Question, is Bisharp remotely viable with the nerf(s) to Sucker Punch? Or is it dropping back down to UU?
Still amazing. The 10 BP nerf to Sucker isn't much, and Knock Off is still broken.Question, is Bisharp remotely viable with the nerf(s) to Sucker Punch? Or is it dropping back down to UU?
Oh, that's good! I'm wondering currently what of the new mons synergize well with it. Tapu Fini, perhaps?Still amazing. The 10 BP nerf to Sucker isn't much, and Knock Off is still broken.
I'd like to hear more about that Mantine set, because it sounds like a neat little tech for this sort of playstyle. Mantine can even cover Tapu Fini's Defog role in addition to Hail, and run Roost + Scald. Sableye meshes pretty well with your core as well by keeping rocks off the field.Well it might not be a terrible idea. A user in another thread pointed out how Mantine could be a good hail setter and partner to Alolan Sandslash. He was talking about VGC doubles but still I think there might be some place for him in a singles team perhaps.
I think that's the issue though if you want to run a slush rusher you need to find a second hail setter.
from my experience Tornadus-I has Prankster Taunt and Hurricane, and resists Breloom's priority. Alternatively, Grass pokemon and Overcoat pokemon are immune to Spore's effects.Hmmm. Tapu Fini + Bisharp leaves one pretty glaring hole - Breloom. How to deal well with Breloom?
Amoongus is a good switch in to LoomHmmm. Tapu Fini + Bisharp leaves one pretty glaring hole - Breloom. How to deal well with Breloom?
Amoongus is a good switch in to Loom
I'll take these both into consideration. Hurricane sucks outside Rain, though, doesn't it?from my experience Tornadus-I has Prankster Taunt and Hurricane, and resists Breloom's priority. Alternatively, Grass pokemon and Overcoat pokemon are immune to Spore's effects.
On sandslash's discussion thread:I'd like to hear more about that Mantine set, because it sounds like a neat little tech for this sort of playstyle. Mantine can even cover Tapu Fini's Defog role in addition to Hail, and run Roost + Scald. Sableye meshes pretty well with your core as well by keeping rocks off the field.
Was thinking more about this and I think Sableye or Absol might make a good mega for this team because you'll want Magic Bounce to keep your veil from getting defogged. Sableye is obviously a strong mon but I think Absol might be better since this is an offensive team anyways and with the changes to mega evolution mechanics this gen he won't be so vulnerable on the turn he evolves, he'll get that 115 speed right away. As a fast dark type he's also good v Tapu Lele teams and with his speed and sucker punch (assuming Lele is taken care of) he could potentially clean up after Volcarona.
Ninetales-A @ Light Clay
Ability: Snow Warning
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Aurora Veil
- Blizzard
- Moonblast
- Freeze-Dry
Volcarona @ Leftovers
Ability: Flame Body
EVs:248 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Fire Blast
- Bug Buzz
- Hidden Power Ground
Tapu Fini @ Terrain Extender
Ability: Misty Surge
EVs: 252 HP / 248 Def / 4 Spe
Bold Nature
- Surf
- Defog
- Moonblast
- Blizzard
Alolan Ninetales not only gets five turns of hail, it also has Aurora Veil. It's probably the best new move of the generation, giving five turns of dual screens, and Ninetales-A is likely the best user of it. While Hail may be overall the weakest weather, it still takes away the weather of opposing teams, which is great. Light Clay extends the five turns to eight. Blizzard and Moonblast are potent STAB and Freeze Dry hits Water types super effectively. It's important to note that Freeze Dry can OHKO Pellipper. Ninetales-A is absolutely helpless against Steel types; Volcarona can roast Steel types with Fire Blast and with Aurora Veil up it can potentially be a terrifying sweeper with Quiver Dance. Tapu Fini is a very solid Defogger and can also easily dispose of Heatran and Ground types with Surf, Grass types with Blizzard and Dragon types with Moonblast. Furthermore, Misty Terrain protects the team from status; coupled with Aurora Veil, that's pretty awesome. A Bold nature with max HP lets it switch into physical attacks and remove hazards multiple times. Overall, this core abuses the amazing Aurora Veil and while Hail may not be the strongest weather, it's at least very fun to use and does have the potential to at least be somewhat viable in OU.
Edit: originally had Beartic in the core but as Bugsy pointed out, he's worthless when Hail is gone and may not fit in OU; he certainly has a chance, though.
It also learns air slash if you'd prefer to miss less. With that 4X weakness to flying that Breloom has, honestly you could just run gust and be fine haha.I'll take these both into consideration. Hurricane sucks outside Rain, though, doesn't it?
I'd also note that Tapu Fini prevents Spore from working...except, ironically, on Flying types, the best normal counters to Breloom.
Alright then, so Tapu Fini, Bisharp, and Tornadus-T.It also learns air slash if you'd prefer to miss less. With that 4X weakness to flying that Breloom has, honestly you could just run gust and be fine haha.
I wish it did but Defog gets rid of screens from both sides of the field, so Magic Bounce would not prevent Aurora Veil from disappearing sadly :(Was thinking more about this and I think Sableye or Absol might make a good mega for this team because you'll want Magic Bounce to keep your veil from getting defogged. Sableye is obviously a strong mon but I think Absol might be better since this is an offensive team anyways and with the changes to mega evolution mechanics this gen he won't be so vulnerable on the turn he evolves, he'll get that 115 speed right away. As a fast dark type he's also good v Tapu Lele teams and with his speed and sucker punch (assuming Lele is taken care of) he could potentially clean up after Volcarona.
Edit: Beyond that I think you need some kind of u-turn/volt switch pivot that can bring Volcarona or one of your other mons in safe but idk who to use. Scizor is an option but he has that big fire weakness and this team is already kind weak to fire.
It does, actually. Defog only removes the opponent's Aurora Veil, in that specific case.I wish it did but Defog gets rid of screens from both sides of the field, so Magic Bounce would not prevent Aurora Veil from disappearing sadly :(
Not true. Defog does not remove screens from your side when you use it and magic bounce effectively makes you the user of the move so it keeps your screens up.I wish it did but Defog gets rid of screens from both sides of the field, so Magic Bounce would not prevent Aurora Veil from disappearing sadly :(
What??? That rocks! I had no idea! My apologies for being wrong. Damn, Aurora Veil is OP.It does, actually. Defog only removes the opponent's Aurora Veil, in that specific case.