Fusion Moves - [Fusion Evolution Companion Project]

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Magmovire: Cookie Butter
Volgon: AquaticPanic
Tapu Loom: Blumenwitz, Mygavolt
Lucashadow: AquaticPanic
Cradilego: AquaticPanic
Astrolith: AquaticPanic, Mygavolt
Kyraurem: colourcodedchaos
Hetrarna: Pika Xreme, Mygavolt
 
Magmovire: Blumenwitz
Volgon: Pika Xreme, Samtendo09
Tapu Loom: Samtendo09, Blumenwitz, Mygavolt
Lucashadow: Pika Xreme, colourcodedchaos
Cradilego: Pika Xreme
Astrolith: Cookie Butter, Mygavolt
Kyraurem: colourcodedchaos
Hetrarna: AquaticPanic
 

Cookie Butter

formerly the someone
Magmovire: Cookie Butter, Blumenwitz, Mygavolt
Volgon: Samtendo09, Blumenwitz
Tapu Loom: Samtendo09, Pika Xreme
Lucashadow: Mygavolt, Pika Xreme
Cradilego: AquaticPanic
Astrolith: AquaticPanic, Cookie Butter (I basically submitted the same move as AP after I changed the illegal one, my bad)
Kyraurem: colourcodedchaos
Hetrarna: AquaticPanic
 
Magmovire: Colourcodedchaos, AquaticPanic, Blumenwitz
Volgon: Colourcodedchaos, Mygavolt, Pika Xtreme
Tapu Loom: Pika Xtreme, Mygavolt, Blumenwitz
Lucashadow: Pika Xtreme, AquaticPanic, Colourcodedchaos
Cradilego: CookieButter, Samtendo09, Mygavolt
Astrolith: Mygavolt, Colourcodedchaos, Pika Xtreme
Kyraurem: AquaticPanic, Colourcodedchaos, Mygavolt
Heatrarna: Pika Xtreme, AquaticPanic, Colourcodedchaos
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Magmovire: Samtendo09
Volgon: Blumenwitz, Mygavolt, Samtendo09
Tapu Loom: colourcodedchaos, Blumenwitz, AquaticPanic
Lucashadow: Samtendo09, AquaticPanic, Mygavolt
Cradilego: Mygavolt, colourcodedchaos, Samtendo09
Astrolith: Mygovolt, AquaticPanic, Colourcodedchaos
Kyraurem: Pika Xreme, AquaticPanic
Heatrana: Mygavolt, AquaticPanic
 
Boy, those votes came in quickly. Here are this slate's winners:


Learned By: Magmovire
Name: Flaming Clothesline (Flare Blitz + Volt Switch)
New Type: Fire
Classification: Physical
Base Power: 70 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: User immediately switches out after the attack lands.
Target: One Foe

"Magmovire bursts out of the gate with a furious ambush, and retreats before the opponent can retaliate."


Learned By: Volgon
Name: Power Switch (Volt Switch + Earth Power)
New Type:

Classification:

Base Power: 70 (Z-140)
Accuracy: 100%
Power Points: 32
Effect: If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button.
Target: One foe.
Intended Use(s): Ground-type alternate of Volt Switch, capable of hitting most Ground-type, but useless against Flying-type. Then again you got your stronger Electric STAB to handle most of the Flying-types!


Learned By: Tapu Loom
Name: Protein Powder (Synthesis + Bulk Up)
New Type: Grass
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 8
Effect: User's Attack and Defense rise one stage, and it recovers 25% of its max HP.
Z-Effect: Speed also rises one stage, in addition to the above.
Target: Itself

"Tapu Loom muscles up with a specially made concoction of protein supplements and healing herbs."


Learned By: Lucashadow
Name: Spectral Wave (Spectral Thief + Vacuum Wave)
New Type: Ghost
Classification: Physical
Base Power: 40
Accuracy: 100
Power Points: 30 (max 48)
Effect: +1 Priority. Steals boosts target's boosts before doing damage.
Target: 1 opponent

"Lucashadow waves its fists to send a wave of pure shadow at the target."

Priority that lets Lucashadow steal from faster setup sweepers even without Sash.
Learned By: Lucashadow
Name: Soul Bullet (Shadow Sneak + Bullet Punch)
New Type:

Classification:

Base Power: 40
Accuracy: 100%
Power Points: 48
Effect: +2 Priority.
Target: One foe.


Learned By: Cradilego
Name: Clear Farm (Worry Seed + Clear Smog)
New Type:

Classification:

Base Power: 50 (Z-100)
Accuracy: ---
Power Points: 16
Effect: Removes target's Stat Changes and turns it's ability into Insomnia
Target:
Learned By: Cradilego
Name: Hope Drainer (Giga Drain + Venom Drench)
New Type:

Classification:

Base Power: 75 (Z-140)
Accuracy: 100%
Power Points: 16
Effect: The user recovers 1/2 the HP lost by the target, rounded half up. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down. If the target is poisoned or Badly Poisoned, it also reduce the target's Attack, Special Attack and Speed by one stage.
Target: One foe.
Intended Use(s): A diabolical HP draining move that can go well with Toxic Spikes. Many slower Pokémon will slowly but surely lose their hope does to the other effect of Hope Drainer that reduce their Attack, Special Attack and Speed by one stage speed on that victim, long as they are poisoned. Also a better use of the formerly too situational Venom Drench.
Learned By: Cradilego
Name: Sanguine Shock (Giga Drain + Venoshock)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled if the target has regained HP on the same turn.
Z-Effect: 140 BP Acid Downpour
Target: Single Adjacent


Learned By: Astrolith
Name: Tempest Edge (Weather Ball + Stone Edge)
New Type:

Classification:

Base Power: 100
Accuracy: 90%
Power Points: 10 (max 16)
Effect: If weather is active, this move is guaranteed to be critical and changes type depending on the weather. Otherwise, high critical hit ratio.
Z-Effect: 180 BP (varies depending on weather)
Target: Single Adjacent


Learned By: Kyraurem
Name: Shatter Strike (Stone Edge + Blizzard)
New Type: Ice
Classification: Physical
Base Power: 100
Accuracy: 80%
Power Points: 5-8
Effect: High critical hit ratio. Cannot miss in Sand or Hail.
Z-Effect: Subzero Slammer, 180 BP
Target: Single enemy
Description: Kyraurem sheathes its claws in a layer of thick ice before slashing wildly at the opponent. It's more likely to inflict critical damage.
Role Identification: An Ice-type Stone Edge that actually hits stuff. Good for both the base forme and the mega. =]


Learned By: Heatrarna
Name: Heated-Up Gears (Incinerate + Shift Gear)
New Type:

Classification:

Base Power: 60 (Z-120)
Accuracy: 100%
Power Points: 24
Effect: Destroys foe's item and removes their stat boosts. For every stat boost removed, +1 Speed for the Pokémon using this move.
Target: All adjecent opponents


And here is the next slate:
  • Xurkivoir
  • Vikarona
  • Mudgoat
  • Theridel
  • Shrek (playtime is ogre)
  • Vitality
  • Necromega
  • Malaquanid
 
Boy, those votes came in quickly. Here are this slate's winners:


Learned By: Magmovire
Name: Flaming Clothesline (Flare Blitz + Volt Switch)
New Type: Fire
Classification: Physical
Base Power: 70 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: User immediately switches out after the attack lands.
Target: One Foe

"Magmovire bursts out of the gate with a furious ambush, and retreats before the opponent can retaliate."


Learned By: Volgon
Name: Power Switch (Volt Switch + Earth Power)
New Type:

Classification:

Base Power: 70 (Z-140)
Accuracy: 100%
Power Points: 32
Effect: If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members, or if the target switched out using an Eject Button.
Target: One foe.
Intended Use(s): Ground-type alternate of Volt Switch, capable of hitting most Ground-type, but useless against Flying-type. Then again you got your stronger Electric STAB to handle most of the Flying-types!


Learned By: Tapu Loom
Name: Protein Powder (Synthesis + Bulk Up)
New Type: Grass
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 8
Effect: User's Attack and Defense rise one stage, and it recovers 25% of its max HP.
Z-Effect: Speed also rises one stage, in addition to the above.
Target: Itself

"Tapu Loom muscles up with a specially made concoction of protein supplements and healing herbs."


Learned By: Lucashadow
Name: Spectral Wave (Spectral Thief + Vacuum Wave)
New Type: Ghost
Classification: Physical
Base Power: 40
Accuracy: 100
Power Points: 30 (max 48)
Effect: +1 Priority. Steals boosts target's boosts before doing damage.
Target: 1 opponent

"Lucashadow waves its fists to send a wave of pure shadow at the target."

Priority that lets Lucashadow steal from faster setup sweepers even without Sash.
Learned By: Lucashadow
Name: Soul Bullet (Shadow Sneak + Bullet Punch)
New Type:

Classification:

Base Power: 40
Accuracy: 100%
Power Points: 48
Effect: +2 Priority.
Target: One foe.


Learned By: Cradilego
Name: Clear Farm (Worry Seed + Clear Smog)
New Type:

Classification:

Base Power: 50 (Z-100)
Accuracy: ---
Power Points: 16
Effect: Removes target's Stat Changes and turns it's ability into Insomnia
Target:
Learned By: Cradilego
Name: Hope Drainer (Giga Drain + Venom Drench)
New Type:

Classification:

Base Power: 75 (Z-140)
Accuracy: 100%
Power Points: 16
Effect: The user recovers 1/2 the HP lost by the target, rounded half up. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down. If the target is poisoned or Badly Poisoned, it also reduce the target's Attack, Special Attack and Speed by one stage.
Target: One foe.
Intended Use(s): A diabolical HP draining move that can go well with Toxic Spikes. Many slower Pokémon will slowly but surely lose their hope does to the other effect of Hope Drainer that reduce their Attack, Special Attack and Speed by one stage speed on that victim, long as they are poisoned. Also a better use of the formerly too situational Venom Drench.
Learned By: Cradilego
Name: Sanguine Shock (Giga Drain + Venoshock)
New Type:

Classification:

Base Power: 65
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled if the target has regained HP on the same turn.
Z-Effect: 140 BP Acid Downpour
Target: Single Adjacent


Learned By: Astrolith
Name: Tempest Edge (Weather Ball + Stone Edge)
New Type:

Classification:

Base Power: 100
Accuracy: 90%
Power Points: 10 (max 16)
Effect: If weather is active, this move is guaranteed to be critical and changes type depending on the weather. Otherwise, high critical hit ratio.
Z-Effect: 180 BP (varies depending on weather)
Target: Single Adjacent


Learned By: Kyraurem
Name: Shatter Strike (Stone Edge + Blizzard)
New Type: Ice
Classification: Physical
Base Power: 100
Accuracy: 80%
Power Points: 5-8
Effect: High critical hit ratio. Cannot miss in Sand or Hail.
Z-Effect: Subzero Slammer, 180 BP
Target: Single enemy
Description: Kyraurem sheathes its claws in a layer of thick ice before slashing wildly at the opponent. It's more likely to inflict critical damage.
Role Identification: An Ice-type Stone Edge that actually hits stuff. Good for both the base forme and the mega. =]


Learned By: Heatrarna
Name: Heated-Up Gears (Incinerate + Shift Gear)
New Type:

Classification:

Base Power: 60 (Z-120)
Accuracy: 100%
Power Points: 24
Effect: Destroys foe's item and removes their stat boosts. For every stat boost removed, +1 Speed for the Pokémon using this move.
Target: All adjecent opponents


And here is the next slate:
  • Xurkivoir
  • Vikarona
  • Mudgoat
  • Theridel
  • Shrek (playtime is ogre)
  • Vitality
  • Necromega
  • Malaquanid
my first fusion's slate :D
 

Samtendo09

Ability: Light Power
is a Pre-Contributor

Learned By: Xurkivoir
Name: Charm Beam (Charge Beam + Charm)
New Type:

Classification:

Base Power: 50 (Z-100)
Accuracy: 90%
Power Points: 16
Effect: Has a 70% chance to raise the user's Special Attack by 1 stage and reduce the target's Attack by 2 stages at once.
Target: One foe.
Intended Use(s): The effects sounds a lot, but the move itself is weak and is not perfectly accurate. Can be stacked up with the Tail Glow or Calm Mind set, or by Charming Beam itself.


Learned By: Vikarona
Name: Charge Dance (Charge + Fiery Dance)
New Type:

Classification:

Base Power: 80 (Z-100)
Accuracy: 100%
Power Points: 16
Effect: Have a 50% chance to boost the user's Special Attack and Special Defense by one stage, and when it happens, the next Electric-type attack will have its power doubled.
Target: One foe.
Intended Use(s): As if Fiery Dance itself wasn't a painful for Volcarona (and Vikarona) move to deal with. When it get the boost, the next hit will do double power, discouraging stalling (at least except the more potentially broken one, not going to name which).


Learned By: Mudgoat
Name: Leech Tremor (Leech Horn + Earthquake)
New Type:

Classification:

Base Power: 85 (Z-175)
Accuracy: 100%
Power Points: 16
Effect: The user recovers 1/2 the HP lost by the target, rounded half up. If Big Root is held by the user, the HP recovered is 1.3x normal, rounded half down.
Target: All adjacent targets.
Intended Use(s): Less powerful Earthquake, but enable Mudgoat another recovery utility in order to penetrate most of those pesky Steel-type and to go with Life Orb.


Learned By: Theridel
Name: Hex Termination (Hex + Earthquake)
New Type:

Classification:

Base Power: 80 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: If the target have a major status ailment (Burn, Paralysis, Poison/Badly Poisoned, Sleep or Freeze), this attack's Base Power is doubled.
Target: All adjacent targets.
Intended Use(s): I originally let it Ground-type, but then a stronger Ghost-type STAB will never hurt. Basically a stronger Hex that is less powerful, but still useful, against non-burning enemies that are not Normal-type.


Learned By: Shrek
Name: Do-The-Roar (Defog + Spore)
New Type:

Classification:

Base Power: ---
Accuracy: 100%
Power Points: 24
Effect: The user roar so fiercely that it lowers the target's evasiveness by 1 stage and put it into Sleep. If this move is successful and whether or not the target's evasiveness was affected, the effects of Reflect, Light Screen, Aurora Veil, Safeguard, Mist, Spikes, Toxic Spikes, Stealth Rock, and Sticky Web end for the target's side, and the effects of Spikes, Toxic Spikes, Stealth Rock, and Sticky Web end for the user's side. Ignores a target's substitute, although a substitute will still block the lowering of evasiveness and the Sleep effect.
Z-Effect: Reset the user's negative stat changes, and then +1 Accuracy, and then use Do-The-Roar.
Target: All adjacent opponents.
Intended Use(s): Simply based on Shrek's famous roar scene from the first movie. An unmissable sleep is already annoying, but it also even wash away the user's side entry hazards.


Learned By: Vitality
Name: Fatality (Explosion + V-create)
New Type:

Classification:

Base Power: 200 (Z-220)
Accuracy: 100%
Power Points: 8
Effect: If the user had knocked out a target with this move, the user's Defense, Special Defense and Speed are lowered by one stage each. If not, the user faints.
Target: One target.
Intended Use(s): Since almost everyone try to go Multi-Attack, I will use both of the Pokémon's strongest STAB attacks; Explosion from Silvally, and V-create from Victini. This deadly semi-sacrificial attack will make up for the user's not-so-impressive Attack, but at a risk of dying if the target is still not down. Basically Fire-type Self-Destruct, but with a less severe punishment shall the target is knocked out by this move. Since its Fire-type, this will go perfectly with almost any of Vitality's Type Combinations. It helps that it retained the Z-Move BP of V-create.


Learned By: Necromega
Name: Horror Power (Stored Power + Air Slash)
New Type:

Classification:

Base Power: 20 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: Power is equal to 20+(X*20), where X is the user's total stat stage changes that are greater than 0. 30% chance to flinch the target.
Target: One target.
Intended Use(s): A more horrifying version of Air Slash. Imagine, a Flying-type Stored Power with a chance of Flinching! And considering the Kaleidoscope Ability, it can just run Stored Power, Horror Power, Calm Mind and either a coverage move, Psyshock or Rock Polish. Preparing it well and watch the true horror that sweeps anything like there's no tomorrow... unless you got a threat that blocks both of their STABs.


Learned By: Malaquanid
Name: Tricky Lunge (Topsy Turvy + Lunge)
New Type:

Classification:

Base Power: 80 (Z-160)
Accuracy: 100%
Power Points: 24
Effect: Has a 100% chance to raise the user's Attack by 1 stage.
Target: One target.
Intended Use(s): Basically an inverse Lunge, thanks to Topsy Turvy; instead of weakening the target's Attack, it strengthen the user's Attack after each usage. This allows Malaquanid to stack up with its inversed Burn and to snowball against enemies not resisting Bug-type.
 
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Learned By: Mudgoat
Name: Root Drag (Bulldoze + Leech Seed)
New Type:

Classification:

Base Power: 65 (Z-130)
Accuracy: 100%
Power Points: 16
Effect: Lower's the target's Speed one stage. Applies Root Drag to the foe. Root Drag heals the user 1/8 of the opponents HP each turn and lowers their speed by one stage. Root Drag cannot be applied to Grass-types, although they still will take damage and have their speed lowered.
Target: Single Opponent
Flavor: The user drags the opponent downwards with heavy roots, which latch onto the opponent.
Intended Use(s): A better version of Leech Seed that with enough time and patience, can grow Mudgoat into a comparatively speedy Pokemon.


Learned By: Vitality
Name: Memory RAM (Stored Power + Multi-Attack)
New Type:

Classification:

Base Power: 40 (Z-100)
Accuracy: 100%
Power Points: 16
Effect: +20 Power for each stat boost that this Pokemon has. Changes type to this Pokemon's held memory. Makes Contact.
Target: Single Opponent
Flavor: The user cloaks itself in an extremely adaptive and powerful energy and unleashes it, attacking with it's massive RAM. The more the user's stats are raised, the greater the move's power. The memory held determines the move’s type.
Intended Use(s): A physical, more powerful Stored Power that is always certain to have STAB. This lets Vitality be a Physical attacker like its movepool clearly wants it to be.


Learned By: Malaquanid
Name: Slippery Web (Topsy-Turvy + Sticky Web)
New Type:

Classification:

Base Power: - (Z-Speed +1)
Accuracy: -
Power Points: 32
Effect: Sets down Slippery Web down on this Pokemon's side. Grounded allies have their Speed raised by one stage on switch-in.
Target: User
Flavor: The user weaves a web on its side, then inverts it in every way possible. Grounded allies become faster upon switch-in as a result.
Intended Use(s): This is basically a better version of Tailwind (albeit only +1) that never goes away! The idea is pretty simple. Remove all Defoggers, then use Slippery Web. Then bring in a powerful if not as fast as others attacker, and proceed to destroy everything. Heck, if you already have something waiting that you're confident can sweep, just bring it in immediately before the Defogger can remove Slippery Web!


Learned By: Shrek
Name: Spore Storm (Spore + Tailwind)
New Type:

Classification:

Base Power: - (Z-Crit Ratio +2)
Accuracy: -
Power Points: 24
Effect: Sets tailwind on this Pokemon's side on the field. Puts the foe to sleep for four turns.
Target: Field
Flavor: The user summons a wind storm, then ejects sleep-inducing spores into the air.
Intended Use(s): Spore with the knowledge of when the foe will wake up. It also is Tailwind, meaning Shrek can fufill a role as a suicide lead. Hey, it may not be much, but it's better than what Shrek has right now.


Learned By: Theridel
Name: Cursed Cannon (Mud Shot + Curse)
New Type:

Classification:

Base Power: 25 (Z-100 Power)
Accuracy: 85%
Power Points: 8
Effect: Curses the opponent and lowers their Speed by one stage.
Target: Single Opponent
Flavor: The user contains a curse into a cannonball of pure malevolence and launches it at the opponent.
Intended Use(s): A much better version of Curse, since it doesn't cost HP. Combined with Fire Spin, it basically functions as PerishTrap. Overall, a nice buff to Theridel to let it shine as a defensive Pokemon like Landorus-Therian can.


Learned By: Necromega
Name: Prismatic Phoenix (Prismatic Laser + Roost)
New Type:

Classification:

Base Power: 140 (Z-200 Power)
Accuracy: 90%
Power Points: 16
Effect: Heals 75% of the damage dealt. For this turn and the next turn, it loses its Flying type. This move fails if used consecutively.
Target: Single Opponent
Flavor: The user redirects all light around it with its prisms and sets itself ablaze, then spreads its wings, unleashing a blazing light on the opponent.
Intended Use(s): Oblivion Wing on steroids on a Pokemon with endless set up and is not as weak to SE moves as Yveltal. Go nuts!
 
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Learned By: Xurkivoir
Name: Healing Switch (Healing Wish + Volt Switch)
New Type: Electric
Classification: Special
Base Power: 70
Accuracy: 100
Power Points: 10 (max 16)
Effect: User switches out after use. Replacement has 50% of their HP restored and their status cured.
Target: 1 opponent

"After attacking, Xurkivoir leaves and heals its replacement."

Volt Switch, but with a potent secondary effect that allows Xurkivoir to function as a cleric while keeping momentum.

Learned By: Vikarona
Name: Electro Dance (Electroweb + Fiery Dance)
New Type: Electric
Classification: Special
Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: 100% chance to raise the user's Speed by 1.
Target: 1 opponent

"Wreathed in electric string, Vikarona dances and flaps its wings."

Electric counterpart to Fiery Dance. While it's weaker than Thunderbolt, raising Speed is an amazing effect.

Learned By: Mudgoat
Name: High Goatpower (High Horsepower + Horn Leech)
New Type: Grass (was Ground)
Classification: Physical
Base Power: 95
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Drains 50% of the damage dealt.
Target: 1 opponent

Stronger reliable Grass STAB that still drains. Helps with longevity, since Mudgoat would like to stay around a long time.

Learned By: Theridel
Name: Hellfog (Hex + Defog)
New Type: Ghost
Classification: Special
Base Power: 65
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Clears status and hazards on the user's side of the field. Lower's target's evasion by 1. +65 power and reduces Evasion by an additional stage if the user's side has status or hazards. +65 Power and reduces Evasion by an additional stage if the target is statused. These stack.
Target: default is 1 opponent

Hex, Defog, and Heal Bell in one neat little move, with a little extra kick. As if Theridel needed to be better...

Learned By: Shrek
Name: Sky Ball (Energy Ball + Sky Attack)
New Type: Flying
Classification: Special
Base Power: 140
Accuracy: 100%
Power Points: 10 (max 16)
Effect: 30% chance to flinch, 30% chance to lower target's SpD by 1. High critical hit rate.
Target: 1 opponent

A superior Flying STAB that gives Shrek a chance to get something done.

Learned By: Vitality
Name: V-Rage (Rage + V-Create)
New Type: Fire
Classification: Physical
Base Power: 100
Accuracy: 100
Power Points: 10 (max 16)
Effect: If the user is hit during use (see Rage mechanics), raises Defense, SpD and Speed by 1.
Target: 1 opponent

Reliable Fire STAB with an immensely useful secondary effect that makes Vitality faster and bulkier.

Learned By: Necromega
Name: Air Prism (Prismatic Laser + Air Slash)
New Type: Flying
Classification: Special
Base Power: 115
Accuracy: 100
Power Points: 10 (max 16)
Effect: User cannot flinch next turn.
Target: 1 opponent

Hey look, not only does Necromega have a good Flying STAB, it has a GREAT one!

Learned By: Malaquanid
Name: Reverse Ring (Topsy-Turvy + Aqua Ring)
New Type: Dark
Classification: Status
Base Power: -
Accuracy: -
Power Points: 20 (max 32)
Effect: Sets volatile status on the user that damages everything else by 1/16th max HP per turn.
Target: Self

Meme move that helps with walls that Malaquanid can't break already.
 

Learned By: Xurkivoir
Name: Paralyzer (Thunderbolt + Psyshock)
New Type: Electric
Classification: Special
Base Power: 85 (Z-170)
Accuracy: 100%
Power Points: 16
Effect: Target's Defense is used in damage calculation, instead of Special Defense.
Target: 1 opponent

"Xurkivoir delivers a concussive shock that directly targets the foe's muscular system."


Learned By: Vikarona
Name: Metamorphosis (Charge + Quiver Dance)
New Type: Bug
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 8
Effect: Raises SpA and Speed by one stage, and SpD by two stages.
Z-Effect: Reverts all negative stat changes, in addition to the above.
Target: Itself

"Vikarona assumes a new, glorious, powerful form."


Learned By: Mudgoat
Name: Deafening Quake (Earthquake + Worry Seed)
New Type: Ground
Classification: Physical
Base Power: 100 (Z-180)
Accuracy: 100%
Power Points: 16
Effect: Anyone hit by this move will have their ability changed to Insomnia.
Target: All adjacent opponents

"Mudgoat stirs up an ear-splitting racket, making sleep an impossibility for anyone in the vicinity."


Learned By: Theridel
Name: Ghostly Daze (Bulldoze + Shadow Ball)
New Type: Ghost
Classification: Special
Base Power: 80 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: Lowers Target's speed by one stage.
Target: 1 opponent

"Theridel casts a nasty spell on its victim, putting them in a sluggish stupor."


Learned By: Shrek
Name: All Star (Sky Attack + Giga Drain)
New Type: Flying
Classification: Special
Base Power: 140 (Z-200)
Accuracy: 90%
Power Points: 8
Effect: User recovers 50% of damage dealt. 10% chance to flinch. Takes two turns to charge.
Target: 1 opponent

"Shrek transforms into a shooting star and rams the opponent at full force. It's not ogre until it says it's ogre."


Learned By: Vitality
Name: Soulful Sacrifice (Light Screen + Explosion)
New Type: Psychic
Classification: Physical
Base Power: 250 (Z-200)
Accuracy: 100%
Power Points: 8
Effect: Summons Light Screen when used successfully. User faints.
Target: All adjacent opponents

"Vitality pours all its energy into a mind-blowing shock wave that leaves a defensive barrier in its wake."
 
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Gravity Monkey

Que des barz comme si jtais au hebs
is a Top Artist

Learned By: Necromega
Name: Vitality Drain (Calm Mind + Leech Life)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: 100
Power Points: 5 (Max 8)
Effect: The user restores its HP equal to the target's Special Defense stat calculated with its stat stage before this move was used. Raises the user's Special Attack by one stage.
Target: Opponent
Intended Use(s): This kind of Stenght Sap clone helps Necromega to have a more reliable recovery while boosting itself for better damage with SP or air slash. This gives Necromega a huge advantage against special walls. Also, this forces the opponent to bring a pokemon with a low SpD (easier to KO) to ensure that Necromega doesn't heal properly.


Maybe I'll add other things later
 
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Learned By: Xurkivoir
Name: Paralyzer (Thunderbolt + Psyshock)
New Type: Electric
Classification: Special
Base Power: 85 (Z-170)
Accuracy: 100%
Power Points: 16
Effect: Targets Defense is used in damage calculation, instead of Special Defense.
Target: 1 opponent

"Xurkivoir delivers a concussive shock that directly targets the foe's muscular system."


Learned By: Vikarona
Name: Metamorphosis (Magnet Rise + Quiver Dance)
New Type: Bug
Classification: Status
Base Power: N/A
Accuracy: N/A
Power Points: 8
Effect: Raises SpA, SpD and Speed by one stage, and the user becomes immune to Ground-type moves for five turns.
Z-Effect: Reverts all negative stat changes, in addition to the above.
Target: Itself

"Vikarona assumes a new, glorious, powerful winged form."


Learned By: Mudgoat
Name: Deafening Quake (Earthquake + Worry Seed)
New Type: Ground
Classification: Physical
Base Power: 100 (Z-180)
Accuracy: 100%
Power Points: 16
Effect: Anyone hit by this move will have their ability changed to Insomnia.
Target: All adjacent opponents

"Mudgoat stirs up an ear-splitting racket, making sleep an impossibility for anyone in the vicinity."


Learned By: Theridel
Name: Ghostly Daze (Bulldoze + Shadow Ball)
New Type: Ghost
Classification: Special
Base Power: 80 (Z-160)
Accuracy: 100%
Power Points: 16
Effect: Lowers Target's speed by one stage.
Target: 1 opponent

"Theridel casts a nasty spell on its victim, putting them in a sluggish stupor."
Vikarona is already immune to ground through its ability so it's basically just Quiver Dance :P
 

Learned By: Necromega
Name: Vitality Drain (Calm Mind + Giga Drain)
New Type: Psychic
Classification: Status
Base Power: -
Accuracy: 100
Power Points: 5 (Max 8)
Effect: The user restores its HP equal to the target's Special Defense stat calculated with its stat stage before this move was used. Raises the user's Special Attack by one stage.
Target: Opponent
Intended Use(s): This kind of Stenght Sap clone helps Necromega to have a more reliable recovery while boosting itself for better damage with SP or air slash. This gives Necromega a huge advantage against special walls. Also, this forces the opponent to bring a pokemon with a low SpD (easier to KO) to ensure that Necromega doesn't heal properly.


Maybe I'll add other things later
Sorry, but you can't fuse Giga Drain because it isn't Yanmega's STAB, you must use either a Bug or a Flying move.
 

Cookie Butter

formerly the someone

Learned By: Xurkivoir
Name: Energy Reserves (Stored Power + Charge)
New Type: Electric
Classification: Special
Base Power: 20
Accuracy: 90%
Power Points: 10 (max 16)
Effect: Varies in power depending on the number of stat boosts accumulated by the user. Base Power starts at 20 and is raised by 20 with each stat boost. Negative stat changes do not affect Base Power calculations. Increases Special Defense by 1 after damage is dealt.
Z-Effect: 160 BP
Target: One foe

Imagine Tail Glow + Stored Power + this new Electric Stored Power that increases SpD.
 

Learned By: Xurkivoir
Name: Disarming Deluge (Ion Deluge + Disarming Voice)
New Type:

Classification:

Base Power: 40
Accuracy: ---
Power Points: 15 (max 24)
Effect: +1 Priority. Makes targets' Normal-type moves Fairy-type.
Z-Effect: 100 BP Twinkle Tackle
Target: All Adjacent Foes


Learned By: Vikarona
Name: Leeching Bolt (Thunderbolt + Leech Life)
New Type:

Classification:

Base Power: 90
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User regains HP equal to 1/2 damage dealt.
Z-Effect: 175 BP Gigavolt Havoc
Target: Single Adjacent


Learned By: Mudgoat
Name: Meadow Stomp (Stomping Tantrum + Grassy Terrain)
New Type:

Classification:

Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled if Grassy Terrain is active.
Z-Effect: 140 BP Tectonic Rage
Target: Single Adjacent


Learned By: Theridel
Name: Muddy Boost (Mud Shot + Flame Charge)
New Type:

Classification:

Base Power: 55
Accuracy: 95%
Power Points: 15 (max 24)
Effect: Raises the user's Speed by 1 stage, and lowers the target's Speed by 1 stage.
Z-Effect: 100 BP Tectonic Rage
Target: Single Adjacent


Learned By: Shrek
Name: Layered Wind (Bullet Seed + Fairy Wind)
New Type:

Classification:

Base Power: 35
Accuracy: 100%
Power Points: 30 (max 48)
Effect: Hits 2-5 times.
Z-Effect: 180 BP Bloom Doom
Target: Single Adjacent


Learned By: Vitality
Name: Sharp Psyche (Razor Wind + Rest)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Turn 1, the user falls asleep for 2 turns and fully regains HP. Turn 2, the attack connects. High critical hit ratio.
Z-Effect: 160 BP Breakneck Blitz
Target: Single Adjacent


Learned By: Necromega
Name: Kinetic Rebound (Telekinesis + U-turn)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Raises the target into the air for 3 turns. The user switches out upon successfully executing this move.
Z-Effect: 140 BP Shattered Psyche
Target: Single Adjacent


Learned By: Malaquanid
Name: Foul Leech (Foul Play + Leech Life)
New Type:

Classification:

Base Power: 95
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Calculates damage using the target's Attack stat. User regains HP equal to 1/2 damage dealt.
Z-Effect: 175 BP Black Hole Eclipse
Target: Single Adjacent


Reviloja753 You put in your post that you have further submissions to add. Is this still the case?
 

Learned By: Xurkivoir
Name: Disarming Deluge (Ion Deluge + Disarming Voice)
New Type:

Classification:

Base Power: 40
Accuracy: ---
Power Points: 15 (max 24)
Effect: +1 Priority. Makes targets' Normal-type moves Fairy-type.
Z-Effect: 100 BP Twinkle Tackle
Target: All Adjacent Foes


Learned By: Vikarona
Name: Leeching Bolt (Thunderbolt + Leech Life)
New Type:

Classification:

Base Power: 90
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User regains HP equal to 1/2 damage dealt.
Z-Effect: 175 BP Gigavolt Havoc
Target: Single Adjacent


Learned By: Mudgoat
Name: Meadow Stomp (Stomping Tantrum + Grassy Terrain)
New Type:

Classification:

Base Power: 75
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Base Power is doubled if Grassy Terrain is active.
Z-Effect: 140 BP Tectonic Rage
Target: Single Adjacent


Learned By: Theridel
Name: Muddy Boost (Mud Shot + Flame Charge)
New Type:

Classification:

Base Power: 55
Accuracy: 95%
Power Points: 15 (max 24)
Effect: Raises the user's Speed by 1 stage, and lowers the target's Speed by 1 stage.
Z-Effect: 100 BP Tectonic Rage
Target: Single Adjacent


Learned By: Shrek
Name: Layered Wind (Bullet Seed + Fairy Wind)
New Type:

Classification:

Base Power: 35
Accuracy: 100%
Power Points: 30 (max 48)
Effect: Hits 2-5 times.
Z-Effect: 180 BP Bloom Doom
Target: Single Adjacent


Learned By: Vitality
Name: Sharp Psyche (Razor Wind + Rest)
New Type:

Classification:

Base Power: 80
Accuracy: 100%
Power Points: 10 (max 16)
Effect: Turn 1, the user falls asleep for 2 turns and fully regains HP. Turn 2, the attack connects. High critical hit ratio.
Z-Effect: 160 BP Breakneck Blitz
Target: Single Adjacent


Learned By: Necromega
Name: Kinetic Rebound (Telekinesis + U-turn)
New Type:

Classification:

Base Power: 70
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Raises the target into the air for 3 turns. The user switches out upon successfully executing this move.
Z-Effect: 140 BP Shattered Psyche
Target: Single Adjacent


Learned By: Malaquanid
Name: Foul Leech (Foul Play + Leech Life)
New Type:

Classification:

Base Power: 95
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Calculates damage using the target's Attack stat. User regains HP equal to 1/2 damage dealt.
Z-Effect: 175 BP Black Hole Eclipse
Target: Single Adjacent


Reviloja753 You put in your post that you have further submissions to add. Is this still the case?
Yea ima do those now
 

AquaticPanic

Intentional Femboy Penguin
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Community Leader

Learned By: Xurkivoir
Name: Telecannon (Telekinesis + Zap Cannon)
New Type:

Classification:

Base Power: 120 (190)
Accuracy: ---
Power Points: 24
Effect: Can't miss. Target gets paralyzed, unless it is airbone.
Target: One foe
Flavor: "The user of this move uses it's psychic powers to alter the charges of electricity around the foe"
Uses: Spammable move for Xurkivoir to use in replacement for Zap Cannon.



Learned By: Vikarona
Name: Zap Snap (Thunder + Bug Bite)
New Type:

Classification:

Base Power: 60 (Z-185)
Accuracy: 100%
Power Points: 32
Effect: If foe has a removable item, this move's power is 110, foe has it's item destroyed and gets paralyzed.
Target: One foe
Flavor: "Powerful charges of electricity target the foe's item, destroying it in the process"
Uses: Well, it's a more powerful Knock Off with the added effect of Paralizing the foe. Can help against most non-mega foes, and makes it a risk to switch-in.


1518313513068.png

Learned By: Theridel
Name: Magma Meltdown (Incinerate + Earthquake)
New Type:

Classification:

Base Power: 80 (Z-180)
Accuracy: 100%
Power Points: 24
Effect: Doubles power if foe has an item, and said item gets destroyed
Target: Field
Flavor: "The ground gets a bunch of fissures, and magma emerges from it, destroying loads of properties next to it"
Uses: More Knock Off variants, yay



Learned By: Shrek
Name: Onion Layers (Synthesis + Mirror Move)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 32
Effect: Heals user by 50% of max HP and sets layers of onions on itself. Under these onions, any healing that the foe does will instead go to this Pokémon. (Z-Move will give a +2 in Attack)
Target: Self
Flavor: "Shrek rambles about how Onions and Ogres compare, somehow healing itself in the process"
Uses: Shrek will always be just a joke mon, not much can change that. But hey, at the least now it is a joke mon with a joke move (That has some uses but won't really make Shrek useful)



Learned By: Vitality
Name: V-Rus (Multi-Attack + V-Create)
New Type:

Classification:

Base Power: 180 (Z-220)
Accuracy: 100%
Power Points: 16
Effect: Lower user's Def, Sp. Def and Speed after use. Changes type to match held memory
Target: One foe
Flavor: "The user of this move begins to act strage and hostile, as it goes on a full rampage"
Uses: V-Create is no longer the only nuke it can have.



Learned By: Necromega
Name: Sharp Shards (Psycho Cut + Air Cutter)
New Type:

Classification:

Base Power: 70 (Z-140)
Accuracy: 100%
Power Points: 40
Effect: Always crits
Target: Both foes
Flavor: "The user creates a bunch of shards of prism, and uses wind to throw them at the opponent"
Uses: Good Flying STAB that ignores stat boosts on the foe's Sp. Def



Learned By: Malaquanid
Name: Stress Off (Rest + Scald)
New Type:

Classification:

Base Power: ---
Accuracy: ---
Power Points: 16
Effect: User fully restores it's HP, but gets burned as a result. Burn replaces current status. When it's used, it cannot be used again until the third turn after. (Z-Move restores negative stats to 0)
Target: User
Flavor: "The user releases all of it's stress, being able to relax for a while, but gets a terrible headache afterwards"
Uses: Makes it so that Malaquanid not only has great recovery, but won't need to always carry a Flame Orb to make full use of it's ability.

Code:
[img]https://www.serebii.net/pokedex-sm/icon/000.png[/img][img]https://www.serebii.net/pokedex-sm/icon/000.png[/img]
[b]Learned By:[/b] x
[b]Name:[/b] Aaabbb (aaa + bbb)
[b]New Type:[/b] [img]http://play.pokemonshowdown.com/sprites/types/Type.png[/img]
[b]Classification:[/b] [img]http://play.pokemonshowdown.com/sprites/categories/Category.png[/img]
[b]Base Power:
Accuracy:
Power Points:
Effect:
Target:
Flavor:
Uses:[/b]
 
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AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
Ok, so, not much related to this slate in itself, but the next slate will have Smelly, a fusion that has Smeargle as one of the parents. How does that work? Do we have to use Sketch, or can we use other Normal-Type moves (Such as Belly Drum, Tackle, etc) to make the move?
 
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