem. I used to run Substitute over Protect but I found too many Pokemon still out sped Gliscor and this would often lead to a quick loss. Ice Fang is there for Landorus and other Gliscor. It also helps my team with Dragons.
Focalor (Vaporeon) (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 Spd
Bold Nature
- Hidden Power [Grass]
- Wish
- Scald
- Heal Bell
Vaporeon is here for support and healing. Umbreon may be a better choice for this job, but I think Vaporeon is a better fit for my team. I used to run the classic Toxic/Protect technique, but I found that method to be often useless and chose to use Hidden Power Grass to take out other water types.