I think it's slashed with Shadow Ball. SS / Psystrike or Stored Power / Judgment or HP Fighting / Dazzling Gleam or Shadow Ball. Have people switched to Lunar Dance somewhere on it? Or .... Miracle Eye?didnt see a lot of espeons in gen 6. how often does it run Dazzling Gleam? Without it, sableye can tank anything espeons got and ohko with a +2 foul play. and dazzling gleam hurts espeons coverage outside of sableye.
C+ -> B-
For reasons outlined on the last page.
C -> C+
Are we underselling this? Prankster Spore sets are obvious, but it has some viability with helping to setup Geomancy. Spore also hits Sableye first before a Taunt or Topsy Turvy.
C+ -> B-
This thing is a great Steel deterrent and fantastic lead with lots of options. It plays similar to its standard role with the exception of stronger Fire STAB.
B -> A-
Blows things up. On top of that it's bulky and 78 Speed isn't bad. It's the same as another former offensive powerhouse ...
B+ -> B or B-
Not as efficient as checking physical threats. Rocky Helmet sets are fun to toss in against FakeSpeeders, but it loses against Braviary and against other top threats like Landorus, Thundurus, Kyurem, Greninja, Heatran, Aerodactyl, Scizor with Fuck Missile ... Ferrothorn is almost always better.
Well, as a lead it has a lot of options: Rocks, Taunt, Encore, Final Gambit, and U-turn. Plus it gets stronger STAB with Blue Flare, V-create (like you mentioned), High Jump Kick, Iron Fist Drain Punch (probably too frail for that tho), and good standbys like Close Combat. I like it because it can plow through cores that rely on combinations of Heatran, Ferrothorn, Chansey, Skarmory, and Aegislash for any part of their cohesion. Terrakion is better, sure, that's why it's A rank, but Terrakion struggles against Landorus-T a lot whereas Infernape can 2HKO with a special Fire attack and outspeed any non-Scarf variants, and still fulfill Terrakion's role as a fast Fighting-type with Rocks.Haven't played with Infernape a lot, but it seems sketchy. Why use it over Lead Aerodactyl or Lead Landorus? It has V-Create (or something I'm missing?) that's pretty cool, which is why it's C+. I really don't see it fitting in to a rank with Bisharp or Hydreigon, which stand out as very notable Pokemon that can fit a mold for the current metagame. In strict terms of viability, would you rank Infernape with Raikou? I personally wouldn't. C+ seems fine for it.
Sableye still beats Espeon because Parting Shots phazes it away. I guess you don't get Prankster T-Waved by Thundy, but Thundy isn't always Prankster and basically has to sack itself to stop your sweep (or get the skill full para ;]). And not only does Meloetta also have this 140 BP Stored Power (and can get it easier since it has more set-up opportunities, not to mention abuse it better since it has a STAB to use pre set-up), it also has its stupid strong Boomburst at the same BP (except spammable at the start). I don't think there's a mon in the game that quad resists both Stored Power and Boomburst / Techno Blast, and even with a resist at +2 nothing enjoys eating a 140 BP STAB off of 128 SpA. You also aren't forced to run Boomburst / Techno Blast (although it would be silly not too) - they both basically have the same movepool, so Meloetta can run the exact same movepool as Espeon and do it better imho.Magic bounce can also stop pokes like sableye which would taunt, as well as stopping pokes like sableye landing a topsy-turvy. Also, with STAB 140bp stored power at +2, that's a 420 power attack there, there's not much else needed for some STAB; at +2, a neutral attack still hurts, such as shadow ball. Also, as stated earlier, both of Meloetta's STABs are useless against Sableye, so the additional normal STAB isn't as effective.
Shift Gear or Mixed are the main two. Shift Gear is typically Shift Gear / Gear Grind / Shadow Force / [Sacred Sword / King's Shield], while Mixed is typically Shadow Ball / Doom Desire / King's Shield / Hidden Power Ice. There's slight variations in each, but these are your typical Aegislash sets. A few examples include SubToxic, running another Hidden Power, or using Destiny Bond as a lure.Can someone give me an example of an Aegislash set?
Not really much of a mixed set if its running solely special movesShift Gear or Mixed are the main two. Shift Gear is typically Shift Gear / Gear Grind / Shadow Force / [Sacred Sword / King's Shield], while Mixed is typically Shadow Ball / Doom Desire / King's Shield / Hidden Power Ice. There's slight variations in each, but these are your typical Aegislash sets. A few examples include SubToxic, running another Hidden Power, or using Destiny Bond as a lure.
That's true. Sacred Sword is a common 4th move though, I just prefer HPI. :pNot really much of a mixed set if its running solely special moves
I run exactly this with KS and it works really well, also beats fake out and in crying game allowed me to bypass lopunny's aids. Shift Gear Aegislash doesn't really care for the steel coverage because it doesn't hit very much that is relevant, it is just a powerful stab move that is there. Shadow Force / Sacred Sword is all it really needs.I think Shift Gear is more like SG / Shadow Force / Sacred Sword / KS or Sub or Steel attack. Ghost/Fighting is perfect coverage and Shadow Force baits Normals that get wrecked by Sacred Sword.
I guess we just forgot about it after diggs ban because we've been focusing on the scrappy normal types, but tbh snorlax is an extremely powerful threat. It has decently high attack (same attack stat as Stoutland, for reference), but unlike other fakespeeders, it has insanely high bulk. It's an amazing check to special attackers on offensive teams. Extremely underrated.Okay, serious question. Why exactly is Snorlax in D rank?
Do you have replays of it in action? Jumping from D to A- is incredibly sketchy...I guess we just forgot about it after diggs ban because we've been focusing on the scrappy normal types, but tbh snorlax is an extremely powerful threat. It has decently high attack (same attack stat as Stoutland, for reference), but unlike other fakespeeders, it has insanely high bulk. It's an amazing check to special attackers on offensive teams. Extremely underrated.
Deserves B+ at the least, probably A-.
No, but I don't think it needs replays to see that D is a completely wrong place for it to be. Of course jumping from D to A- is a huge gap, but that's because it doesn't belong all the way down there in the first place.Do you have replays of it in action? Jumping from D to A- is incredibly sketchy...
It is a worse Stoutland because of that terrible Speed. It lacks Scrappy and faster Ghosts can immobilize it or KO if it tries to Belly Drum. As a special sponge, why not use Chansey? Or if you need some offensive presence, Analytic Porygon2? If you need a spinner again Stoutland outclasses it with Scrappy.I guess we just forgot about it after diggs ban because we've been focusing on the scrappy normal types, but tbh snorlax is an extremely powerful threat. It has decently high attack (same attack stat as Stoutland, for reference), but unlike other fakespeeders, it has insanely high bulk. It's an amazing check to special attackers on offensive teams. Extremely underrated.
Deserves B+ at the least, probably A-.
I know for certain that adrian used espeed snorlax on a team once, and it worked incredibly well as a stall poke which could still threaten the opponent with espeed. maybe B would be okay. its sorta like a less bulky chansey that can threaten offensive pokes like thundy.Do you have replays of it in action? Jumping from D to A- is incredibly sketchy...