Well of course. You don't just like something because it unnecessarily takes longer and costs more. Hardness is determined on actual difficulty, not loading you down with inconveniences.
Hardness is a quality something like a rock would have(or alternatively, callousness).
It's a perfectly logical reason to not like that. Oh yeah, if it were true then we would never want Competitor because we'd be just bitching about inconveniences.
No, it isn't. You seem to be having a hard to understanding the differences between MMORPGs and RPGs - Pokemon is one and WoW is another. Both types of games are trying to do different things.
The difference here is that in an RPG(although to some extent Pokemon is an exception with multiplayer I guess) that you are intended to be able to do everything there is to do in 30 or so hours most of the time. It isn't supposed to take a long time to gather all the modes of transportation, get all the best items, power up your characters, etc., because in a traditional RPG you need more as far as new areas and plot to keep a game interesting.
In an MMO things are a bit different in that it is designed to some extent to emulate a real world, and while it is certainly questionable whether or not it does that at all, it is intended for you to have to, not unlike real life, work for things in game. It takes a lot of(sort of) time to get things like epic mounts and even more to get the best gear, because a large part of the game is trying to stay ahead of the gear curve to stay on top of the game. If it was easy to get everything in the game it wouldn't be fun over the long term and the game wouldn't be profitable. There is a reason why all of the really successful MMORPGs have been set up this way, and whether it be Everquest or World of Warcraft or whatever there's been enough of a reward for time investment that it's kept people playing, especially in WoW's case, which has an amount of subscribers greater than what was thought to even be in the genre's target market.
SAME REASON why people like to play Pokemon online. It costs nothing in gas and is a lot more convenient than meeting up and hooking gameboys to play battles. :\
I'm almost positive when most of us sign on to NetBattle we don't think 'Gee, I'm sure glad I don't have to pay gas to play this game of Pokemon.' I'd wager that most of the reasons are more like being able to face the best competition available in a controlled(standard clauses) environment which frankly is completely impossible in real life.
And skepticizing what my thoughts are isn't a credible reason to why I dislike playing WoW, Synre. You don't know me at all. That is absolutely the wrong thing to do while in an arguement.
Well, of course you're addicted to the game... so I really can't change any opinions about it... so let's drop that if we can't get along, it's getting stupid :/
Looks like your hypocrisy there is doing a good enough job of taking any credibility out of your argument to me!